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https://github.com/open-goal/jak-project.git
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6446389263
* extractor: refactor and cleanup for multi-game support * deps: switch to `ghc::filesystem` as it is utf-8 everywhere by default * extractor: finally working with unicode * unicode: fix unicode cli args on windows in all `main` functions
21 lines
603 B
C++
21 lines
603 B
C++
#pragma once
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#include <vector>
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#include "common/math/Vector.h"
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#include "decompiler/ObjectFile/ObjectFileDB.h"
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namespace decompiler {
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// extract everything
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void extract_all_levels(const ObjectFileDB& db,
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const TextureDB& tex_db,
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const std::vector<std::string>& dgo_names,
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const std::string& common_name,
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const DecompileHacks& hacks,
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bool debug_dump_level,
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bool extract_collision,
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const fs::path& path);
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} // namespace decompiler
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