jak-project/decompiler/data/StrFileReader.h
Tyler Wilding 6446389263
extractor: cleanup, support unicode properly, and add multi-game support (#1609)
* extractor: refactor and cleanup for multi-game support

* deps: switch to `ghc::filesystem` as it is utf-8 everywhere by default

* extractor: finally working with unicode

* unicode: fix unicode cli args on windows in all `main` functions
2022-07-05 20:38:13 -04:00

26 lines
555 B
C++

#pragma once
/*!
* @file StrFileReader.h
* Utility class to read a .STR file and extract the full file name.
*/
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/util/FileUtil.h"
namespace decompiler {
class StrFileReader {
public:
explicit StrFileReader(const fs::path& file_path);
int chunk_count() const;
const std::vector<u8>& get_chunk(int idx) const;
std::string get_full_name(const std::string& short_name) const;
private:
std::vector<std::vector<u8>> m_chunks;
};
} // namespace decompiler