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f7bd0752f8
* wip * getting stuff set up so we can actually run test cases * better handle block entry stuff * types2 working on gstring * comments * math ref working * up to first stack stuff * stack fixes * bounding box * math stuff is working * float fixes * temp debug for (method 9 profile-array) * stupid stupid bug * debugging * everything is broken * some amount of type stuff works * bitfield * texture bitfields not working * temp * types * more stuff * type check * temp * float related fixes for light and res problems * revisit broken files, fix bugs * more types * vector debug * bug fixes for decompiler crashes in harder functions * update goal_src
13 lines
423 B
Common Lisp
13 lines
423 B
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: pskernel.gc
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;; name in dgo: pskernel
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;; dgos: KERNEL
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;; in the original game, they had ways to hook into the PS2's kernel and install
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;; debug handlers. This file had utilities to read/write kernel memory deal with
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;; R5900 exceptions.
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;; This file contained an error string referencing an additional
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;; debug-handlers.gc, which probably contained the actual interesting handlers.
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