jak-project/decompiler/analysis
Tyler Wilding c4a92571b2
Improve ASSERT macro, fix linux file paths in Taskfile and hopefully fix the windows release (#1295)
* ci: fix windows releases (hopefully)

* scripts: fix Taskfile file references for linux

* asserts: add `ASSERT_MSG` macro and ensure `stdout` is flushed before `abort`ing

* asserts: refactor all `assert(false);` with a preceeding message instances

* lint: format

* temp...

* fix compiler errors

* assert: allow for string literals in `ASSERT_MSG`

* lint: formatting

* revert temp change for testing
2022-04-12 18:48:27 -04:00
..
.clang-format [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
atomic_op_builder.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
atomic_op_builder.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
cfg_builder.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
cfg_builder.h [Decompiler] Expression Building (#211) 2021-01-24 16:39:15 -05:00
expression_build.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
expression_build.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
final_output.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
final_output.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
find_defpartgroup.cpp [decompiler] decompile particle defs using specialized macros (#1077) 2022-01-15 20:01:38 -05:00
find_defpartgroup.h [decompiler] decompile particle defs using specialized macros (#1077) 2022-01-15 20:01:38 -05:00
find_defstates.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
find_defstates.h decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
find_skelgroups.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
find_skelgroups.h [decompiler] implement defskelgroup (#955) 2021-11-04 19:10:39 -04:00
inline_asm_rewrite.cpp [graphics] First part of shrub extraction (#1258) 2022-03-28 18:14:25 -04:00
inline_asm_rewrite.h decomp - vector.gc - Decompile vector.gc (#289) 2021-03-06 10:46:26 -05:00
insert_lets.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
insert_lets.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
label_types.cpp [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
label_types.h [decompiler] automatically label things when possible (#784) 2021-08-29 11:13:06 -04:00
mips2c.cpp [graphics] first half of shadow renderer (#1246) 2022-03-22 21:42:37 -04:00
mips2c.h [bones] Part 1: Joint (#1110) 2022-01-28 21:32:03 -05:00
reg_usage.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
reg_usage.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
stack_spill.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
stack_spill.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
static_refs.cpp decomp: finish _almost all of_ the remaining camera code (#845) 2021-10-16 21:01:23 -04:00
static_refs.h [decompiler/compiler] Fixes for task-control (#668) 2021-07-01 21:38:19 -04:00
symbol_def_map.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
symbol_def_map.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
type_analysis.cpp Improve ASSERT macro, fix linux file paths in Taskfile and hopefully fix the windows release (#1295) 2022-04-12 18:48:27 -04:00
type_analysis.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
variable_naming.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
variable_naming.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00