jak-project/.github/workflows/macos-build.yaml
Tyler Wilding e0bc7ce732
Get the project compiling on Apple Silicon macOS natively (arm64) (#2827)
I havn't tested it yet, but I can almost guarantee that atleast `goalc`
will not work in the slightest!

But the project is atleast fully compiling. My hope is to start
translating some AVX to NEON next / get `goalc` working...eventually.
2023-07-16 11:13:48 -04:00

64 lines
1.7 KiB
YAML

name: MacOS Build
on:
workflow_call:
inputs:
cmakePreset:
required: true
type: string
cachePrefix:
required: true
type: string
jobs:
build:
name: Intel
runs-on: macos-12
timeout-minutes: 120
env: # overrides: https://github.com/mbitsnbites/buildcache/blob/master/doc/configuration.md
BUILDCACHE_MAX_CACHE_SIZE: 1000000000 # 1gb
BUILDCACHE_COMPRESS_FORMAT: ZSTD
BUILDCACHE_COMPRESS_LEVEL: 19
BUILDCACHE_DIRECT_MODE: true
BUILDCACHE_LOG_FILE: ${{ github.workspace }}/buildcache.log
steps:
- name: Checkout Repository
uses: actions/checkout@v3
- name: Install Package Dependencies
run: brew install cmake nasm ninja
- name: Setup Buildcache
uses: mikehardy/buildcache-action@v2.1.0
with:
cache_key: macos-12-${{ inputs.cachePrefix }}-${{ inputs.cmakePreset }}
buildcache_tag: v0.28.1
- name: CMake Generation
env:
CC: clang
CXX: clang++
run: |
cmake -B build --preset=${{ inputs.cmakePreset }} \
-DCMAKE_C_COMPILER_LAUNCHER=${{ github.workspace }}/buildcache/bin/buildcache \
-DCMAKE_CXX_COMPILER_LAUNCHER=${{ github.workspace }}/buildcache/bin/buildcache
- name: Build Project
run: cmake --build build --parallel $((`sysctl -n hw.logicalcpu`))
- name: Run Tests
run: ./test.sh
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: opengoal-macos-${{ inputs.cachePrefix }}
if-no-files-found: error
path: |
./build/goalc/goalc
./build/decompiler/extractor
./build/game/gk
./build/lsp/lsp