.. |
ai
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d/jak2: finish vol | cam-layout | menu | default-menu and start working on nav code (#1867)
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2022-09-11 13:42:46 -04:00 |
ambient
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decomp: target , target-board , board-states (#1915)
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2022-09-25 12:07:37 -04:00 |
anim
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[decompiler] recognize jak 2 vector-float*! , fix some vector inline casting bugs (#1926)
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2022-09-26 20:57:44 -04:00 |
camera
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[decompiler] recognize jak 2 vector-float*! , fix some vector inline casting bugs (#1926)
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2022-09-26 20:57:44 -04:00 |
collide
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[decompiler] recognize jak 2 vector-float*! , fix some vector inline casting bugs (#1926)
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2022-09-26 20:57:44 -04:00 |
common_objs
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decomp: target , target-board , board-states (#1915)
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2022-09-25 12:07:37 -04:00 |
data
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decomp: majority of progress (#1904)
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2022-09-25 10:15:32 -04:00 |
debug
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[decompiler] recognize jak 2 vector-float*! , fix some vector inline casting bugs (#1926)
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2022-09-26 20:57:44 -04:00 |
dma
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[jak2] static sound macro (#1919)
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2022-09-25 16:19:06 -04:00 |
draw
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[decomp] Partial implementation of tie (#1916)
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2022-09-25 12:50:51 -04:00 |
engine
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More array special cases (#1913)
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2022-09-24 16:10:13 -04:00 |
entity
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d/jak2: some work in memory-usage | nav-graph-h and finish pov-camera and aligner (#1901)
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2022-09-24 14:47:03 -04:00 |
game
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[jak2] static sound macro (#1919)
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2022-09-25 16:19:06 -04:00 |
geometry
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[decompiler] recognize jak 2 vector-float*! , fix some vector inline casting bugs (#1926)
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2022-09-26 20:57:44 -04:00 |
gfx
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[decompiler] recognize jak 2 vector-float*! , fix some vector inline casting bugs (#1926)
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2022-09-26 20:57:44 -04:00 |
level
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[decomp] add shrubbery renderer (#1914)
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2022-09-24 17:46:13 -04:00 |
load
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[jak2] static sound macro (#1919)
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2022-09-25 16:19:06 -04:00 |
math
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[decompiler] recognize jak 2 vector-float*! , fix some vector inline casting bugs (#1926)
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2022-09-26 20:57:44 -04:00 |
nav
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[decomp] fix up debug menu rendering, add a few others (#1892)
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2022-09-16 20:42:33 -04:00 |
physics
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[decompiler] recognize jak 2 vector-float*! , fix some vector inline casting bugs (#1926)
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2022-09-26 20:57:44 -04:00 |
process-drawable
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[decompile] subdivide, wind-work, tie-work, bsp, focus (#1897)
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2022-09-17 14:58:25 -04:00 |
ps2
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[jak2] static sound macro (#1919)
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2022-09-25 16:19:06 -04:00 |
scene
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d/jak2: finish vol | cam-layout | menu | default-menu and start working on nav code (#1867)
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2022-09-11 13:42:46 -04:00 |
sound
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[jak2] static sound macro (#1919)
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2022-09-25 16:19:06 -04:00 |
spatial-hash
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[decomp] fix up debug menu rendering, add a few others (#1892)
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2022-09-16 20:42:33 -04:00 |
target
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[decompiler] recognize jak 2 vector-float*! , fix some vector inline casting bugs (#1926)
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2022-09-26 20:57:44 -04:00 |
ui
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decomp: majority of progress (#1904)
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2022-09-25 10:15:32 -04:00 |
util
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[decomp] sync-info, fix some looping type pass bugs (#1925)
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2022-09-26 19:40:46 -04:00 |