jak-project/decompiler/analysis
water111 083202929c
[graphics] tfrag3 renderer (#978)
* begin work

* work

* working objs

* exporting

* it works

* before some time of day fixes

* add time of day interp and also fix zbuffer

* some small blending fixes

* improve randomess

* clean up extraction and missing blend mode

* culling, time of day, more level fixes

* more cleanup

* cleanup memory usage

* windows fix
2021-12-04 12:33:18 -05:00
..
.clang-format [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
atomic_op_builder.cpp finish up some functions in mood (#875) 2021-10-02 12:47:39 -04:00
atomic_op_builder.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
cfg_builder.cpp [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
cfg_builder.h [Decompiler] Expression Building (#211) 2021-01-24 16:39:15 -05:00
expression_build.cpp [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
expression_build.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
final_output.cpp [Debugger] windows debugger and process drawable (#953) 2021-10-31 11:01:15 -04:00
final_output.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
find_defstates.cpp [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
find_defstates.h decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
find_skelgroups.cpp [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
find_skelgroups.h [decompiler] implement defskelgroup (#955) 2021-11-04 19:10:39 -04:00
inline_asm_rewrite.cpp [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
inline_asm_rewrite.h decomp - vector.gc - Decompile vector.gc (#289) 2021-03-06 10:46:26 -05:00
insert_lets.cpp [decomp] recognize most cases send-event macro (#906) 2021-10-16 15:12:01 -04:00
insert_lets.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
label_types.cpp [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
label_types.h [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
mips2c.cpp [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
mips2c.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
reg_usage.cpp [Decomp] Math library: transform and quaternion (#344) 2021-04-02 11:35:14 -04:00
reg_usage.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
stack_spill.cpp [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
stack_spill.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
static_refs.cpp decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
static_refs.h [decompiler/compiler] Fixes for task-control (#668) 2021-07-01 21:38:19 -04:00
symbol_def_map.cpp [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
symbol_def_map.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
type_analysis.cpp [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
type_analysis.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
variable_naming.cpp [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
variable_naming.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00