..
fileio.cpp
[ckernel] split by game version ( #1559 )
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fileio.h
[ckernel] split by game version ( #1559 )
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kboot.cpp
[ckernel] split by game version ( #1559 )
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kboot.h
[ckernel] split by game version ( #1559 )
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kdgo.cpp
[decomp] decompile decomp.gc ( #1936 )
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kdgo.h
[decomp] decompile decomp.gc ( #1936 )
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kdsnetm.cpp
[ckernel] split by game version ( #1559 )
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kdsnetm.h
[ckernel] split by game version ( #1559 )
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kernel_types.h
fix controller vibration ( #1685 )
2022-07-19 19:06:05 -04:00
klink.cpp
[decomp] decompile decomp.gc ( #1936 )
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klink.h
[ckernel] split by game version ( #1559 )
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klisten.cpp
[ckernel] split by game version ( #1559 )
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klisten.h
[ckernel] split by game version ( #1559 )
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kmachine.cpp
[jak 2] texture ( #1866 )
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kmachine.h
[jak 2] texture ( #1866 )
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kmalloc.cpp
[ckernel] split by game version ( #1559 )
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kmalloc.h
[ckernel] split by game version ( #1559 )
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kmemcard.cpp
game: windowed mode related fixes ( #1778 )
2022-08-21 18:13:27 -04:00
kmemcard.h
[ckernel] split by game version ( #1559 )
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kprint.cpp
[ckernel] split by game version ( #1559 )
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kprint.h
[ckernel] split by game version ( #1559 )
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kscheme.cpp
[ckernel] split by game version ( #1559 )
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kscheme.h
[ckernel] split by game version ( #1559 )
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ksocket.cpp
[ckernel] split by game version ( #1559 )
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ksocket.h
[ckernel] split by game version ( #1559 )
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ksound.cpp
[ckernel] split by game version ( #1559 )
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ksound.h
[ckernel] split by game version ( #1559 )
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memory_layout.h
[ckernel] split by game version ( #1559 )
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Ptr.h
[ckernel] split by game version ( #1559 )
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Symbol4.h
[ckernel] split by game version ( #1559 )
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