jak-project/game
water111 1b45aab3cc
[decompile] subdivide, wind-work, tie-work, bsp, focus (#1897)
- decompile `subdivide`, `wind-work`, `tie-work`, `bsp`, `focus`
- support `ppacb` in compiler
- don't assert when bitfield stuff fails due to constant propgataion
weirdness
- finish up history
- div/mod unsigned assert fix in decompiler
- empty assert fix in decompiler for failed `add` type prop
- make jak 1 performance counters "work" (just measure time)
- fix cast/typos on pcgtb/vftoi15
2022-09-17 14:58:25 -04:00
..
assets Updating Controller Database 2022-09-05 16:23:09 +00:00
common [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
graphics [decomp] fix up debug menu rendering, add a few others (#1892) 2022-09-16 20:42:33 -04:00
kernel [decomp] fix up debug menu rendering, add a few others (#1892) 2022-09-16 20:42:33 -04:00
mips2c [jak 2] texture (#1866) 2022-09-11 14:17:55 -04:00
overlord [decompile] subdivide, wind-work, tie-work, bsp, focus (#1897) 2022-09-17 14:58:25 -04:00
sce W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
sound W/misc fixes (#1838) 2022-09-05 20:29:12 -04:00
system Ast/kbm remapper update (#1800) 2022-08-26 11:59:11 -04:00
tools/subtitles add text messages for subtitle toggling + subtitle editor fixes (#1617) 2022-07-06 18:09:01 -04:00
CMakeLists.txt [jak 2] texture (#1866) 2022-09-11 14:17:55 -04:00
discord.cpp discord-rpc: check for custom levels and add placeholder icon (#1531) 2022-06-23 18:44:42 -04:00
discord.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
main.cpp Automatically switch to dedicated GPU in OpenGOAL runtime (#1715) 2022-07-31 13:32:22 -04:00
runtime.cpp Improvements for stuttering (#1768) 2022-08-20 10:32:00 -04:00
runtime.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00