jak-project/scripts
Dillon Pentz d6c5d32cd3
[jak2] add pal decomp support (#2434)
Unsure what hacks or type casts might eventually be needed for the PAL
version, but these changes are enough to get things to extract and run
the game (though the extract phase requires iso_data to be in a jak2_pal
folder, but the build still looks for jak2 in iso_data and
decompiler_out).
2023-03-27 00:11:10 -05:00
..
batch [jak2] un-hardcode level-related code a bit (#2330) 2023-03-19 05:33:04 +00:00
docs docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289) 2023-02-27 18:58:01 -05:00
emacs [goalc] add a build system (#704) 2021-07-15 21:37:15 -04:00
examples scripts: Add a (hopefully) better goal_src updating script (#1769) 2022-08-19 11:30:07 -04:00
gsrc scripts: fix edge-case in gsrc skeleton creation script (#2404) 2023-03-24 13:41:50 -04:00
shell cleanup gk CLI and fix issue that caused revert (#2310) 2023-03-09 23:13:01 -05:00
sublime_text [decomp] load boundaries (#922) 2021-10-20 19:49:32 -04:00
tasks [jak2] add pal decomp support (#2434) 2023-03-27 00:11:10 -05:00
analyze_build_time.py Try to speed up the build (#106) 2020-10-29 21:27:52 -04:00
combine_all_imports.py [jak2] use art constants (#2097) 2023-01-07 10:32:03 -05:00
decomp_progress.py [decomp] Decompile some time-of-day stuff, support new style Jak 2 time of day (#1943) 2022-10-08 13:33:03 -04:00
gen-test-cases.py Improved test namings for multi-operations, added new ones, still a few failures (#190) 2021-01-10 15:46:46 -05:00
memory-dump-p2s.py random fixes + support clang-cl on visual studio (#1129) 2022-02-07 19:15:37 -05:00
setup_art_group_imports.py [decomp] add import statements for art groups (#1372) 2022-05-23 18:53:02 -04:00
update_decomp_reference.py [decomp] fix up debug menu rendering, add a few others (#1892) 2022-09-16 20:42:33 -04:00