jak-project/goal_src/engine
Tyler Wilding d317497c64
decomp: main-collide and support a bunch of new inline-asm operations (#673)
* decomp/goal-lib: Implement all fixed point macros

* decompiler/goalc: Support half-word and byte parallel extend ops

* decompiler/goalc: Support all parallel compare instructions

* decompiler/goalc: Wire up PPACH and parallel bitwise operations

* goalc: Add emitter tests

* decomp: finalize `main-collide`

* codacy lint
2021-07-27 19:57:14 -04:00
..
ambient recognize +! and set-vector (#706) 2021-07-17 15:00:10 -04:00
anim [decomp] make anim-tester decompilable (#719) 2021-07-25 16:28:57 -04:00
camera add ref test for sprite and support nested bitfields in static data (#723) 2021-07-26 20:02:16 -04:00
collide decomp: main-collide and support a bunch of new inline-asm operations (#673) 2021-07-27 19:57:14 -04:00
data [decomp] make anim-tester decompilable (#719) 2021-07-25 16:28:57 -04:00
debug add ref test for sprite and support nested bitfields in static data (#723) 2021-07-26 20:02:16 -04:00
dma add ref test for sprite and support nested bitfields in static data (#723) 2021-07-26 20:02:16 -04:00
draw [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
engine [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
entity fix sc when the block after the delay slot is optimized out (#721) 2021-07-25 16:42:37 -04:00
game define every skeleton-group, name every inherited virtual state (#712) 2021-07-23 20:38:05 -04:00
geometry [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
gfx add ref test for sprite and support nested bitfields in static data (#723) 2021-07-26 20:02:16 -04:00
level [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
load [decomp] loader prelim work + some cleanup (#697) 2021-07-23 18:30:49 -04:00
math [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
nav Get started on collide-func and clean up log forms in decompiler (#713) 2021-07-23 20:51:26 -04:00
physics [decompiler] Use meters, degrees, and seconds (#689) 2021-07-11 18:19:41 -04:00
ps2 decomp: main-collide and support a bunch of new inline-asm operations (#673) 2021-07-27 19:57:14 -04:00
sound [decomp] loader prelim work + some cleanup (#697) 2021-07-23 18:30:49 -04:00
sparticle recognize +! and set-vector (#706) 2021-07-17 15:00:10 -04:00
target [decomp] loader prelim work + some cleanup (#697) 2021-07-23 18:30:49 -04:00
ui [decomp] loader prelim work + some cleanup (#697) 2021-07-23 18:30:49 -04:00
util [decomp] make anim-tester decompilable (#719) 2021-07-25 16:28:57 -04:00