jak-project/game/common
ManDude 59a12029a0
[decomp] cleanup default-menu, fix dangerous IOP bug, autoconvert ints in pairs to/from bintegers (#997)
* fix a couple macros in ref tests

* `default-menu` cleanup

* add `find-instance-by-name` func

* improve debugger slightly hopefully

* fix IOP PLAY buffer overrun bug

* fix `default-menu` more

* automatically convert ints in static pairs to/from bintegers

* fix test

* clang

* fix a few more lambdas

* update refs

* add custom menu cuz cool

* oopsie! also make `default-level` and `halfpipe` go away

* add camera teleport menu

* update types in debug menu
2021-12-09 18:39:40 -05:00
..
dgo_rpc_types.h [decompiler] bitfield support for sound-name (#582) 2021-06-12 12:55:38 -04:00
file_paths.h save & load to file! 2021-08-16 15:43:12 +01:00
game_common_types.h [decomp] Clean up - part 2 (#687) 2021-07-11 16:35:25 -04:00
loader_rpc_types.h [decompiler] bitfield support for sound-name (#582) 2021-06-12 12:55:38 -04:00
overlord_common.h Add the STR RPC to overlord and game code (#134) 2020-11-22 12:59:55 -05:00
play_rpc_types.h memory cards (in progress) (#868) 2021-10-01 23:12:34 -04:00
player_rpc_types.h Add #pragma once to all headers 2020-09-13 21:36:35 -04:00
ramdisk_rpc_types.h [decomp] game-info (#779) 2021-08-22 20:12:47 -04:00
str_rpc_types.h [decomp] cleanup default-menu, fix dangerous IOP bug, autoconvert ints in pairs to/from bintegers (#997) 2021-12-09 18:39:40 -05:00