jak-project/game/sce/libgraph.cpp

10 lines
276 B
C++

#include "libgraph.h"
#include "common/log/log.h"
namespace ee {
void sceGsResetPath() {}
void sceGsResetGraph(int mode, int inter, int omode, int ffmode) {
lg::warn("sceGsResetGraph: mode {} inter {} omode {} fmode {}\n", mode, inter, omode, ffmode);
}
} // namespace ee