jak-project/goalc
Tyler Wilding ac3c4e59b0
goalc/repl: Allow hot-loading files via ml with just the object name (#2036)
This allows you to not have to define the entire file path to a source
file to re-compile and load it. Technically a stop-gap until editor
tools are developed around writing OpenGOAL.


![image](https://user-images.githubusercontent.com/13153231/203196148-de61cf4b-42c8-43dc-a7fd-80e6ba6f5ac2.png)

As opposed to `(ml "goal_src/jak2/engine/game/main.gc")` (which still
works)

This is accomplished via the following config (connection attempts is
irrelevant):
```json
{
  "numConnectToTargetAttempts": 1,
  "jak2": {
    "asmFileSearchDirs": [
      "goal_src/jak2"
    ]
  }
}
```

This also provides a way to make game-specific configurations for the
REPL fairly easily.
2022-11-29 19:22:22 -05:00
..
build_level logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
compiler goalc/repl: Allow hot-loading files via ml with just the object name (#2036) 2022-11-29 19:22:22 -05:00
data_compiler logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
debugger logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
emitter [decompile] subdivide, wind-work, tie-work, bsp, focus (#1897) 2022-09-17 14:58:25 -04:00
listener d/jak2: cleanup more of editable and editable-player (#2029) 2022-11-19 23:28:20 -05:00
make d/jak2: decompile conveyor | elevator | plat | bouncer | basebutton | base-plat | most of sampler | simple-nav-sphere | simple-focus | elec-gate and blocking-plane (#1942) 2022-10-08 12:42:52 -04:00
regalloc logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
CMakeLists.txt d/jak2: cleanup more of editable and editable-player (#2029) 2022-11-19 23:28:20 -05:00
main.cpp goalc/repl: Allow hot-loading files via ml with just the object name (#2036) 2022-11-29 19:22:22 -05:00