jak-project/decompiler/ObjectFile
water111 a0d2bce27b
Minor bug fixes (#2128)
- make sure bsp is processed on `l` levels in extraction (caused missing
remaps)
- clean up a few prints in extraction
- handle the <15 byte differences in art group files automatically (no
more errors about file naming)
- fix potential exception thrown by merc2 in a few ways: fixed bad data
in FR3's, check texture index just in case, and handle exceptions a
little bit better (still a crash, but at least you get a print)
- fix mips2 ocean stuff causing ocean far crashes
2023-01-14 16:26:17 -05:00
..
LinkedObjectFile.cpp [decompiler] handle pointer to symbol value, clean up prints on offline test (#1978) 2022-10-16 18:19:59 -04:00
LinkedObjectFile.h [decompiler] handle pointer to symbol value, clean up prints on offline test (#1978) 2022-10-16 18:19:59 -04:00
LinkedObjectFileCreation.cpp Minor bug fixes (#2128) 2023-01-14 16:26:17 -05:00
LinkedObjectFileCreation.h [decompiler] setup before making IR2 type inspector (#1423) 2022-06-06 17:58:49 -04:00
LinkedWord.h [decompiler] handle pointer to symbol value, clean up prints on offline test (#1978) 2022-10-16 18:19:59 -04:00
ObjectFileDB.cpp Minor bug fixes (#2128) 2023-01-14 16:26:17 -05:00
ObjectFileDB.h offline-test: Partition by DGO and colorize/condense output (#2045) 2022-12-22 13:41:33 -05:00
ObjectFileDB_IR2.cpp decomp: output mips2c method/function declarations to the _disasm.gc file (#2054) 2022-12-30 12:03:06 -05:00