jak-project/goal_src/jak2/engine/camera/cam-debug-h.gc
ManDude 324def1303
split new pc features in some files into their own code files + address some old issues + ripple graphics improvements (#2216)
Moves PC-specific entity and debug menu things to `entity-debug.gc` and
`default-menu-pc.gc` respectively and makes `(declare-file (debug))`
work as it should (no need to wrap the entire file in `(when
*debug-segment*` now!).

Also changes the DGO descriptor format so that it's less verbose. It
might break custom levels, but the format change is very simple so it
should not be difficult for anyone to update to the new format. Sadly,
you lose the completely useless ability to use DGO object names that
don't match the source file name. The horror!

I've also gone ahead and expanded the force envmap option to also force
the ripple effect to be active. I did not notice any performance or
visual drawbacks from this. Gets rid of some distracting LOD and some
water pools appearing super flat (and pitch back for dark eco).

Fixes #1424
2023-02-13 21:39:14 +00:00

135 lines
3.7 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: cam-debug-h.gc
;; name in dgo: cam-debug-h
;; dgos: ENGINE, GAME
;; NOTE - for cylinder
(define-extern camera-line (function vector vector vector4w none))
;; NOTE - for settings
(define-extern cam-free-floating (state camera-slave))
;; NOTE - for camera
(define-extern camera-line-rel-len (function vector vector float vector4w none))
(define-extern camera-slave-debug (function camera-slave none))
;; NOTE - for cam-states
(define-extern cam-collision-record-save (function vector vector int symbol camera-slave none))
(define-extern cam-debug-add-los-tri (function (inline-array collide-cache-tri) vector vector none))
(define-extern slave-los-state->string (function slave-los-state string))
(define-extern cam-debug-reset-coll-tri (function none))
;; NOTE - for cam-layout
(define-extern camera-line-setup (function vector4w none))
(define-extern camera-line-draw (function vector vector none))
(define-extern camera-cross (function vector vector vector vector4w meters none))
(define-extern camera-fov-frame (function matrix vector float float float vector4w symbol))
(define-extern cam-slave-options->string (function cam-slave-options object string))
(define-extern cam-index-options->string (function cam-index-options object string))
;; DECOMP BEGINS
(declare-file (debug))
(define *redline-table* (the-as (pointer float) (malloc 'debug 1600)))
(define *redline-index* 0)
(defun float-save-redline ((arg0 float))
(set! (-> *redline-table* *redline-index*) arg0)
(set! *redline-index* (+ *redline-index* 1))
(when (>= *redline-index* 400)
(set! *redline-index* 0)
0
)
(none)
)
(defun float-lookup-redline ((arg0 float))
(let ((a0-3 (mod (+ (the int arg0) -1 *redline-index*) 400)))
(-> *redline-table* a0-3)
)
)
(define *blueline-table* (the-as (pointer float) (malloc 'debug 1600)))
(define *blueline-index* 0)
(defun float-save-blueline ((arg0 float))
(set! (-> *blueline-table* *blueline-index*) arg0)
(set! *blueline-index* (+ *blueline-index* 1))
(when (>= *blueline-index* 400)
(set! *blueline-index* 0)
0
)
(none)
)
(defun float-lookup-blueline ((arg0 float))
(let ((a0-3 (mod (+ (the int arg0) -1 *blueline-index*) 400)))
(-> *blueline-table* a0-3)
)
)
(define *greenline-table* (the-as (pointer float) (malloc 'debug 1600)))
(define *greenline-index* 0)
(defun float-save-greenline ((arg0 float))
(set! (-> *greenline-table* *greenline-index*) arg0)
(set! *greenline-index* (+ *greenline-index* 1))
(when (>= *greenline-index* 400)
(set! *greenline-index* 0)
0
)
(none)
)
(defun float-lookup-greenline ((arg0 float))
(let ((a0-3 (mod (+ (the int arg0) -1 *greenline-index*) 400)))
(-> *greenline-table* a0-3)
)
)
(define *yellowline-table* (the-as (pointer float) (malloc 'debug 1600)))
(define *yellowline-index* 0)
(defun float-save-yellowline ((arg0 float))
(set! (-> *yellowline-table* *yellowline-index*) arg0)
(set! *yellowline-index* (+ *yellowline-index* 1))
(when (>= *yellowline-index* 400)
(set! *yellowline-index* 0)
0
)
(none)
)
(defun float-lookup-yellowline ((arg0 float))
(let ((a0-3 (mod (+ (the int arg0) -1 *yellowline-index*) 400)))
(-> *yellowline-table* a0-3)
)
)
(define *timeplot-table* (the-as (pointer float) (malloc 'debug 1600)))
(define *timeplot-index* 0)
(defun float-save-timeplot ((arg0 float))
(set! (-> *timeplot-table* *timeplot-index*) arg0)
(set! *timeplot-index* (+ *timeplot-index* 1))
(when (>= *timeplot-index* 400)
(set! *timeplot-index* 0)
0
)
(none)
)
(defun float-lookup-timeplot ((arg0 float))
(let ((a0-3 (mod (+ (the int arg0) -1 *timeplot-index*) 400)))
(-> *timeplot-table* a0-3)
)
)
(define-perm *cam-layout* symbol #f)