jak-project/decompiler/level_extractor/extract_joint_group.h

14 lines
461 B
C++

#pragma once
#include "common/custom_data/Tfrag3Data.h"
#include "decompiler/ObjectFile/ObjectFileDB.h"
#include "decompiler/data/TextureDB.h"
#include "decompiler/level_extractor/common_formats.h"
namespace decompiler {
void extract_joint_group(const ObjectFileData& ag_data,
const DecompilerTypeSystem& dts,
GameVersion version,
std::map<std::string, level_tools::ArtData>& out);
}