jak-project/goal_src/jak2/engine/camera/camera-defs-h.gc
ManDude cd68cb671e
deftype and defmethod syntax major changes (#3094)
Major change to how `deftype` shows up in our code:
- the decompiler will no longer emit the `offset-assert`,
`method-count-assert`, `size-assert` and `flag-assert` parameters. There
are extremely few cases where having this in the decompiled code is
helpful, as the types there come from `all-types` which already has
those parameters. This also doesn't break type consistency because:
  - the asserts aren't compared.
- the first step of the test uses `all-types`, which has the asserts,
which will throw an error if they're bad.
- the decompiler won't emit the `heap-base` parameter unless necessary
now.
- the decompiler will try its hardest to turn a fixed-offset field into
an `overlay-at` field. It falls back to the old offset if all else
fails.
- `overlay-at` now supports field "dereferencing" to specify the offset
that's within a field that's a structure, e.g.:
```lisp
(deftype foobar (structure)
  ((vec    vector  :inline)
   (flags  int32   :overlay-at (-> vec w))
   )
  )
```
in this structure, the offset of `flags` will be 12 because that is the
final offset of `vec`'s `w` field within this structure.
- **removed ID from all method declarations.** IDs are only ever
automatically assigned now. Fixes #3068.
- added an `:overlay` parameter to method declarations, in order to
declare a new method that goes on top of a previously-defined method.
Syntax is `:overlay <method-name>`. Please do not ever use this.
- added `state-methods` list parameter. This lets you quickly specify a
list of states to be put in the method table. Same syntax as the
`states` list parameter. The decompiler will try to put as many states
in this as it can without messing with the method ID order.

Also changes `defmethod` to make the first type definition (before the
arguments) optional. The type can now be inferred from the first
argument. Fixes #3093.

---------

Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2023-10-30 03:20:02 +00:00

83 lines
2.7 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: camera-defs-h.gc
;; name in dgo: camera-defs-h
;; dgos: ENGINE, GAME
;; NOTE - for cam-states
(deftype cam-stick-bank (basic)
((max-z meters :offset-assert 4)
(min-z meters :offset-assert 8)
(max-y meters :offset-assert 12)
(min-y meters :offset-assert 16))
:method-count-assert 9
:size-assert #x14
:flag-assert #x900000014
)
(deftype cam-bike-bank (basic)
((max-z meters :offset-assert 4)
(min-z meters :offset-assert 8)
(max-y meters :offset-assert 12)
(min-y meters :offset-assert 16))
:method-count-assert 9
:size-assert #x14
:flag-assert #x900000014
)
;; DECOMP BEGINS
(deftype camera-bank (basic)
((collide-move-rad float)
(joypad uint32)
(min-detectable-velocity float)
(attack-timeout time-frame)
(default-string-max-y meters)
(default-string-min-y meters)
(default-string-max-z meters)
(default-string-min-z meters)
(default-string-push-z meters)
(default-tilt-adjust degrees)
)
)
(define *CAMERA-bank* (new 'static 'camera-bank
:collide-move-rad 1638.4
:min-detectable-velocity 40.96
:attack-timeout (seconds 0.25)
:default-string-max-y (meters 3)
:default-string-min-y (meters 1)
:default-string-max-z (meters 12.5)
:default-string-min-z (meters 5)
:default-string-push-z (meters 10)
:default-tilt-adjust (degrees -6.5000005)
)
)
(deftype camera-master-bank (basic)
((onscreen-head-height meters)
(onscreen-foot-height meters)
(target-height meters)
(up-move-to-pitch-ratio-in-air float)
(down-move-to-pitch-ratio-in-air float)
(up-move-to-pitch-on-ground float)
(down-move-to-pitch-on-ground float)
(pitch-off-blend float)
)
)
(define *CAMERA_MASTER-bank* (new 'static 'camera-master-bank
:onscreen-head-height (meters 2.65)
:onscreen-foot-height (meters -0.5)
:target-height (meters 2.15)
:up-move-to-pitch-ratio-in-air 1.0
:down-move-to-pitch-ratio-in-air 0.5
:up-move-to-pitch-on-ground 0.9
:down-move-to-pitch-on-ground 0.9
:pitch-off-blend 0.5
)
)