jak-project/goal_src/jak1/engine/camera/pov-camera.gc
2022-06-29 22:20:09 -04:00

260 lines
8.4 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: pov-camera.gc
;; name in dgo: pov-camera
;; dgos: GAME, ENGINE
;; DECOMP BEGINS
(defmethod check-for-abort pov-camera ((obj pov-camera))
(when (or (and (>= (- (-> *display* base-frame-counter) (-> obj debounce-start-time)) (seconds 0.2))
(cpad-pressed? 0 triangle)
)
(logtest? (-> obj flags) (pov-camera-flag allow-abort))
)
(logclear! (-> *cpad-list* cpads 0 button0-abs 0) (pad-buttons triangle))
(logclear! (-> *cpad-list* cpads 0 button0-rel 0) (pad-buttons triangle))
(when (logtest? (-> obj flags) (pov-camera-flag notify-of-abort))
(send-event (handle->process (-> obj notify-handle)) 'notify 'abort-request)
#t
)
)
)
(defmethod target-grabbed? pov-camera ((obj pov-camera))
(or (not *target*) (process-grab? *target*))
)
(defmethod target-released? pov-camera ()
(or (not *target*) (process-release? *target*))
)
(defstate pov-camera-startup (pov-camera)
:virtual #t
:code (behavior ()
(go-virtual pov-camera-start-playing)
(none)
)
)
(defstate pov-camera-start-playing (pov-camera)
:virtual #t
:code (behavior ()
(logclear! (-> self mask) (process-mask actor-pause))
(while (not (target-grabbed? self))
(suspend)
)
(let ((gp-0 0))
(let ((v1-7 (lookup-art (-> self draw jgeo) "camera" (the-as type #f))))
(if v1-7
(set! gp-0 (+ (-> v1-7 number) 1))
)
)
(let ((v1-10 (process-spawn othercam self gp-0 #t #t :to self)))
(send-event (ppointer->process v1-10) 'mask (-> self mask-to-clear))
)
)
(go-virtual pov-camera-playing)
(none)
)
)
(defbehavior pov-camera-play-and-reposition pov-camera ((arg0 art-joint-anim) (arg1 vector) (arg2 float))
(let ((s4-0 #f))
(ja-no-eval :group! arg0 :num! (seek! max arg2) :frame-num 0.0)
(until (ja-done? 0)
(let ((v1-4 (and (not s4-0) (< (the float (+ (-> (ja-group) data 0 length) -4)) (ja-frame-num 0)))))
(when v1-4
(set! s4-0 #t)
(send-event *camera* 'teleport-to-vector-start-string arg1)
)
)
(suspend)
(ja :num! (seek! max arg2))
)
)
0
(none)
)
(defstate pov-camera-playing (pov-camera)
:virtual #t
:event (behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('abort)
(when (logtest? (-> self flags) (pov-camera-flag notify-of-abort))
(logior! (-> self flags) (pov-camera-flag allow-abort))
(if (= (-> self anim-name type) string)
(go-virtual pov-camera-abort)
)
)
)
)
)
:enter (behavior ()
(set! (-> self debounce-start-time) (-> *display* base-frame-counter))
(if (= (-> self anim-name type) string)
(backup-load-state-and-set-cmds *load-state* (-> self command-list))
)
(none)
)
:exit (behavior ()
(if (= (-> self anim-name type) string)
(restore-load-state-and-cleanup *load-state*)
)
(remove-setting! 'music-volume)
(remove-setting! 'sfx-volume)
(none)
)
:code (behavior ()
(add-setting! 'music-volume 'rel (-> self music-volume-movie) 0)
(add-setting! 'sfx-volume 'rel (-> self sfx-volume-movie) 0)
(cond
((= (-> self anim-name type) string)
(ja-no-eval :group! (ja-group) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(check-for-abort self)
(suspend)
(ja :num! (seek!))
)
)
((= (-> self anim-name type) spool-anim)
(ja-play-spooled-anim
(the-as spool-anim (-> self anim-name))
(the-as art-joint-anim #f)
(the-as art-joint-anim #f)
(method-of-object self check-for-abort)
)
)
)
(go-virtual pov-camera-done-playing)
(none)
)
:post (behavior ()
(if (= (-> self anim-name type) string)
(execute-commands-up-to *load-state* (ja-aframe-num 0))
)
(ja-post)
(none)
)
)
(defstate pov-camera-abort (pov-camera)
:virtual #t
:enter (behavior ()
(logior! (-> self flags) (pov-camera-flag allow-abort))
(none)
)
:code (behavior ()
(set-blackout-frames (seconds 0.035))
(suspend)
(suspend)
(go-virtual pov-camera-done-playing)
(none)
)
)
(defstate pov-camera-done-playing (pov-camera)
:virtual #t
:code (behavior ()
(while (begin self (not ((method-of-object self target-released?))))
(suspend)
)
(send-event (handle->process (-> self notify-handle)) 'notify 'die)
(suspend)
(suspend)
(cleanup-for-death self)
(deactivate self)
(none)
)
)
(defmethod pre-startup-callback pov-camera ((obj pov-camera))
0
(none)
)
(defmethod set-stack-size! pov-camera ((obj pov-camera))
(none)
)
(defbehavior pov-camera-init-by-other pov-camera ((arg0 vector) (arg1 skeleton-group) (arg2 string) (arg3 pov-camera-flag) (arg4 process-drawable) (arg5 pair))
(set-stack-size! self)
(set! (-> *game-info* pov-camera-handle) (process->handle self))
(set! (-> self flags) arg3)
(set! (-> self command-list) arg5)
(set! (-> self music-volume-movie) 100.0)
(set! (-> self sfx-volume-movie) 100.0)
(if arg4
(set! (-> self notify-handle) (process->handle arg4))
(set! (-> self notify-handle) (the-as handle #f))
)
(set! (-> self debounce-start-time) (-> *display* base-frame-counter))
(logclear! (-> self mask) (process-mask actor-pause movie enemy platform projectile))
(set! (-> self root) (new 'process 'trsqv))
(set! (-> self root trans quad) (-> arg0 quad))
(when (logtest? (-> self flags) (pov-camera-flag inherit-orientation))
(let ((v1-20 (if (and (nonzero? arg4) (type-type? (-> arg4 type) process-drawable))
arg4
)
)
)
(quaternion-copy! (-> self root quat) (-> v1-20 root quat))
)
)
(initialize-skeleton self arg1 '())
(logior! (-> self draw status) (draw-status skip-bones))
(logior! (-> self skel status) (janim-status inited))
(set! (-> self anim-name) arg2)
(cond
((= (-> arg2 type) string)
(logior! (-> self skel status) (janim-status spool))
(let ((s5-1 (lookup-art (-> self draw art-group) arg2 art-joint-anim)))
(if (not s5-1)
(go process-drawable-art-error arg2)
)
(ja-channel-set! 1)
(set! (-> self skel root-channel 0 frame-group) (the-as art-joint-anim s5-1))
)
)
((= (-> arg2 type) spool-anim)
)
)
(set! (-> self mask-to-clear) (process-mask movie enemy platform projectile))
(set! (-> self event-hook) (lambda :behavior pov-camera
((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(let ((v1-0 arg2))
(the-as object (cond
((= v1-0 'mask)
(let ((v0-0 (the-as number (-> arg3 param 0))))
(set! (-> self mask-to-clear) (the-as process-mask v0-0))
v0-0
)
)
((= v1-0 'music-movie-volume)
(let ((f0-0 (the-as float (-> arg3 param 0))))
(set! (-> self music-volume-movie) f0-0)
f0-0
)
)
((= v1-0 'sfx-movie-volume)
(let ((f0-1 (the-as float (-> arg3 param 0))))
(set! (-> self sfx-volume-movie) f0-1)
f0-1
)
)
)
)
)
)
)
(pre-startup-callback self)
(go-virtual pov-camera-startup)
(none)
)