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6446389263
* extractor: refactor and cleanup for multi-game support * deps: switch to `ghc::filesystem` as it is utf-8 everywhere by default * extractor: finally working with unicode * unicode: fix unicode cli args on windows in all `main` functions
18 lines
401 B
C++
18 lines
401 B
C++
#pragma once
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#include "decompiler/data/TextureDB.h"
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namespace decompiler {
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struct ObjectFileData;
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struct TPageResultStats {
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int total_textures = 0;
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int successful_textures = 0;
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int num_px = 0;
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};
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TPageResultStats process_tpage(ObjectFileData& data,
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TextureDB& texture_db,
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const fs::path& output_path);
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} // namespace decompiler
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