jak-project/goal_src/jak1/levels/snow/snow-obs.gc
Tyler Wilding 66e48195cb
jak1: Consolidate art-elts into a single file as is done in jak 2 (#2887)
Fixes #2167

Reduces test flakiness if ran on multiple threads and gets rid of a few
hundred files from the source tree

I believe this also makes #1434 irrelevant and it can be closed.

---------

Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
2023-08-18 11:07:24 -04:00

1841 lines
58 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: snow-obs.gc
;; name in dgo: snow-obs
;; dgos: L1, SNO
;; DECOMP BEGINS
(deftype snowcam (pov-camera)
((seq uint64 :offset-assert 224)
)
:heap-base #x80
:method-count-assert 30
:size-assert #xe8
:flag-assert #x1e008000e8
)
(defskelgroup *snowcam-sg* snowcam snowcam-lod0-jg -1
((snowcam-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 10)
)
(defmethod set-stack-size! snowcam ((obj snowcam))
(stack-size-set! (-> obj main-thread) 512)
(none)
)
(defstate pov-camera-playing (snowcam)
:virtual #t
:code (behavior ()
(let ((v1-0 (-> self seq)))
(cond
((zero? v1-0)
(ja-no-eval :group! (-> self draw art-group data 2) :num! (seek! max 0.2) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek! max 0.2))
)
(ja-no-eval :group! (-> self draw art-group data 3) :num! (seek! max 0.25) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek! max 0.25))
)
(ja-no-eval :group! (-> self draw art-group data 4) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(let ((gp-0 (-> *display* base-frame-counter)))
(until (>= (- (-> *display* base-frame-counter) gp-0) (seconds 4.5))
(suspend)
)
)
)
((= v1-0 1)
(let ((gp-2
(ppointer->handle
(process-spawn
fuel-cell
:init fuel-cell-init-as-clone
(process->handle self)
(-> self entity extra perm task)
:to (ppointer->process (-> self parent))
)
)
)
)
(add-setting! 'music-volume 'abs 0.0 0)
(add-setting! 'sfx-volume 'rel 50.0 0)
(ja-play-spooled-anim
(the-as spool-anim (-> self anim-name))
(the-as art-joint-anim #f)
(the-as art-joint-anim #f)
(the-as (function process-drawable symbol) false-func)
)
(remove-setting! 'music-volume)
(remove-setting! 'sfx-volume)
(let ((a0-21 (handle->process gp-2)))
(if a0-21
(send-event a0-21 'stop-cloning)
)
)
)
)
((= v1-0 2)
(ja-no-eval :group! (-> self draw art-group data 5) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(send-event (handle->process (-> self notify-handle)) 'notify 'cut)
(ja-no-eval :group! (-> self draw art-group data 6) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
(else
(suspend)
0
)
)
)
(go-virtual pov-camera-done-playing)
(none)
)
)
(deftype snow-eggtop (process-drawable)
((root-override collide-shape-moving :offset 112)
(spawn-trans vector :inline :offset-assert 176)
(play-sound? symbol :offset-assert 192)
)
:heap-base #x60
:method-count-assert 20
:size-assert #xc4
:flag-assert #x14006000c4
(:states
snow-eggtop-activate
snow-eggtop-idle-down
snow-eggtop-idle-up
)
)
(defskelgroup *snow-eggtop-sg* snow-eggtop snow-eggtop-lod0-jg snow-eggtop-idle-ja
((snow-eggtop-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 4)
)
(defpartgroup group-snow-yellow-eco-room-open
:id 510
:bounds (static-bspherem 0 -6 0 8)
:parts ((sp-item 1990 :fade-after (meters 110))
(sp-item 1991 :fade-after (meters 110))
(sp-item 1992 :fade-after (meters 110))
(sp-item 1993 :fade-after (meters 110))
(sp-item 1994 :fade-after (meters 110))
)
)
(defpartgroup group-snow-yellow-eco-room-activate
:id 511
:duration (seconds 3)
:bounds (static-bspherem 0 -6 0 8)
:parts ((sp-item 1994) (sp-item 1994) (sp-item 1995 :flags (bit1) :period (seconds 4) :length (seconds 0.05)))
)
(defpart 1995
:init-specs ((:texture (new 'static 'texture-id :index #x2 :page #x2))
(:num 30.0)
(:y (meters -4))
(:scale-x (meters 20) (meters 10))
(:rot-x 4)
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 5) (meters 2))
(:r 127.0)
(:g 127.0)
(:b 0.0 16.0)
(:a 0.0)
(:rotvel-z (degrees -0.05) (degrees 0.1))
(:fade-a 0.85333335)
(:timer (seconds 2))
(:flags (bit2 bit3 left-multiply-quat))
(:next-time (seconds 0.25))
(:next-launcher 1996)
)
)
(defpart 1996
:init-specs ((:fade-a 0.0) (:next-time (seconds 0.75)) (:next-launcher 1997))
)
(defpart 1997
:init-specs ((:fade-a -0.14222223))
)
(defpart 1990
:init-specs ((:texture (new 'static 'texture-id :index #xf :page #x2))
(:num 1.0)
(:y (meters -4))
(:scale-x (meters 10) (meters 2))
(:scale-y (meters 8) (meters 2))
(:r 255.0)
(:g 255.0)
(:b 0.0 64.0)
(:a 128.0 128.0)
(:timer (seconds 0.017))
(:flags (bit2 bit3))
)
)
(defpart 1991
:init-specs ((:texture (new 'static 'texture-id :index #xf :page #x2))
(:num 1.0)
(:y (meters -4))
(:scale-x (meters 3) (meters 2))
(:scale-y :copy scale-x)
(:r 128.0)
(:g 128.0)
(:b 128.0)
(:a 128.0 128.0)
(:timer (seconds 0.017))
(:flags (bit2 bit3))
)
)
(defpart 1992
:init-specs ((:texture (new 'static 'texture-id :index #x1f :page #x2))
(:num 0.5 1.0)
(:y (meters -4))
(:scale-x (meters 3) (meters 3))
(:rot-x 4)
(:rot-z (degrees -30) (degrees 60))
(:scale-y (meters 0.7) (meters 0.4))
(:r 128.0)
(:g 128.0)
(:b 64.0)
(:a 128.0)
(:fade-a -1.6)
(:timer (seconds 0.3))
(:flags (bit2 bit3))
(:next-time (seconds 0.035))
(:next-launcher 1998)
)
)
(defpart 1998
:init-specs ((:r 64.0) (:g 64.0) (:fade-r -1.0) (:fade-g -1.0) (:fade-a -2.0))
)
(defpart 1993
:init-specs ((:texture (new 'static 'texture-id :index #x1f :page #x2))
(:num 0.5 1.0)
(:y (meters -4))
(:scale-x (meters 3) (meters 3))
(:rot-x 4)
(:rot-z (degrees 150) (degrees 60))
(:scale-y (meters 0.7) (meters 0.4))
(:r 128.0)
(:g 128.0)
(:b 64.0)
(:a 128.0)
(:fade-a -1.6)
(:timer (seconds 0.3))
(:flags (bit2 bit3))
(:next-time (seconds 0.035))
(:next-launcher 1998)
)
)
(defpart 1994
:init-specs ((:texture (new 'static 'texture-id :index #x1f :page #x2))
(:num 1.0 1.0)
(:y (meters -6.5) (meters 1))
(:scale-x (meters 6) (meters 2))
(:rot-x 4)
(:rot-z (degrees -140) (degrees 100.00001))
(:scale-y (meters 0.7) (meters 0.4))
(:r 128.0)
(:g 128.0)
(:b 64.0)
(:a 128.0)
(:fade-a -1.6)
(:timer (seconds 0.3))
(:flags (bit2 bit3))
(:next-time (seconds 0.035))
(:next-launcher 1998)
(:conerot-x (degrees 90))
(:conerot-y (degrees 80) (degrees 200.00002))
(:conerot-radius (meters 4))
)
)
(defstate snow-eggtop-idle-up (snow-eggtop)
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(the-as object (case event-type
(('notify)
(case (-> event param 0)
(('pickup)
(if (type-type? (-> proc type) fuel-cell)
(save-reminder (get-task-control (-> self entity extra perm task)) 1 4)
)
)
)
)
)
)
)
:trans (behavior ()
(if (and (not (-> self child)) (task-complete? *game-info* (-> self entity extra perm task)))
(go snow-eggtop-activate)
)
(spawn (-> self part) (-> self root-override trans))
(update! (-> self sound))
(none)
)
:code (behavior ()
(ja-channel-push! 1 0)
(ja :group! (-> self draw art-group data 2) :num! min)
(transform-post)
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
)
(defstate snow-eggtop-activate (snow-eggtop)
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(case event-type
(('notify)
(when (= (-> proc type) snowcam)
(cond
((= (-> event param 0) 'die)
(if *target*
(+! (-> *target* control trans y) 1024.0)
)
(go snow-eggtop-idle-down)
)
((= (-> event param 0) 'cut)
(stop! (-> self sound))
(set! (-> self play-sound?) #f)
#f
)
)
)
)
)
)
:enter (behavior ()
(logclear! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #t)
(set! (-> self play-sound?) #t)
(none)
)
:exit (behavior ()
(stop! (-> self sound))
(logior! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #f)
(none)
)
:trans (the-as (function none :behavior snow-eggtop) rider-trans)
:code (behavior ()
(process-spawn
part-tracker
:init part-tracker-init
(-> *part-group-id-table* 511)
-1
#f
#f
#f
(-> self root-override trans)
:to *entity-pool*
)
(let ((v1-7
(process-spawn
snowcam
:init pov-camera-init-by-other
(-> self spawn-trans)
*snowcam-sg*
"gearstart"
0
self
'((0 ambient camera "gamcam38") (10 alive "ecovent-278"))
:to self
)
)
)
(set! (-> (the-as snowcam (-> v1-7 0)) seq) (the-as uint 2))
)
(change-sound! (-> self sound) (static-sound-name "snw-eggtop-seq"))
(save-reminder (get-task-control (-> self entity extra perm task)) 2 4)
(ja-no-eval :group! (-> self draw art-group data 2) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(if (-> self play-sound?)
(update! (-> self sound))
)
(suspend)
(ja :num! (seek!))
)
(level-hint-spawn
(text-id snow-eggtop-resolution)
"sksp0360"
(the-as entity #f)
*entity-pool*
(game-task none)
)
(set! (-> self state-time) (-> *display* base-frame-counter))
(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 1.1))
(if (-> self play-sound?)
(update! (-> self sound))
)
(suspend)
)
(process-entity-status! self (entity-perm-status complete) #t)
(let ((a0-18 (-> self entity)))
(if (and a0-18 (= self (-> a0-18 extra process)))
(entity-task-complete-on a0-18)
)
)
(send-event (ppointer->process (-> *hud-parts* fuel-cell)) 'show)
(loop
(if (-> self play-sound?)
(update! (-> self sound))
)
(suspend)
)
(none)
)
:post (the-as (function none :behavior snow-eggtop) rider-post)
)
(defstate snow-eggtop-idle-down (snow-eggtop)
:code (behavior ()
(process-entity-status! self (entity-perm-status complete) #t)
(let ((a0-1 (-> self entity)))
(if (and a0-1 (= self (-> a0-1 extra process)))
(entity-task-complete-on a0-1)
)
)
(ja-channel-push! 1 0)
(ja :group! (-> self draw art-group data 2) :num! max)
(transform-post)
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
0
(none)
)
)
(defmethod init-from-entity! snow-eggtop ((obj snow-eggtop) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s4-0 1)
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 4)
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 -7372.8 18022.4)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *snow-eggtop-sg* '())
(logior! (-> obj skel status) (janim-status inited))
(set! (-> obj spawn-trans quad) (-> obj root-override trans quad))
(+! (-> obj root-override trans y) -2662.4)
(update-transforms! (-> obj root-override))
(set! (-> obj part) (create-launch-control (-> *part-group-id-table* 510) obj))
(set! (-> obj sound)
(new 'process 'ambient-sound (static-sound-spec "electric-loop" :fo-max 40) (-> obj root-override trans))
)
(cond
((task-complete? *game-info* (-> obj entity extra perm task))
(go snow-eggtop-idle-down)
)
(else
(let ((a0-17 (new 'stack-no-clear 'vector)))
(set! (-> a0-17 quad) (-> obj root-override trans quad))
(+! (-> a0-17 y) 3072.0)
(birth-pickup-at-point
a0-17
(pickup-type fuel-cell)
(the float (-> obj entity extra perm task))
#f
obj
(the-as fact-info #f)
)
)
(go snow-eggtop-idle-up)
)
)
(none)
)
(deftype snowpusher (process-drawable)
((root-override collide-shape-moving :offset 112)
(max-frame float :offset-assert 176)
(open-sound sound-name :offset-assert 192)
(close-sound sound-name :offset-assert 208)
(sync sync-info-paused :inline :offset-assert 224)
)
:heap-base #x80
:method-count-assert 20
:size-assert #xf0
:flag-assert #x14008000f0
(:states
snowpusher-idle
)
)
(defskelgroup *snowpusher-sg* snowpusher snowpusher-lod0-jg snowpusher-idle-ja
((snowpusher-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 10)
)
(defstate snowpusher-idle (snowpusher)
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(the-as object (case event-type
(('touch)
(send-event proc 'no-look-around (seconds 1.5))
#f
)
)
)
)
:code (behavior ()
(let ((gp-0 #f))
(loop
(let ((f0-0 (get-current-phase-with-mirror (-> self sync))))
(ja :num-func num-func-identity :frame-num (* f0-0 (-> self max-frame)))
(cond
((or (= f0-0 0.0) (= f0-0 1.0))
(set! gp-0 #f)
)
(else
(when (not gp-0)
(set! gp-0 #t)
(if (>= f0-0 0.5)
(sound-play-by-name (-> self close-sound) (new-sound-id) 1024 0 0 (sound-group sfx) #t)
(sound-play-by-name (-> self open-sound) (new-sound-id) 1024 0 0 (sound-group sfx) #t)
)
)
)
)
)
(suspend)
)
)
(none)
)
:post (the-as (function none :behavior snowpusher) pusher-post)
)
(defmethod init-from-entity! snowpusher ((obj snowpusher) (arg0 entity-actor))
(local-vars (sv-16 res-tag))
(logior! (-> obj mask) (process-mask enemy platform))
(let ((s3-0 0)
(s4-0 0)
)
(set! sv-16 (new 'static 'res-tag))
(let ((v1-3 (res-lump-data (-> obj entity) 'mode (pointer int32) :tag-ptr (& sv-16))))
(when v1-3
(set! s3-0 (-> v1-3 0))
(set! s4-0 (-> v1-3 1))
)
)
(cond
((zero? s3-0)
(set! (-> obj open-sound) (static-sound-name "snow-piston-opn"))
(set! (-> obj close-sound) (static-sound-name "snow-piston-cls"))
)
((= s3-0 1)
(set! (-> obj open-sound) (static-sound-name "snow-pist-opn3"))
(set! (-> obj close-sound) (static-sound-name "snow-pist-cls3"))
)
((= s3-0 2)
(set! (-> obj open-sound) (static-sound-name "snow-pist-opn2"))
(set! (-> obj close-sound) (static-sound-name "snow-pist-cls2"))
)
)
(let ((s3-1 (new 'process 'collide-shape-moving obj (collide-list-enum hit-by-others))))
(set! (-> s3-1 dynam) (copy *standard-dynamics* 'process))
(set! (-> s3-1 reaction) default-collision-reaction)
(set! (-> s3-1 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(let ((s4-1 (new 'process 'collide-shape-prim-mesh s3-1 (the-as uint s4-0) (the-as uint 0))))
(set! (-> s4-1 prim-core collide-as) (collide-kind ground-object))
(set! (-> s4-1 collide-with) (collide-kind target))
(set! (-> s4-1 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s4-1 prim-core offense) (collide-offense indestructible))
(set! (-> s4-1 transform-index) 3)
(set-vector! (-> s4-1 local-sphere) 0.0 20480.0 -12288.0 25600.0)
(set-root-prim! s3-1 s4-1)
)
(set! (-> s3-1 nav-radius) (* 0.75 (-> s3-1 root-prim local-sphere w)))
(backup-collide-with-as s3-1)
(set! (-> obj root-override) s3-1)
)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *snowpusher-sg* '())
(let ((s4-2 (-> obj skel root-channel 0)))
(joint-control-channel-group-eval!
s4-2
(the-as art-joint-anim (-> obj draw art-group data 2))
num-func-identity
)
(set! (-> s4-2 frame-num) 0.0)
)
(load-params! (-> obj sync) obj (the-as uint 1500) 0.0 0.15 0.15)
(set! (-> obj max-frame) (* (the float (ja-num-frames 0)) (res-lump-float arg0 'max-frame :default 1.0)))
(logclear! (-> obj mask) (process-mask actor-pause))
(go snowpusher-idle)
(none)
)
(deftype snow-spatula (baseplat)
((sync sync-info :inline :offset-assert 228)
(startmat matrix :inline :offset-assert 240)
)
:heap-base #xc0
:method-count-assert 27
:size-assert #x130
:flag-assert #x1b00c00130
(:states
snow-spatula-idle
)
)
(defskelgroup *snow-spatula-sg* snow-spatula snow-spatula-lod0-jg snow-spatula-idle-ja
((snow-spatula-lod0-mg (meters 999999)))
:bounds (static-spherem 0 10 0 10)
:longest-edge (meters 9.4)
)
(defstate snow-spatula-idle (snow-spatula)
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(the-as object (case event-type
(('bonk)
(baseplat-method-22 self)
(sound-play "snow-spat-short" :vol 75 :pitch 0.75)
)
)
)
)
:trans (the-as (function none :behavior snow-spatula) plat-trans)
:code (behavior ()
(let ((f28-0 0.0)
(gp-0 1)
)
(loop
(let ((f30-0 (get-current-phase-with-mirror (-> self sync))))
(when (!= f30-0 f28-0)
(let ((v1-3 1))
(if (< f30-0 f28-0)
(set! v1-3 -1)
)
(when (!= v1-3 gp-0)
(set! gp-0 v1-3)
(cond
((> v1-3 0)
(sound-play "snow-spat-long" :pitch (rand-vu-float-range -0.2 0.2))
)
(1
(sound-play "snow-spat-short" :pitch (rand-vu-float-range -0.2 0.2))
)
)
)
)
(set! f28-0 f30-0)
)
(let ((s5-2 (new 'stack-no-clear 'matrix)))
(matrix-rotate-y! s5-2 (* 16384.0 f30-0))
(matrix*! s5-2 s5-2 (-> self startmat))
(matrix->quaternion (-> self root-override quat) s5-2)
)
)
(suspend)
)
)
(none)
)
:post (the-as (function none :behavior snow-spatula) plat-post)
)
(defmethod init-from-entity! snow-spatula ((obj snow-spatula) (arg0 entity-actor))
(logior! (-> obj mask) (process-mask platform))
(let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s4-0 1)
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 49152.0 -16384.0 16384.0)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *snow-spatula-sg* '())
(logior! (-> obj skel status) (janim-status inited))
(load-params! (-> obj sync) obj (the-as uint 1500) 0.0 0.15 0.15)
(quaternion->matrix (-> obj startmat) (-> obj root-override quat))
(baseplat-method-21 obj)
(go snow-spatula-idle)
(none)
)
(deftype snow-fort-gate (process-drawable)
((root-override collide-shape :offset 112)
(part2 sparticle-launch-control :offset-assert 176)
(part3 sparticle-launch-control :offset-assert 180)
(open-trans vector :inline :offset-assert 192)
(closed-trans vector :inline :offset-assert 208)
)
:heap-base #x70
:method-count-assert 20
:size-assert #xe0
:flag-assert #x14007000e0
(:states
snow-fort-gate-activate
snow-fort-gate-idle-closed
snow-fort-gate-idle-open
)
)
(defskelgroup *snow-fort-gate-sg* snow-fort-gate snow-fort-gate-lod0-jg -1
((snow-fort-gate-lod0-mg (meters 999999)))
:bounds (static-spherem 0 15 0 24)
:longest-edge (meters 12.8)
)
(defpartgroup group-snow-fort-gate-coming-down
:id 512
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 8)
:parts ((sp-item 1896))
)
(defpart 1896
:init-specs ((:texture (new 'static 'texture-id :page #x2))
(:num 0.5 1.0)
(:x (meters -10) (meters 20))
(:y (meters 0.5) (meters 1))
(:scale-x (meters 10.5) (meters 8.5))
(:rot-z (degrees 0) (degrees 360))
(:scale-y :copy scale-x)
(:r 96.0)
(:g 96.0)
(:b 96.0 16.0)
(:a 0.0)
(:vel-x (meters -0.026666667) (meters 0.053333335))
(:vel-z (meters -0.053333335) (meters 0.053333335))
(:rotvel-z (degrees -0.4) (degrees 0.8))
(:fade-a 0.42666668)
(:accel-y (meters -0.00066666666))
(:friction 0.98)
(:timer (seconds 1.5))
(:flags (bit2))
(:next-time (seconds 0.25) (seconds 0.247))
(:next-launcher 1897)
(:rotate-y (degrees 0))
)
)
(defpart 1897
:init-specs ((:fade-a -0.21333334))
)
(defpartgroup group-snow-fort-gate-hits-bottom
:id 513
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 8)
:parts ((sp-item 1898))
)
(defpart 1898
:init-specs ((:texture (new 'static 'texture-id :page #x2))
(:num 64.0)
(:x (meters -10) (meters 20))
(:y (meters 0.5) (meters 1))
(:z (meters -3))
(:scale-x (meters 4) (meters 8))
(:rot-z (degrees 0) (degrees 360))
(:scale-y :copy scale-x)
(:r 128.0)
(:g 128.0)
(:b 128.0 16.0)
(:a 0.0)
(:vel-x (meters -0.013333334) (meters 0.026666667))
(:vel-z (meters -0.053333335) (meters 0.046666667))
(:rotvel-z (degrees -0.4) (degrees 0.8))
(:fade-a 0.42666668)
(:accel-y (meters -0.00016666666))
(:friction 0.98)
(:timer (seconds 2.5))
(:flags (bit2))
(:next-time (seconds 0.25) (seconds 0.247))
(:next-launcher 1899)
(:rotate-y (degrees 0))
)
)
(defpart 1899
:init-specs ((:fade-a -0.10666667))
)
(defpartgroup group-snow-fort-gate-snowdrops
:id 514
:bounds (static-bspherem 0 -16 0 32)
:parts ((sp-item 2271 :fade-after (meters 100) :falloff-to (meters 130) :period (seconds 4) :length (seconds 0.5))
(sp-item 2271 :fade-after (meters 100) :falloff-to (meters 130) :period (seconds 4) :length (seconds 0.335))
(sp-item 2271 :fade-after (meters 100) :falloff-to (meters 130) :period (seconds 4) :length (seconds 0.2))
(sp-item 2271 :fade-after (meters 100) :falloff-to (meters 130) :period (seconds 4) :length (seconds 0.1))
(sp-item 2271 :fade-after (meters 100) :falloff-to (meters 130) :period (seconds 4) :length (seconds 0.035))
(sp-item 2272 :fade-after (meters 100) :falloff-to (meters 100) :period (seconds 4) :length (seconds 0.667))
(sp-item 2272 :fade-after (meters 100) :falloff-to (meters 100) :period (seconds 4) :length (seconds 0.5))
(sp-item 2272 :fade-after (meters 100) :falloff-to (meters 100) :period (seconds 4) :length (seconds 0.335))
(sp-item 2272 :fade-after (meters 100) :falloff-to (meters 100) :period (seconds 4) :length (seconds 0.167))
(sp-item 2272 :fade-after (meters 100) :falloff-to (meters 100) :period (seconds 4) :length (seconds 0.067))
(sp-item 2273 :fade-after (meters 80) :falloff-to (meters 80) :period (seconds 4) :length (seconds 0.57))
(sp-item 2273 :fade-after (meters 80) :falloff-to (meters 80) :period (seconds 4) :length (seconds 0.385))
(sp-item 2273 :fade-after (meters 80) :falloff-to (meters 80) :period (seconds 4) :length (seconds 0.235))
(sp-item 2273 :fade-after (meters 80) :falloff-to (meters 80) :period (seconds 4) :length (seconds 0.117))
(sp-item 2273 :fade-after (meters 80) :falloff-to (meters 80) :period (seconds 4) :length (seconds 0.035))
)
)
(defpart 2271
:init-specs ((:texture (new 'static 'texture-id :index #x4 :page #x2))
(:num 0.25)
(:x (meters -1) (meters 2))
(:z (meters -1) (meters 2))
(:scale-x (meters 0.5) (meters 0.5))
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 0.5) (meters 0.25))
(:r 150.0)
(:g 150.0)
(:b 150.0 55.0)
(:a 128.0)
(:vel-y (meters -0.006666667))
(:rotvel-z (degrees -0.2) (degrees 0.4))
(:accel-y (meters -0.00066666666) (meters -0.00033333333))
(:timer (seconds 3))
(:flags (bit2 bit12))
(:next-time (seconds 2))
(:next-launcher 2274)
)
)
(defpart 2274
:init-specs ((:fade-a -0.42666668))
)
(defpart 2272
:init-specs ((:texture (new 'static 'texture-id :index #x4 :page #x2))
(:num 1.0)
(:x (meters -0.5) (meters 1))
(:y (meters 1))
(:z (meters -0.5) (meters 1))
(:scale-x (meters 0.25) (meters 0.25))
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 0.25) (meters 0.1))
(:r 150.0)
(:g 150.0)
(:b 150.0 55.0)
(:a 96.0 32.0)
(:vel-y (meters -0.006666667))
(:rotvel-z (degrees -0.2) (degrees 0.4))
(:accel-y (meters -0.0005) (meters -0.00033333333))
(:timer (seconds 3))
(:flags (bit2 bit12))
(:next-time (seconds 2))
(:next-launcher 2274)
)
)
(defpart 2273
:init-specs ((:texture (new 'static 'texture-id :index #xb :page #x2))
(:num 0.25)
(:x (meters -0.5) (meters 1))
(:y (meters 1))
(:z (meters -0.5) (meters 1))
(:scale-x (meters 1) (meters 0.25))
(:scale-y (meters 2.5) (meters 1))
(:r 150.0)
(:g 150.0)
(:b 150.0 55.0)
(:a 32.0 96.0)
(:vel-y (meters -0.006666667))
(:fade-a -0.14222223)
(:accel-y (meters -0.0005) (meters -0.00033333333))
(:timer (seconds 3))
(:flags (bit2 bit12))
)
)
(defstate snow-fort-gate-idle-closed (snow-fort-gate)
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(case event-type
(('notice)
(go snow-fort-gate-activate)
)
)
)
:trans (behavior ()
(when (and *target* (>= 61440.0 (vector-vector-distance (-> self root-override trans) (-> *target* control trans))))
(level-hint-spawn (text-id snow-fort-hint) "sksp0345" (the-as entity #f) *entity-pool* (game-task none))
(close-specific-task! (game-task snow-fort) (task-status need-hint))
)
(none)
)
:code (behavior ()
(ja :group! (-> self draw art-group data 2) :num! min)
(set! (-> self root-override trans quad) (-> self closed-trans quad))
(transform-post)
(suspend)
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
)
(defstate snow-fort-gate-activate (snow-fort-gate)
:enter (behavior ()
(logclear! (-> self mask) (process-mask actor-pause))
(none)
)
:exit (behavior ()
(stop! (-> self sound))
(logior! (-> self mask) (process-mask actor-pause))
(none)
)
:code (behavior ()
(let ((gp-0 #f))
(loop
(let ((a1-0 (new 'stack-no-clear 'vector)))
(set! (-> a1-0 quad) (-> self closed-trans quad))
(+! (-> a1-0 y) -12288.0)
(+! (-> a1-0 z) -12288.0)
(spawn (-> self part) a1-0)
)
(let ((s5-0 (new 'stack-no-clear 'vector)))
(set! (-> s5-0 quad) (-> self root-override trans quad))
(let ((f30-0 (vector-vector-distance-squared s5-0 (-> self open-trans))))
(when (and (not gp-0) (>= 1048576.0 f30-0))
(set! gp-0 #t)
(let ((a1-2 (new 'stack-no-clear 'vector)))
(set! (-> a1-2 quad) (-> self open-trans quad))
(+! (-> a1-2 y) -26624.0)
(+! (-> a1-2 z) -3072.0)
(spawn (-> self part2) a1-2)
)
)
(when (>= 1677.7216 f30-0)
(sound-play "lodge-close")
(activate! *camera-smush-control* 819.2 37 150 1.0 0.99)
(go snow-fort-gate-idle-open)
)
)
(vector-seek-3d-smooth! s5-0 (-> self open-trans) (* 16384.0 (-> *display* seconds-per-frame)) 0.9)
(move-to-point! (-> self root-override) s5-0)
)
(let ((a1-7 (new 'stack-no-clear 'vector)))
(set! (-> a1-7 quad) (-> self root-override trans quad))
(+! (-> a1-7 x) 20480.0)
(+! (-> a1-7 y) 106496.0)
(+! (-> a1-7 z) -32768.0)
(spawn (-> self part3) a1-7)
)
(update! (-> self sound))
(suspend)
)
)
(none)
)
:post (the-as (function none :behavior snow-fort-gate) transform-post)
)
(defstate snow-fort-gate-idle-open (snow-fort-gate)
:code (behavior ()
(ja :group! (-> self draw art-group data 2) :num! min)
(set! (-> self root-override trans quad) (-> self open-trans quad))
(transform-post)
(suspend)
(transform-post)
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
)
(defmethod deactivate snow-fort-gate ((obj snow-fort-gate))
(if (nonzero? (-> obj part2))
(kill-and-free-particles (-> obj part2))
)
(if (nonzero? (-> obj part3))
(kill-and-free-particles (-> obj part3))
)
((method-of-type process-drawable deactivate) obj)
(none)
)
(defmethod relocate snow-fort-gate ((obj snow-fort-gate) (arg0 int))
(if (nonzero? (-> obj part2))
(&+! (-> obj part2) arg0)
)
(if (nonzero? (-> obj part3))
(&+! (-> obj part3) arg0)
)
(the-as
snow-fort-gate
((the-as (function process-drawable int process-drawable) (find-parent-method snow-fort-gate 7)) obj arg0)
)
)
(defmethod init-from-entity! snow-fort-gate ((obj snow-fort-gate) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape obj (collide-list-enum hit-by-others))))
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 0)
(set-vector! (-> s3-0 local-sphere) 0.0 61440.0 0.0 99123.2)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *snow-fort-gate-sg* '())
(set! (-> obj part) (create-launch-control (-> *part-group-id-table* 512) obj))
(set! (-> obj part2) (create-launch-control (-> *part-group-id-table* 513) obj))
(set! (-> obj part3) (create-launch-control (-> *part-group-id-table* 514) obj))
(set! (-> obj open-trans quad) (-> obj root-override trans quad))
(set! (-> obj closed-trans quad) (-> obj open-trans quad))
(+! (-> obj open-trans y) -141312.0)
(+! (-> obj open-trans z) 32768.0)
(set! (-> obj sound)
(new 'process 'ambient-sound (static-sound-spec "lodge-door-mov" :fo-max 80) (-> obj open-trans))
)
(ja-channel-push! 1 0)
(let ((s5-1 (-> obj skel root-channel 0)))
(joint-control-channel-group-eval!
s5-1
(the-as art-joint-anim (-> obj draw art-group data 2))
num-func-identity
)
(set! (-> s5-1 frame-num) 0.0)
)
(cond
((task-complete? *game-info* (game-task snow-ball))
(set! (-> obj root-override trans quad) (-> obj open-trans quad))
(transform-post)
(go snow-fort-gate-idle-open)
)
(else
(set! (-> obj root-override trans quad) (-> obj closed-trans quad))
(transform-post)
(go snow-fort-gate-idle-closed)
)
)
(none)
)
(deftype snow-gears (process-drawable)
()
:heap-base #x40
:method-count-assert 21
:size-assert #xb0
:flag-assert #x15004000b0
(:methods
(snow-gears-method-20 (_type_) none 20)
)
(:states
snow-gears-activate
snow-gears-halt
snow-gears-idle
snow-gears-stopped
)
)
(defskelgroup *snow-gears-sg* snow-gears snow-gears-lod0-jg snow-gears-idle-ja
((snow-gears-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 60)
:longest-edge (meters 12.1)
)
(defpartgroup group-snow-gears-dripping
:id 515
:flags (use-local-clock)
:bounds (static-bspherem 0 -4 0 16)
:parts ((sp-item 1900) (sp-item 1901))
)
(defpart 1900
:init-specs ((:texture (new 'static 'texture-id :index #x1d :page #x2))
(:num 0.5)
(:x (meters -9) (meters 18))
(:y (meters -6))
(:z (meters -9) (meters 18))
(:scale-x (meters 0.1) (meters 0.5))
(:rot-z (degrees 0) (degrees 360))
(:scale-y :copy scale-x)
(:r 32.0 40.0)
(:g 32.0 40.0)
(:b 32.0 40.0)
(:a 128.0)
(:vel-y (meters 0) (meters -0.04))
(:rotvel-z (degrees -0.3) (degrees 0.6))
(:accel-y (meters -0.0016666667) (meters -0.00016666666))
(:timer (seconds 1.3))
(:flags (bit2))
(:userdata 0.0)
(:func 'check-water-level-drop)
)
)
(defpart 1901
:init-specs ((:texture (new 'static 'texture-id :page #x2))
(:num 1.0)
(:y (meters -7))
(:scale-x (meters 3) (meters 4.5))
(:rot-z (degrees 0) (degrees 360))
(:scale-y :copy scale-x)
(:r 64.0 16.0)
(:g 64.0)
(:b 64.0)
(:a 0.0)
(:vel-y (meters 0) (meters 0.006666667))
(:rotvel-z (degrees -0.3) (degrees 0.6))
(:fade-a 1.0666667)
(:accel-y (meters 0.000016666667))
(:timer (seconds 4))
(:flags (bit2 bit12))
(:next-time (seconds 0.2))
(:next-launcher 1902)
(:conerot-x (degrees 90) (degrees 10))
(:conerot-y (degrees 0) (degrees 360))
(:conerot-radius (meters 3.5) (meters 6))
)
)
(defpart 1902
:init-specs ((:fade-a 0.0) (:next-time (seconds 1.5) (seconds 0.797)) (:next-launcher 1903))
)
(defpart 1903
:init-specs ((:fade-a -0.14222223))
)
(defmethod snow-gears-method-20 snow-gears ((obj snow-gears))
(let ((a1-0 (new 'stack-no-clear 'vector)))
(set! (-> a1-0 quad) (-> obj root trans quad))
(+! (-> a1-0 y) 61440.0)
(spawn (-> obj part) a1-0)
)
(none)
)
(defstate snow-gears-idle (snow-gears)
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(case event-type
(('notice)
(logclear! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #t)
(go snow-gears-activate)
)
)
)
:code (behavior ()
(ja :group! (-> self draw art-group data 2) :num! min)
(ja-post)
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
)
(defstate snow-gears-activate (snow-gears)
:trans (behavior ()
(snow-gears-method-20 self)
(none)
)
:code (behavior ()
(sound-play "eng-start-up")
(ja-no-eval :group! (-> self draw art-group data 3) :num! (seek! max 0.85) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek! max 0.85))
)
(ja-no-eval :group! (-> self draw art-group data 4) :num! (seek! max 0.35) :frame-num 0.0)
(until (ja-done? 0)
(update! (-> self sound))
(suspend)
(ja :num! (seek! max 0.35))
)
(set! (-> self state-time) (-> *display* base-frame-counter))
(ja :group! (-> self draw art-group data 2) :num! min)
(until (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 2))
(update! (-> self sound))
(suspend)
)
(go snow-gears-halt)
(none)
)
:post (the-as (function none :behavior snow-gears) ja-post)
)
(defstate snow-gears-halt (snow-gears)
:exit (behavior ()
(stop! (-> self sound))
(none)
)
:trans (behavior ()
(snow-gears-method-20 self)
(none)
)
:code (behavior ()
(ja-no-eval :group! (-> self draw art-group data 4) :num! (seek! max 0.35) :frame-num 0.0)
(until (ja-done? 0)
(update! (-> self sound))
(suspend)
(ja :num! (seek! max 0.35))
)
(stop! (-> self sound))
(sound-play "eng-shut-down")
(ja-no-eval :group! (-> self draw art-group data 5) :num! (seek! max 0.85) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek! max 0.85))
)
(go snow-gears-stopped)
(none)
)
:post (the-as (function none :behavior snow-gears) ja-post)
)
(defstate snow-gears-stopped (snow-gears)
:code (behavior ()
(logior! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #f)
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
)
(defmethod init-from-entity! snow-gears ((obj snow-gears) (arg0 entity-actor))
(set! (-> obj root) (new 'process 'trsqv))
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *snow-gears-sg* '())
(set! (-> obj part) (create-launch-control (-> *part-group-id-table* 515) obj))
(set! (-> obj sound)
(new 'process 'ambient-sound (static-sound-spec "snow-engine" :fo-max 300) (-> obj root trans))
)
(go snow-gears-idle)
(none)
)
(deftype snow-switch (process-drawable)
((root-override collide-shape-moving :offset 112)
(pressed? symbol :offset-assert 176)
(fcell-handle handle :offset-assert 184)
(orig-trans vector :inline :offset-assert 192)
)
:heap-base #x60
:method-count-assert 20
:size-assert #xd0
:flag-assert #x14006000d0
(:states
snow-switch-activate
snow-switch-idle-down
snow-switch-idle-up
)
)
(defskelgroup *snow-switch-sg* snow-switch snow-switch-lod0-jg snow-switch-idle-ja
((snow-switch-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 2)
)
(defbehavior snow-switch-event-handler snow-switch ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(local-vars (v0-0 object))
(case arg2
(('notify)
(cond
((= (-> arg0 type) fuel-cell)
(when (= (-> arg3 param 0) 'pickup)
(set! (-> self pressed?) #t)
(process-entity-status! self (entity-perm-status bit-3) #t)
(logclear! (-> self mask) (process-mask actor-pause))
(go snow-switch-activate)
)
)
((= (-> arg0 type) snowcam)
(if (= (-> arg3 param 0) 'die)
(go snow-switch-idle-down)
)
)
)
)
(('query)
(return (-> self pressed?))
v0-0
)
)
)
(defstate snow-switch-idle-up (snow-switch)
:event snow-switch-event-handler
:code (behavior ()
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
)
(defstate snow-switch-activate (snow-switch)
:event snow-switch-event-handler
:exit (behavior ()
(process-entity-status! self (entity-perm-status bit-3) #f)
(logior! (-> self mask) (process-mask actor-pause))
(none)
)
:trans (the-as (function none :behavior snow-switch) rider-trans)
:code (behavior ()
(local-vars (v1-1 symbol))
(until v1-1
(suspend)
(set! v1-1 (or (not *target*) (not (logtest? (-> *target* state-flags) (state-flags grabbed)))))
)
(sound-play "prec-button1" :pitch -1)
(let ((gp-1 (get-process *default-dead-pool* snowcam #x4000)))
(set! (-> (the-as snowcam (-> (when gp-1
(let ((t9-3 (method-of-type snowcam activate)))
(t9-3 (the-as snowcam gp-1) self 'snowcam (the-as pointer #x70004000))
)
(run-now-in-process
gp-1
pov-camera-init-by-other
(new 'static 'vector :x 3411656.8 :y 779689.56 :z -13573010.0 :w 1.0)
*snowcam-sg*
"gearstart"
0
self
'()
)
(-> gp-1 ppointer)
)
0
)
)
seq
)
(the-as uint 0)
)
)
0
(let ((gp-2 #f))
(loop
(let ((s5-1 (new 'stack-no-clear 'vector))
(f0-1 (+ -1433.6 (-> self orig-trans y)))
)
(set! (-> s5-1 quad) (-> self root-override trans quad))
(cond
((= (-> s5-1 y) f0-1)
(when (not gp-2)
(set! gp-2 #t)
(send-to-all (-> self link) 'notice)
)
)
(else
(set! (-> s5-1 y)
(seek-with-smooth (-> self root-override trans y) f0-1 (* 6144.0 (-> *display* seconds-per-frame)) 0.2 204.8)
)
(move-to-point! (-> self root-override) s5-1)
)
)
)
(suspend)
)
)
(none)
)
:post (the-as (function none :behavior snow-switch) rider-post)
)
(defstate snow-switch-idle-down (snow-switch)
:event snow-switch-event-handler
:code (behavior ()
(set! (-> self pressed?) #t)
(set! (-> self root-override trans quad) (-> self orig-trans quad))
(+! (-> self root-override trans y) -1433.6)
(transform-post)
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
)
(defmethod init-from-entity! snow-switch ((obj snow-switch) (arg0 entity-actor))
(set! (-> obj pressed?) #f)
(set! (-> obj fcell-handle) (the-as handle #f))
(set! (-> obj link) (new 'process 'actor-link-info obj))
(let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s4-0 1)
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 8192.0)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *snow-switch-sg* '())
(logior! (-> obj skel status) (janim-status inited))
(ja-channel-push! 1 0)
(let ((s5-1 (-> obj skel root-channel 0)))
(joint-control-channel-group-eval!
s5-1
(the-as art-joint-anim (-> obj draw art-group data 2))
num-func-identity
)
(set! (-> s5-1 frame-num) 0.0)
)
(transform-post)
(set! (-> obj orig-trans quad) (-> obj root-override trans quad))
(let ((s5-2 (task-complete? *game-info* (game-task snow-ball))))
(set! (-> obj pressed?) s5-2)
(when (not s5-2)
(let ((a0-17 (new 'stack-no-clear 'vector)))
(set! (-> a0-17 quad) (-> obj orig-trans quad))
(+! (-> a0-17 y) 12288.0)
(set! (-> obj fcell-handle) (ppointer->handle (birth-pickup-at-point
a0-17
(pickup-type fuel-cell)
(the float (-> obj entity extra perm task))
#f
obj
(the-as fact-info #f)
)
)
)
)
)
(if s5-2
(go snow-switch-idle-down)
(go snow-switch-idle-up)
)
)
(none)
)
(deftype snow-log (process-drawable)
((root-override collide-shape-moving :offset 112)
(master entity-actor :offset-assert 176)
)
:heap-base #x50
:method-count-assert 20
:size-assert #xb4
:flag-assert #x14005000b4
(:states
snow-log-activate
snow-log-active
snow-log-hidden
snow-log-wait-for-master
)
)
(defskelgroup *snow-log-sg* snow-log snow-log-lod0-jg -1
((snow-log-lod0-mg (meters 999999)))
:bounds (static-spherem 0 5 0 9)
)
(defstate snow-log-wait-for-master (snow-log)
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(case event-type
(('trigger)
(go snow-log-activate)
)
)
)
:code (behavior ()
(loop
(while (let ((v1-0 (-> self master)))
(not (if v1-0
(-> v1-0 extra process)
)
)
)
(suspend)
)
(suspend)
(let* ((v1-3 (-> self master))
(a0-1 (if v1-3
(-> v1-3 extra process)
)
)
)
(when a0-1
(cond
((send-event a0-1 'query)
(logclear! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #t)
(go snow-log-active)
)
(else
(go snow-log-hidden)
)
)
)
)
)
(none)
)
)
(defstate snow-log-hidden (snow-log)
:event (behavior ((proc process) (arg1 int) (event-type symbol) (event event-message-block))
(case event-type
(('trigger)
(logclear! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #t)
(go snow-log-activate)
)
)
)
:code (behavior ()
(ja-channel-push! 1 0)
(ja :group! (-> self draw art-group data 2) :num! min)
(transform-post)
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
0
(none)
)
)
(defstate snow-log-activate (snow-log)
:enter (behavior ()
(logclear! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #t)
(logclear! (-> self draw status) (draw-status hidden))
(none)
)
:exit (behavior ()
(logior! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #f)
(none)
)
:trans (the-as (function none :behavior snow-log) rider-trans)
:code (behavior ()
(activate! *camera-smush-control* 819.2 37 150 1.0 0.99)
(ja-channel-push! 1 0)
(let ((gp-0 #f))
(ja-no-eval :group! (-> self draw art-group data 2) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(when (and (not gp-0) (>= (ja-frame-num 0) 5.0))
(set! gp-0 #t)
(sound-play "explosion" :vol 40 :pitch 0.9)
(sound-play "snow-spat-short" :pitch 0.25)
)
(suspend)
(ja :num! (seek!))
)
)
(go snow-log-active)
(none)
)
:post (the-as (function none :behavior snow-log) rider-post)
)
(defstate snow-log-active (snow-log)
:trans (the-as (function none :behavior snow-log) rider-trans)
:code (behavior ()
(logior! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #f)
(logclear! (-> self draw status) (draw-status hidden))
(ja-channel-push! 1 (seconds 0.075))
(let ((gp-0 #t)
(s5-0 #t)
)
(loop
(ja-no-eval :group! (-> self draw art-group data 3) :num! (seek! max 0.25) :frame-num 0.0)
(until (ja-done? 0)
(let ((f0-4 (ja-aframe-num 0)))
(cond
((and gp-0 (< f0-4 1.0))
(set! gp-0 #f)
(set! s5-0 #t)
(sound-play "snow-spat-long" :vol 85 :pitch (rand-vu-float-range -0.2 0.2))
)
((and s5-0 (>= f0-4 11.0))
(set! s5-0 #f)
(set! gp-0 #t)
(sound-play "snow-spat-short" :vol 85 :pitch (rand-vu-float-range -0.2 0.2))
)
)
)
(suspend)
(ja :num! (seek! max 0.25))
)
)
)
(none)
)
:post (the-as (function none :behavior snow-log) rider-post)
)
(defmethod init-from-entity! snow-log ((obj snow-log) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s4-0 1)
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 20480.0 0.0 36864.0)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) 11264.0)
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *snow-log-sg* '())
(logior! (-> obj skel status) (janim-status inited))
(logior! (-> obj draw status) (draw-status hidden))
(+! (-> obj root-override trans x) -1024.0)
(+! (-> obj root-override trans y) -4915.2)
(set-vector! (-> obj root-override scale) 1.5 1.0 1.5 1.0)
(nav-mesh-connect obj (-> obj root-override) (the-as nav-control #f))
(set! (-> obj master) (entity-actor-lookup arg0 'alt-actor 0))
(set! (-> obj draw origin-joint-index) (the-as uint 3))
(go snow-log-wait-for-master)
(none)
)
(deftype snow-log-button (process-drawable)
((root-override collide-shape-moving :offset 112)
(log entity-actor :offset-assert 176)
(orig-trans vector :inline :offset-assert 192)
)
:heap-base #x60
:method-count-assert 20
:size-assert #xd0
:flag-assert #x14006000d0
(:states
snow-log-button-activate
snow-log-button-idle-down
snow-log-button-idle-up
)
)
(defbehavior snow-log-button-event-handler snow-log-button ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(local-vars (v0-2 basic))
(case arg2
(('touch 'bonk 'attack)
(when (and (= (-> arg0 type) target)
(not (and (-> self entity) (logtest? (-> self entity extra perm status) (entity-perm-status complete))))
(>= 6553.6 (vector-vector-xz-distance (target-pos 0) (-> self root-override trans)))
)
(process-entity-status! self (entity-perm-status complete) #t)
(logclear! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #t)
(go snow-log-button-activate)
(return (the-as object #f))
v0-2
)
)
(('query)
(when (= (-> arg0 type) snow-log)
(return (the-as
object
(and (-> self entity) (logtest? (-> self entity extra perm status) (entity-perm-status complete)))
)
)
v0-2
)
)
)
)
(defstate snow-log-button-idle-up (snow-log-button)
:event snow-log-button-event-handler
:code (behavior ()
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
)
(defstate snow-log-button-activate (snow-log-button)
:event snow-log-button-event-handler
:exit (behavior ()
(logior! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #f)
(none)
)
:trans (the-as (function none :behavior snow-log-button) rider-trans)
:code (behavior ()
(sound-play "prec-button1")
(loop
(let ((f30-0 (+ -1433.6 (-> self orig-trans y))))
(when (= (-> self root-override trans y) f30-0)
(let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 0)
(set! (-> a1-1 message) 'trigger)
(let ((t9-2 send-event-function)
(v1-4 (-> self log))
)
(t9-2
(if v1-4
(-> v1-4 extra process)
)
a1-1
)
)
)
(go snow-log-button-idle-down)
)
(set! (-> self root-override trans y) (seek-with-smooth
(-> self root-override trans y)
f30-0
(* 12288.0 (-> *display* seconds-per-frame))
0.2
204.8
)
)
)
(suspend)
)
(none)
)
:post (the-as (function none :behavior snow-log-button) rider-post)
)
(defstate snow-log-button-idle-down (snow-log-button)
:event snow-log-button-event-handler
:code (behavior ()
(set! (-> self root-override trans quad) (-> self orig-trans quad))
(+! (-> self root-override trans y) -1433.6)
(transform-post)
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
(none)
)
)
(defmethod init-from-entity! snow-log-button ((obj snow-log-button) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s4-0 1)
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 8192.0)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(initialize-skeleton obj *snow-switch-sg* '())
(logior! (-> obj skel status) (janim-status inited))
(ja-channel-push! 1 0)
(let ((s4-1 (-> obj skel root-channel 0)))
(joint-control-channel-group-eval!
s4-1
(the-as art-joint-anim (-> obj draw art-group data 2))
num-func-identity
)
(set! (-> s4-1 frame-num) 0.0)
)
(transform-post)
(set! (-> obj orig-trans quad) (-> obj root-override trans quad))
(set! (-> obj log) (entity-actor-lookup arg0 'alt-actor 0))
(if (and (-> obj entity) (logtest? (-> obj entity extra perm status) (entity-perm-status complete)))
(go snow-log-button-idle-down)
(go snow-log-button-idle-up)
)
(none)
)