.. |
fileio.cpp
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |
fileio.h
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |
kboot.cpp
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kboot.h
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[extractor] fix territory being set to wrong value (#2946)
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2023-08-30 18:36:10 +01:00 |
kdgo.cpp
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Change important printf s to lg::print (#3355)
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2024-02-01 18:01:41 +00:00 |
kdgo.h
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |
kdsnetm.cpp
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kdsnetm.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kernel_types.h
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Fix small buzz motor not vibrating correctly (#2846)
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2023-07-27 10:46:40 +01:00 |
klink.cpp
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |
klink.h
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |
klisten.cpp
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Change important printf s to lg::print (#3355)
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2024-02-01 18:01:41 +00:00 |
klisten.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
kmachine.cpp
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Change important printf s to lg::print (#3355)
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2024-02-01 18:01:41 +00:00 |
kmachine.h
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game: Migrate from GLFW to SDL2 & attempt to rewrite / simplify display and input code (#2397)
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2023-06-04 15:34:37 -04:00 |
kmalloc.cpp
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |
kmalloc.h
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |
kmemcard.cpp
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jak2: overlord rework (#2544)
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2023-04-29 16:13:57 -04:00 |
kmemcard.h
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decompiler: allow jak 3 texture and model extraction (#3080)
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2023-10-11 19:32:12 -04:00 |
kprint.cpp
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Change important printf s to lg::print (#3355)
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2024-02-01 18:01:41 +00:00 |
kprint.h
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revamp controller LED in jak 1 + reorganize some pc-settings things + fix some jak 2 decomp (#2719)
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2023-06-13 19:26:44 +01:00 |
kscheme.cpp
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Make all project targets compile on Intel MacOS (#2780)
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2023-07-01 13:30:11 -04:00 |
kscheme.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
ksocket.cpp
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
ksocket.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
ksound.cpp
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jak2: overlord rework (#2544)
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2023-04-29 16:13:57 -04:00 |
ksound.h
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
memory_layout.h
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |
Ptr.h
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |
Symbol4.h
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[jak3] Set up ckernel (#3308)
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2024-01-16 19:24:02 -05:00 |