jak-project/goal_src
ManDude c1faeac042
fix float->int cast suppression + minor cleanup of a couple files (#1375)
* fix float->int cast suppression + minor cleanup of a couple files

* add missing cutscenes
2022-05-28 15:23:39 -04:00
..
build [decomp] add import statements for art groups (#1372) 2022-05-23 18:53:02 -04:00
dgos anim-tester-x + cam flip fixes + logxor! decomp (#1359) 2022-05-21 15:47:41 -04:00
engine fix float->int cast suppression + minor cleanup of a couple files (#1375) 2022-05-28 15:23:39 -04:00
examples rename a macro (#1324) 2022-04-19 18:17:27 -04:00
import [decomp] better handling of animation code and art files (#1352) 2022-05-20 02:30:14 +01:00
kernel [graphics] tie generic (#1341) 2022-04-29 23:44:53 -04:00
levels [decomp] add import statements for art groups (#1372) 2022-05-23 18:53:02 -04:00
old fix the filenames for the code files + minor fixes (#1159) 2022-02-13 00:12:05 -05:00
pc Use "Inverted" terminology for cam options, add "Restore Original" option (#1361) 2022-05-23 20:56:42 +01:00
pc_debug rename a macro (#1324) 2022-04-19 18:17:27 -04:00
test [Debugger] windows debugger and process drawable (#953) 2021-10-31 11:01:15 -04:00
user [goos/goal] user profiles (#977) 2021-11-24 00:44:04 -05:00
game.gp fix float->int cast suppression + minor cleanup of a couple files (#1375) 2022-05-28 15:23:39 -04:00
goal-lib.gc [decomp] add import statements for art groups (#1372) 2022-05-23 18:53:02 -04:00
goos-lib.gs fix float->int cast suppression + minor cleanup of a couple files (#1375) 2022-05-28 15:23:39 -04:00
kernel-defs.gc collision renderer v2 (#1344) 2022-04-30 14:48:24 -04:00