jak-project/decompiler/level_extractor/extract_level.h
water111 a5b383c78a
[graphics] Rewrite of texture system (#1212)
* loading cleanup

* temp

* add texture replacement

* fix windows

* oops

* fix windows

* final cleanup
2022-03-02 20:01:37 -05:00

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484 B
C++

#pragma once
#include <vector>
#include "common/math/Vector.h"
#include "decompiler/ObjectFile/ObjectFileDB.h"
namespace decompiler {
void extract_from_level(ObjectFileDB& db,
TextureDB& tex_db,
const std::string& dgo_name,
const DecompileHacks& hacks,
bool dump_level);
void extract_common(ObjectFileDB& db, TextureDB& tex_db, const std::string& dgo_name);
} // namespace decompiler