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cadd014add
* first part of static inline array fields * level h
380 lines
18 KiB
Common Lisp
380 lines
18 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: level-h.gc
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;; name in dgo: level-h
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;; dgos: GAME, ENGINE
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;; Information related to visibility data for a level.
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;; Unclear why there are 8 of these per level.
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;; Perhaps there are up to 8 "chunks" of the visibility loaded at a single time?
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;; The full visibility data lives on the IOP.
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(deftype level-vis-info (basic)
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((level basic :offset-assert 4)
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(from-level basic :offset-assert 8)
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(from-bsp basic :offset-assert 12)
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(flags uint32 :offset-assert 16)
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(length uint32 :offset-assert 20)
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(allocated-length uint32 :offset-assert 24)
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(dictionary-length uint32 :offset-assert 28)
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(dictionary uint32 :offset-assert 32)
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(string-block uint32 :offset-assert 36)
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(ramdisk uint32 :offset-assert 40)
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(vis-bits uint32 :offset-assert 44)
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(current-vis-string uint32 :offset-assert 48)
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(vis-string uint8 :dynamic :offset-assert 52)
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)
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:method-count-assert 9
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:size-assert #x34
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:flag-assert #x900000034
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)
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(defmethod asize-of level-vis-info ((obj level-vis-info))
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"Get the size of a level-vis-info in memory"
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(the-as int (+ (-> level-vis-info size) (-> obj dictionary-length)))
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)
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;; Per level information related to how to load the level.
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;; These are stored in level-info.gc
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(deftype level-load-info (basic)
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((name-list basic 3 :offset-assert 4)
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(index int32 :offset-assert 16) ;; the level number (starting with 1?)
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(name basic :offset 4) ;; symbol with full name, like "misty"
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(visname basic :offset 8) ;; symbol with vis file name, like "misty-vis"
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(nickname basic :offset 12) ;; 3 letter name for DGO, like "mis"
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(packages pair :offset-assert 20) ;; list of symbols, usually empty or the level name
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(sound-banks pair :offset-assert 24) ;; require sound bank files (list of symbols)
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(music-bank basic :offset-assert 28) ;; name of level music
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(ambient-sounds pair :offset-assert 32) ;; always empty list.
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(mood basic :offset-assert 36) ;; mood object name
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(mood-func basic :offset-assert 40) ;; mood update function name
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(ocean basic :offset-assert 44) ;; ocean map object
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(sky basic :offset-assert 48) ;; boolean to enable sky
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(sun-fade float :offset-assert 52) ;; sun/sky setting
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(continues pair :offset-assert 56) ;; list of checkpoints
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(tasks pair :offset-assert 60) ;; list of boxed integers for tasks
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(priority int32 :offset-assert 64) ;; either 100 or 200
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(load-commands pair :offset-assert 68) ;; ??
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(alt-load-commands pair :offset-assert 72) ;; ??
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(bsp-mask uint64 :offset-assert 80) ;; ??
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(bsphere sphere :offset-assert 88) ;; boundings sphere of level?
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(buzzer int32 :offset-assert 92) ;; which task is the scout fly?
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(bottom-height float :offset-assert 96) ;; meters
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(run-packages pair :offset-assert 100) ;; possibly unused?
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(prev-level basic :offset-assert 104)
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(next-level basic :offset-assert 108)
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(wait-for-load basic :offset-assert 112)
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)
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:method-count-assert 9
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:size-assert #x74
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:flag-assert #x900000074
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)
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(deftype login-state (basic)
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((state int32 :offset-assert 4)
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(pos uint32 :offset-assert 8)
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(elts uint32 :offset-assert 12)
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(elt uint32 16 :offset-assert 16)
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)
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:method-count-assert 9
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:size-assert #x50
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:flag-assert #x900000050
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)
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;; Per level-buffer info about the current loaded level.
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(deftype level (basic)
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((name basic :offset-assert 4)
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(load-name basic :offset-assert 8)
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(nickname basic :offset-assert 12)
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(index int32 :offset-assert 16)
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(status basic :offset-assert 20)
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(other basic :offset-assert 24)
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(heap kheap :inline :offset-assert 32)
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(bsp basic :offset-assert 48)
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(art-group basic :offset-assert 52)
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(info basic :offset-assert 56)
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(texture-page basic 9 :offset-assert 60)
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(loaded-texture-page basic 16 :offset-assert 96)
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(loaded-texture-page-count int32 :offset-assert 160)
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(foreground-sink-group dma-foreground-sink-group 3 :inline :offset-assert 176) ;; inline basic, todo check stride.
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(foreground-draw-engine basic 3 :offset-assert 272)
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(entity basic :offset-assert 284)
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(ambient basic :offset-assert 288)
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(closest-object basic 9 :offset-assert 292)
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(upload-size uint32 9 :offset-assert 328)
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(level-distance float :offset-assert 364) ; meters
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(inside-sphere? basic :offset-assert 368)
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(inside-boxes? basic :offset-assert 372)
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(display? basic :offset-assert 376)
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(meta-inside? basic :offset-assert 380)
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(mood basic :offset-assert 384)
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(mood-func basic :offset-assert 388)
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(vis-bits uint32 :offset-assert 392)
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(all-visible? basic :offset-assert 396)
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(force-all-visible? basic :offset-assert 400)
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(linking basic :offset-assert 404)
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(vis-info level-vis-info 8 :offset-assert 408)
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(vis-self-index int32 :offset-assert 440)
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(vis-adj-index int32 :offset-assert 444)
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(vis-buffer uint8 2048 :offset-assert 448)
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(mem-usage-block basic :offset-assert 2496)
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(mem-usage int32 :offset-assert 2500)
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(code-memory-start uint32 :offset-assert 2504)
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(code-memory-end uint32 :offset-assert 2508)
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(texture-mask uint32 9 :offset-assert 2512)
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(force-inside? basic :offset-assert 2548)
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(pad uint8 56)
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)
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:method-count-assert 29
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:size-assert #xa30
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:flag-assert #x1d00000a30
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(:methods
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(dummy-9 () none 9)
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(dummy-10 () none 10)
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(dummy-11 () none 11)
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(dummy-12 () none 12)
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(dummy-13 () none 13)
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(dummy-14 () none 14)
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(dummy-15 () none 15)
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(dummy-16 () none 16)
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(dummy-17 () none 17)
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(dummy-18 () none 18)
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(dummy-19 () none 19)
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(dummy-20 () none 20)
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(dummy-21 () none 21)
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(dummy-22 () none 22)
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(dummy-23 () none 23)
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(dummy-24 () none 24)
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(dummy-25 () none 25)
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(dummy-26 () none 26)
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(dummy-27 () none 27)
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(dummy-28 () none 28)
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)
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)
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(declare-type entity-links structure)
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;; Main *level* object.
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;; There are actually three levels. level0 and level1 correspond to the actual buffered levels
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;; The level-default seems to be a fake level that can possibly be used by renderers that
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;; don't belong to any level, for example to render Jak.
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(deftype level-group (basic)
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((length int32 :offset-assert 4)
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(unknown-field-1 basic :offset-assert 8)
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(unknown-field-2 basic :offset-assert 12)
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(entity-link entity-links :offset 16) ;; not sure what's going on here
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(border? basic :offset-assert 20)
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(vis? basic :offset-assert 24)
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(want-level basic :offset-assert 28)
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(receiving-level basic :offset-assert 32)
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(load-commands pair :offset-assert 36)
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(play? basic :offset-assert 40)
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;; there's something? from 40 -> 96.
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(hack-pad uint8 :offset 90)
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;(level level 3 :inline :offset-assert 96)
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;(data level 3 :inline :offset-assert 100)
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(level0 level :inline :offset-assert 96) ;; inline basic
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(level1 level :inline :offset-assert 2704) ;; inline basic
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(level-default level :inline :offset-assert 5312) ;; inline basic
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(level level 3 :inline :offset 96)
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(pad uint32)
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)
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:method-count-assert 27
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:size-assert #x1ef4
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:flag-assert #x1b00001ef4
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(:methods
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(dummy-9 () none 9)
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(dummy-10 () none 10)
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(dummy-11 () none 11)
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(dummy-12 () none 12)
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(dummy-13 () none 13)
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(dummy-14 () none 14)
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(dummy-15 () none 15)
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(dummy-16 () none 16)
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(dummy-17 () none 17)
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(dummy-18 () none 18)
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(dummy-19 () none 19)
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(dummy-20 () none 20)
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(dummy-21 () none 21)
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(dummy-22 () none 22)
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(dummy-23 () none 23)
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(dummy-24 () none 24)
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(dummy-25 () none 25)
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(dummy-26 () none 26)
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)
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)
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(define-extern *level* level-group)
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(if (zero? *level*)
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(set! *level*
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(new 'static 'level-group
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:length 2
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:unknown-field-1 #f
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:unknown-field-2 #f
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:entity-link #f
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:border? #f
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:want-level #f
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:load-commands '()
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:play? #f
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:level0
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(new 'static 'level
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:name #f
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:status 'inactive
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:foreground-sink-group
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(new 'static 'inline-array dma-foreground-sink-group 3
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(new 'static 'dma-foreground-sink-group
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:sink (new 'static 'array dma-foreground-sink 3
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(new 'static 'dma-foreground-sink :bucket 10)
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(new 'static 'generic-dma-foreground-sink
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:bucket 11 :foreground-output-bucket 1
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)
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)
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)
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(new 'static 'dma-foreground-sink-group
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:sink (new 'static 'array dma-foreground-sink 3
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(new 'static 'dma-foreground-sink
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:bucket 49
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:foreground-texture-page 1
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)
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(new 'static 'generic-dma-foreground-sink
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:bucket 50 :foreground-texture-page 1
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:foreground-output-bucket 1)
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)
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)
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(new 'static 'dma-foreground-sink-group
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:sink (new 'static 'array dma-foreground-sink 3
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(new 'static 'dma-foreground-sink
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:bucket 58
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:foreground-texture-page 2
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)
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(new 'static 'generic-dma-foreground-sink
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:bucket 59
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:foreground-texture-page 2
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:foreground-output-bucket 1
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)
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)
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)
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)
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:inside-sphere? #f
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:inside-boxes? #f
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:force-inside? #f
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)
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:level1
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(new 'static 'level
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:name #f
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:index 1
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:status 'inactive
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:foreground-sink-group
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(new 'static 'inline-array dma-foreground-sink-group 3
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(new 'static 'dma-foreground-sink-group
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:sink (new 'static 'array dma-foreground-sink 3
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(new 'static 'dma-foreground-sink
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:bucket 17
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:foreground-texture-level 1
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)
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(new 'static 'generic-dma-foreground-sink
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:bucket 18
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:foreground-texture-level 1
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:foreground-output-bucket 1
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)
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)
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)
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(new 'static 'dma-foreground-sink-group
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:sink (new 'static 'array dma-foreground-sink 3
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(new 'static 'dma-foreground-sink
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:bucket 52
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:foreground-texture-page 1
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:foreground-texture-level 1
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)
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(new 'static 'generic-dma-foreground-sink
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:bucket 53
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:foreground-texture-page 1
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:foreground-texture-level 1
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:foreground-output-bucket 1
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)
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)
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)
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(new 'static 'dma-foreground-sink-group
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:sink (new 'static 'array dma-foreground-sink 3
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(new 'static 'dma-foreground-sink
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:bucket 61
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:foreground-texture-page 2
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:foreground-texture-level 1
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)
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(new 'static 'generic-dma-foreground-sink
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:bucket 62
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:foreground-texture-page 2
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:foreground-texture-level 1
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:foreground-output-bucket 1
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)
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)
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)
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)
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:inside-sphere? #f
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:inside-boxes? #f
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:force-inside? #f
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)
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:level-default
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(new 'static 'level
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:name 'default
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:index 2
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:status 'reserved
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:foreground-sink-group
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(new 'static 'inline-array dma-foreground-sink-group 3
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(new 'static 'dma-foreground-sink-group
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:sink (new 'static 'array dma-foreground-sink 3
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(new 'static 'dma-foreground-sink
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:bucket 45
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:foreground-texture-level 2
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)
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(new 'static 'generic-dma-foreground-sink
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:bucket 46
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:foreground-texture-level 2
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:foreground-output-bucket 1
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)
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)
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)
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(new 'static 'dma-foreground-sink-group
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:sink (new 'static 'array dma-foreground-sink 3
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(new 'static 'dma-foreground-sink
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:bucket 55
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:foreground-texture-page 1
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:foreground-texture-level 2
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)
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(new 'static 'generic-dma-foreground-sink
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:bucket 56
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:foreground-texture-page 1
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:foreground-texture-level 2
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:foreground-output-bucket 1
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)
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)
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)
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(new 'static 'dma-foreground-sink-group
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:sink (new 'static 'array dma-foreground-sink 3
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(new 'static 'dma-foreground-sink
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:bucket 58
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:foreground-texture-page 2
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:foreground-texture-level 2
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)
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(new 'static 'generic-dma-foreground-sink
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:bucket 59
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:foreground-texture-page 2
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:foreground-texture-level 2
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:foreground-output-bucket 1
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)
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)
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)
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)
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:inside-sphere? #f
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:inside-boxes? #f
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:force-inside? #f
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)
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)
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)
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)
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