jak-project/goal_src/jak2/engine/target/board
Tyler Wilding db66ae4627
g/j2: Dynamic speedrun mode categories and implement a significant amount of a practice mode (#3378)
For example, `AppData/OpenGOAL/jak2/features/speedrun-categories.json`
is defined as such:
```json
[
  {
    "cheats": 0,
    "completed_task": 0,
    "continue_point_name": "",
    "features": 0,
    "forbidden_features": 992,
    "name": "Gunless",
    "secrets": 0
  },
  {
    "cheats": 1,
    "completed_task": 29,
    "continue_point_name": "ctypal-shaft",
    "features": 1024,
    "forbidden_features": 0,
    "name": "Turbo Jetboard - After Praxis 1",
    "secrets": 0
  }
]
```
> These entries can be created using the in-game menu as well.


https://github.com/open-goal/jak-project/assets/13153231/9b17a116-4aa9-40ad-b9f5-02b04e0ad4f3

---------

Co-authored-by: dallmeyer <2515356+dallmeyer@users.noreply.github.com>
2024-02-23 19:04:44 -05:00
..
board-h.gc deftype and defmethod syntax major changes (#3094) 2023-10-30 03:20:02 +00:00
board-part.gc Create a new format for particle definitions (defpart) (#2572) 2023-04-29 11:01:47 -04:00
board-states.gc [high fps] Increase input buffer size and fix cloud scroll speed (#3178) 2024-02-23 18:58:45 -05:00
board-util.gc deftype and defmethod syntax major changes (#3094) 2023-10-30 03:20:02 +00:00
target-board.gc g/j2: Dynamic speedrun mode categories and implement a significant amount of a practice mode (#3378) 2024-02-23 19:04:44 -05:00