jak-project/goal_src/jak2
Tyler Wilding e3473c1902
d/jak2: finish cty-guard-turret-button | race-h | height-map-h and a lot of rigid-body (#1957)
Also cleaned up `data_decompiler.cpp` to make it a lot less verbose to
add a special case for an array field.
2022-10-11 23:20:36 -04:00
..
build jak2: Generate goal_src skeleton (#1581) 2022-06-30 01:22:51 -04:00
characters gsrc: add decomp begins placeholder to all gsrc files (#1731) 2022-08-05 16:12:54 -04:00
dgos d/jak2: finish cty-guard-turret-button | race-h | height-map-h and a lot of rigid-body (#1957) 2022-10-11 23:20:36 -04:00
engine d/jak2: finish cty-guard-turret-button | race-h | height-map-h and a lot of rigid-body (#1957) 2022-10-11 23:20:36 -04:00
examples [decomp] decompile decomp.gc (#1936) 2022-10-01 13:39:56 -04:00
kernel [decomp] Decompile some time-of-day stuff, support new style Jak 2 time of day (#1943) 2022-10-08 13:33:03 -04:00
levels d/jak2: finish cty-guard-turret-button | race-h | height-map-h and a lot of rigid-body (#1957) 2022-10-11 23:20:36 -04:00
tools d/jak2: finish find-nearest | trajectory | editable-h and most of editable and editable-player (#1847) 2022-09-10 18:03:17 -04:00
compiler-setup.gc [goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625) 2022-07-08 19:23:49 -04:00
game.gp d/jak2: finish cty-guard-turret-button | race-h | height-map-h and a lot of rigid-body (#1957) 2022-10-11 23:20:36 -04:00
kernel-defs.gc [decomp2] game-info, game-task and task-control (#1884) 2022-09-27 19:44:20 -04:00