jak-project/decompiler/IR2
water111 d9f9e076af
[decompiler] automatically label things when possible (#784)
* improve label system

* clean up menu

* debug menu working, still need to fix tests

* fix tests and clean up
2021-08-29 11:13:06 -04:00
..
AtomicOp.cpp [decompiler] Several small fixes (#775) 2021-08-19 20:35:12 -04:00
AtomicOp.h [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
AtomicOpForm.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
AtomicOpTypeAnalysis.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
bitfields.cpp temp 2021-08-14 23:15:10 -04:00
bitfields.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
Env.cpp temp 2021-08-14 23:15:10 -04:00
Env.h [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
Form.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
Form.h [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
FormExpressionAnalysis.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
FormStack.cpp get res decompiling (#705) 2021-07-17 13:41:05 -04:00
FormStack.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
GenericElementMatcher.cpp [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
GenericElementMatcher.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
IR2_common.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
LabelDB.cpp [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
LabelDB.h [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
OpenGoalMapping.cpp decomp: main-collide and support a bunch of new inline-asm operations (#673) 2021-07-27 19:57:14 -04:00
OpenGoalMapping.h Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00