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72c27a6eaa
Added framework to do texture animations entirely in C++. Currently only works on relatively simple ones, and doesn't handle updating all parameters - only the speeds. Connected texture animations to merc and tfrag for skull gems, dark bomb, and scrolling conveyors. Cleaned up Tfragment/Tfrag3, which used to be two classes. This was one of the first C++ renderers, so it had a weird design. |
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pack_helpers.cpp | ||
pack_helpers.h | ||
TFrag3Data.cpp | ||
Tfrag3Data.h |