jak-project/test
water111 dc663d8a1f
[game] edge grab, small fixes, add zoomer (#1083)
* fix a few small things

* fix tests

* another fix

* fix tests
2022-01-17 14:36:29 -05:00
..
decompiler [game] edge grab, small fixes, add zoomer (#1083) 2022-01-17 14:36:29 -05:00
goalc remove gd files, simplify fakeiso (#1053) 2022-01-04 23:36:39 -05:00
offline [game] edge grab, small fixes, add zoomer (#1083) 2022-01-17 14:36:29 -05:00
test_data Support "game count" and v4 objects (#140) 2020-11-24 20:48:38 -05:00
all_jak1_symbols.cpp Cleaned up some unneeded changes 2020-08-29 15:11:16 -04:00
all_jak1_symbols.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
CMakeLists.txt add zstd library (#854) 2021-09-21 22:52:18 -04:00
test_CodeTester.cpp [Compiler] Improve spills and register backups (#175) 2020-12-31 15:59:11 -05:00
test_common_util.cpp Support Behaviors (#678) 2021-07-04 16:54:07 -04:00
test_emitter.cpp [goalc] Address-to-line (#783) 2021-08-26 20:33:00 -04:00
test_emitter_avx.cpp decomp: main-collide and support a bunch of new inline-asm operations (#673) 2021-07-27 19:57:14 -04:00
test_goos.cpp [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
test_kernel.cpp Set up the compiler to ptrace the runtime (#107) 2020-10-31 14:07:43 -04:00
test_listener_deci2.cpp [Decompiler] Begin expression conversion, rearrange tests (#209) 2021-01-23 16:32:56 -05:00
test_main.cpp [Decompiler] Add offline tests (#303) 2021-03-03 15:42:55 -05:00
test_math.cpp Get started on collide-func and clean up log forms in decompiler (#713) 2021-07-23 20:51:26 -04:00
test_pretty_print.cpp [goos] fix pretty printer bugs, update ref after pretty printer changes (#1063) 2022-01-08 15:09:00 -05:00
test_reader.cpp decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
test_type_system.cpp Support dir tpages (#671) 2021-07-02 14:50:58 -04:00
test_zstd.cpp add zstd library (#854) 2021-09-21 22:52:18 -04:00
test_zydis.cpp add zydis library and a simple test (#108) 2020-10-31 14:31:13 -04:00