jak-project/game/kernel/jak2/kprint.h
water111 e630b50690
[ckernel] split by game version (#1559)
* temp

* split up kprint, other than format

* start kmachine

* split kmachine

* split kscheme

* split klink

* split klisten

* split remaining

* jak2 ckernel gets to nokernel loop
2022-06-26 18:17:11 -04:00

12 lines
242 B
C++

#pragma once
#include "common/common_types.h"
namespace jak2 {
void output_sql_query(char* query_name);
}
// todo, do we actually have to do this, now that we aren't calling it from asm?
extern "C" {
s32 format_impl_jak2(uint64_t* args);
}