..
ai
d/jak2: finish cty-guard-turret-button
| race-h
| height-map-h
and a lot of rigid-body
( #1957 )
2022-10-11 23:20:36 -04:00
ambient
[decomp2] game-info
, game-task
and task-control
( #1884 )
2022-09-27 19:44:20 -04:00
anim
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
camera
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
collide
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
common_objs
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
data
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
debug
d/jak2: finish progress menu code and initialize the camera ( #1945 )
2022-10-11 18:30:26 -04:00
dma
[jak2] static sound macro ( #1919 )
2022-09-25 16:19:06 -04:00
draw
[decomp] sparticle, sparticle-launcher, set up sprite ( #1949 )
2022-10-09 19:56:07 -04:00
engine
d/jak2: decompile conveyor
| elevator
| plat
| bouncer
| basebutton
| base-plat
| most of sampler
| simple-nav-sphere
| simple-focus
| elec-gate
and blocking-plane
( #1942 )
2022-10-08 12:42:52 -04:00
entity
d/jak2: decompile conveyor
| elevator
| plat
| bouncer
| basebutton
| base-plat
| most of sampler
| simple-nav-sphere
| simple-focus
| elec-gate
and blocking-plane
( #1942 )
2022-10-08 12:42:52 -04:00
game
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
geometry
[decomp2] game-info
, game-task
and task-control
( #1884 )
2022-09-27 19:44:20 -04:00
gfx
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
level
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
load
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
math
d/jak2: finish progress menu code and initialize the camera ( #1945 )
2022-10-11 18:30:26 -04:00
nav
d/jak2: decompile conveyor
| elevator
| plat
| bouncer
| basebutton
| base-plat
| most of sampler
| simple-nav-sphere
| simple-focus
| elec-gate
and blocking-plane
( #1942 )
2022-10-08 12:42:52 -04:00
physics
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
process-drawable
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
ps2
d/jak2: finish progress menu code and initialize the camera ( #1945 )
2022-10-11 18:30:26 -04:00
scene
d/jak2: finish region
as well as some typedef files - ctywide-obs-h
| vehicle-h
| rigid-body-h
( #1935 )
2022-10-08 11:45:41 -04:00
sound
d/jak2: finish cty-guard-turret-button
| race-h
| height-map-h
and a lot of rigid-body
( #1957 )
2022-10-11 23:20:36 -04:00
spatial-hash
d/jak2: decompile conveyor
| elevator
| plat
| bouncer
| basebutton
| base-plat
| most of sampler
| simple-nav-sphere
| simple-focus
| elec-gate
and blocking-plane
( #1942 )
2022-10-08 12:42:52 -04:00
target
decomp: finish target-[util|darkjak|swim|gun]
| water
| water-anim
| crates
| dark-eco-pool
, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config ( #1958 )
2022-10-14 19:35:57 -04:00
ui
add workaround for menu-option-list weirdness ( #1961 )
2022-10-11 19:21:10 -04:00
util
d/jak2: finish progress menu code and initialize the camera ( #1945 )
2022-10-11 18:30:26 -04:00