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cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
83 lines
2.7 KiB
Common Lisp
83 lines
2.7 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: camera-defs-h.gc
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;; name in dgo: camera-defs-h
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;; dgos: ENGINE, GAME
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;; NOTE - for cam-states
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(deftype cam-stick-bank (basic)
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((max-z meters :offset-assert 4)
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(min-z meters :offset-assert 8)
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(max-y meters :offset-assert 12)
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(min-y meters :offset-assert 16))
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:method-count-assert 9
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:size-assert #x14
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:flag-assert #x900000014
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)
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(deftype cam-bike-bank (basic)
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((max-z meters :offset-assert 4)
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(min-z meters :offset-assert 8)
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(max-y meters :offset-assert 12)
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(min-y meters :offset-assert 16))
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:method-count-assert 9
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:size-assert #x14
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:flag-assert #x900000014
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)
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;; DECOMP BEGINS
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(deftype camera-bank (basic)
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((collide-move-rad float)
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(joypad uint32)
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(min-detectable-velocity float)
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(attack-timeout time-frame)
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(default-string-max-y meters)
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(default-string-min-y meters)
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(default-string-max-z meters)
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(default-string-min-z meters)
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(default-string-push-z meters)
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(default-tilt-adjust degrees)
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)
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)
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(define *CAMERA-bank* (new 'static 'camera-bank
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:collide-move-rad 1638.4
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:min-detectable-velocity 40.96
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:attack-timeout (seconds 0.25)
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:default-string-max-y (meters 3)
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:default-string-min-y (meters 1)
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:default-string-max-z (meters 12.5)
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:default-string-min-z (meters 5)
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:default-string-push-z (meters 10)
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:default-tilt-adjust (degrees -6.5000005)
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)
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)
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(deftype camera-master-bank (basic)
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((onscreen-head-height meters)
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(onscreen-foot-height meters)
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(target-height meters)
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(up-move-to-pitch-ratio-in-air float)
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(down-move-to-pitch-ratio-in-air float)
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(up-move-to-pitch-on-ground float)
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(down-move-to-pitch-on-ground float)
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(pitch-off-blend float)
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)
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)
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(define *CAMERA_MASTER-bank* (new 'static 'camera-master-bank
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:onscreen-head-height (meters 2.65)
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:onscreen-foot-height (meters -0.5)
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:target-height (meters 2.15)
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:up-move-to-pitch-ratio-in-air 1.0
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:down-move-to-pitch-ratio-in-air 0.5
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:up-move-to-pitch-on-ground 0.9
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:down-move-to-pitch-on-ground 0.9
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:pitch-off-blend 0.5
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)
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)
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