jak-project/goal_src/engine/gfx
Tyler Wilding c910a22c1b
decomp: a bunch of files (#532)
* decomp: `eye-h`

* decomp: `projectile-h`

* decomp: `sky-utils`

* decomp: decompile `water-h` and add `smush-control-h` to ref tests

* decomp: `task-control-h`
2021-05-28 20:11:06 -04:00
..
generic [decomp] headers for generic, mercneric, tieneric, merc, cpu shadow renderers, art, joint and bone (#424) 2021-05-07 00:41:42 -04:00
hw [Decompile] connect, text-h, settings-h, capture, memory-usage-h (#410) 2021-05-05 17:38:16 -04:00
merc decomp: Decompile ripple (#512) 2021-05-26 19:40:12 -04:00
ocean [decompiler] small fixes for methods and more reference tests (#419) 2021-05-06 00:42:49 -04:00
shadow Decompilation: shadow-h and target-h (#428) 2021-05-11 00:01:37 -04:00
shrub Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
sky decomp: a bunch of files (#532) 2021-05-28 20:11:06 -04:00
sprite Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
tfrag Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
tie [decomp] headers for generic, mercneric, tieneric, merc, cpu shadow renderers, art, joint and bone (#424) 2021-05-07 00:41:42 -04:00
vis Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
water decomp: a bunch of files (#532) 2021-05-28 20:11:06 -04:00
background-h.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
background.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
capture.gc [Decompile] connect, text-h, settings-h, capture, memory-usage-h (#410) 2021-05-05 17:38:16 -04:00
decomp-h.gc [Decomp] Minor fixes plus some math camera decomp (#287) 2021-02-26 15:27:13 -05:00
depth-cue-h.gc [Decomp] Some more collision header files and speed up tests (#296) 2021-03-01 11:15:24 -05:00
depth-cue.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
eye-h.gc decomp: a bunch of files (#532) 2021-05-28 20:11:06 -04:00
eye.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
font-h.gc [decomp] font-h, fix a vector type, minor decompiler fixes (#411) 2021-05-01 21:09:48 -04:00
font.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
lights-h.gc decomp: lights.gc (#420) 2021-05-07 20:54:20 -04:00
lights.gc decomp: lights.gc (#420) 2021-05-07 20:54:20 -04:00
mood-h.gc [decompile] decomp time-of-day-h, fix mood-h, update sky-h, make art-h almost work (#415) 2021-05-04 21:36:22 -04:00
ripple.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
texture-h.gc [Decompile] connect, text-h, settings-h, capture, memory-usage-h (#410) 2021-05-05 17:38:16 -04:00
texture.gc [Decompile] connect, text-h, settings-h, capture, memory-usage-h (#410) 2021-05-05 17:38:16 -04:00
time-of-day-h.gc [decomp] ramdisk, load-dgo and rpc-h (#496) 2021-05-16 21:07:22 -04:00
time-of-day.gc Update all lisp headers to reduce size of formatting PR 2020-10-26 21:08:24 -04:00
wind-h.gc decomp: Decompile wind (#480) 2021-05-13 20:46:37 -04:00
wind.gc (init-vf0-vector) to make vector code a bit more readable (#494) 2021-05-16 13:49:24 -04:00