jak-project/test/decompiler
Tyler Wilding dd959d0d0d
decomp: Continuing full pass of gameplay code (#839)
* decomp: finish `babak` - :code is called in `(code nav-enemy-patrol babak)`

* decomp: almost finish `process-taskable`

* blocked: mistycannon / pelican

* decomp: finish `babak-with-cannon` write a script to fix gsrc

* decomp: finish `process-taskable`

* decomp: finish `flutflut` and `yakow`

* decomp: finish `fishermans-boat`

* blocked: state decomp `training-obs`

* decomp: finish `muse`

* decomp: finish `bonelurker`

* blocked: state decomp in `quicksandlurker`| `balloonlurker`

* decomp: finish `assistant-village2`

* scripts: script to help updating goal_src

* starting to update goal_src

* tests: update ref tests

* src: more src updating

* src: waiting on `process-taskable` and `muse`

* blocked: `citb-plat` state decomp

* decomp: finish `square-platform`

* blocked: `orbit-plat` due to overlays + static data

* decomp: finish `qbert-plat`

* blocked: almost finish `misty-conveyor`, sparticle-callback

* blocked: jungle-mirrors

* blocked: state decomp in `swamp-blimp`

* decomp: finish `swamp-bat`

* decomp: finish `swamp-rat`

* decomp: finish `swamp-rat-nest`

* blocked: state decomp `kermit`

* decomp: finish `cavecrystal-light`

* decomp: finish `spiderwebs`

* blocked: state decomp `dark-crystal`

* decomp: finish `baby-spider`

* decomp: finish `mother-spider-h`

* decomp: finish `mother-spider-proj`

* blocked: state decomp in `gnawer`

* blocked: state decomp in `driller-lurker`

* blocked: `sun-exit-chamber` breaks when adding handle cast

* decomp: finish `sunken-water`

* blocked: `target-tube` ShortCircuitElement::push_to_stack

* decomp: finish `sunken-fish`

* blocked: `minecart` decomp crash when adding stack cast

* decomp: finish `assistant-village3`

* decomp: finish `sage-village3`

* blocked: `cave-trap` done but ran into `go` issue

* blocked: `spider-egg` state decomp

* decomp: finish `target-snowball`

* blocked/stuck: `target-ice` decomp issue around cpad

* pausing: ice-cube has some weird collide-shape-prim handling

* blocked: `snow-ball` state decomp

* blocked: `snow-bumper` state decomp

* decomp: finish `snow-ram-h`

* decomp: finish `yeti`

* decomp: finish `assistant-lavatube`

* re-enable the float cast log

* decomp: updating to new sparticle definitions

* decomp: address feedback up to `swamp-rat-nest`

* address remaining feedback

* all-types: move the `pointer` def

* add back temporary `hud-hidden?`
2021-09-28 20:42:00 -04:00
..
reference decomp: Continuing full pass of gameplay code (#839) 2021-09-28 20:42:00 -04:00
vu_reference [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
FormRegressionTest.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
FormRegressionTest.h [compiler/decompiler] Take the address of a variable (#554) 2021-06-04 13:43:19 -04:00
test_AtomicOpBuilder.cpp Support 128-bit variables (#336) 2021-03-25 16:02:48 -04:00
test_DataParser.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
test_DisasmVifDecompile.cpp Get started on collide-func and clean up log forms in decompiler (#713) 2021-07-23 20:51:26 -04:00
test_FormBeforeExpressions.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
test_FormExpressionBuild.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
test_FormExpressionBuild2.cpp [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
test_FormExpressionBuild3.cpp [decompiler] Several small fixes (#775) 2021-08-19 20:35:12 -04:00
test_FormExpressionBuildLong.cpp [decompiler] Make addition nicer (#733) 2021-08-01 18:24:58 -04:00
test_gkernel_decomp.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
test_InstructionDecode.cpp [decompiler] Add tests and fixes for vector-h and math (#333) 2021-03-24 19:16:31 -04:00
test_InstructionParser.cpp [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
test_math_decomp.cpp [Decompiler] Decompile let (#309) 2021-03-05 18:48:01 -05:00
test_VuDisasm.cpp VU micro mode disassembler (#517) 2021-05-23 16:59:09 -04:00