jak-project/game/kernel/jak2
ManDude 4185123bd8
fix mouse mispositioning when letterboxed (#2818)
Not sure if this is the best way to go about it.

Fixes #2259
2023-07-08 23:05:03 +01:00
..
fileio.cpp game: Remove temporary CLI arg shim in gk (#2532) 2023-04-22 14:13:57 -04:00
fileio.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kboot.cpp [windows] make the games start up in the user's preferred system UI language (#2267) 2023-02-26 09:46:57 -05:00
kboot.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kdgo.cpp [jak2] faster startup (#2738) 2023-06-17 17:23:25 -04:00
kdgo.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
klink.cpp [jak 2] merc (#2039) 2022-11-30 22:36:09 -05:00
klink.h d/jak2: finish progress menu code and initialize the camera (#1945) 2022-10-11 18:30:26 -04:00
klisten.cpp Typo fix LTT_MSG_INSEPCT (#2778) 2023-06-29 16:45:53 -04:00
klisten.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kmachine.cpp fix mouse mispositioning when letterboxed (#2818) 2023-07-08 23:05:03 +01:00
kmachine.h d/j2: Some work on the SQL editors (#2771) 2023-06-25 16:51:46 -04:00
kmalloc.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kmalloc.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kprint.cpp revamp controller LED in jak 1 + reorganize some pc-settings things + fix some jak 2 decomp (#2719) 2023-06-13 19:26:44 +01:00
kprint.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kscheme.cpp Make all project targets compile on Intel MacOS (#2780) 2023-07-01 13:30:11 -04:00
kscheme.h vag player + skill tracker debug tools and fix some decomp (#2664) 2023-05-18 23:12:23 +01:00
ksound.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
ksound.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00