jak-project/goalc
Tyler Wilding e10ca97891
repl: prevent REPL crash when running (reload) (#2243)
Stops the REPL crashing with `device or resource busy` when running
`(reload)`

However I think this is indicative of a bigger problem where either the
`Compiler` or prompt is not ready to handle input immediately after
creation and setting the status to `OK`.
2023-02-24 18:04:10 -05:00
..
build_level [tie] support per-proto visibility flags (#2212) 2023-02-11 12:00:05 -05:00
compiler docs: Automatically generate documentation from goal_src code (#2214) 2023-02-20 19:49:37 -05:00
data_compiler logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
debugger support c++ tools on macos (#2063) 2022-12-22 17:12:05 -05:00
emitter support c++ tools on macos (#2063) 2022-12-22 17:12:05 -05:00
listener d/jak2: cleanup more of editable and editable-player (#2029) 2022-11-19 23:28:20 -05:00
make split new pc features in some files into their own code files + address some old issues + ripple graphics improvements (#2216) 2023-02-13 21:39:14 +00:00
regalloc [jak 2] merc (#2039) 2022-11-30 22:36:09 -05:00
CMakeLists.txt docs: Automatically generate documentation from goal_src code (#2214) 2023-02-20 19:49:37 -05:00
main.cpp repl: prevent REPL crash when running (reload) (#2243) 2023-02-24 18:04:10 -05:00
simple_main.cpp [jak2] workaround for cutscene playing (#2131) 2023-01-16 13:37:29 -05:00