jak-project/goal_src/jak2/engine/target
2023-04-08 04:32:35 +01:00
..
board [jak2] Fix degrees conversion for particle rotation (#2413) 2023-03-25 18:01:43 -04:00
gun jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
mech_suit make directrenderer in sprite work + rename game-text-id to text-id + move pc debug settings (#2459) 2023-04-08 04:32:35 +01:00
collide-reaction-target.gc jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
darkjak-h.gc decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958) 2022-10-14 19:35:57 -04:00
logic-target.gc jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
sidekick.gc d/jak2 - initial crimson-guard-level decomp and also the dig missions (#2092) 2023-01-11 19:07:35 -05:00
surface-h.gc d/jak2: finish process-drawable, collide-reaction-target, target-anim, almost target-part and gun-part (#2012) 2022-11-12 11:19:04 -05:00
target-anim.gc jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
target-carry.gc clean up to target-handler (#2026) 2022-11-19 17:58:51 -05:00
target-darkjak.gc jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
target-death.gc jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
target-gun.gc jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
target-h.gc decomp: hover-* files, wasp, crimson-guard-hover, flamer, target-turret, drill-turret, jellyfish (#2198) 2023-02-09 18:22:56 -05:00
target-handler.gc jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
target-part.gc d/jak2: pass through all simple / non-blocked *-part, *-ocean and *-scenes files (#2048) 2022-12-22 13:57:57 -05:00
target-swim.gc jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
target-tube.gc jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
target-turret-shot.gc d/jak2: second documentation PR and finish forest-scenes and palace-scenes (#2136) 2023-01-21 20:26:51 -05:00
target-turret.gc make directrenderer in sprite work + rename game-text-id to text-id + move pc debug settings (#2459) 2023-04-08 04:32:35 +01:00
target-util.gc jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
target.gc jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321) 2023-03-14 22:57:31 -04:00
target2.gc [jak2] fix nav typo (#2430) 2023-03-26 18:41:59 -04:00