mirror of
https://github.com/open-goal/jak-project.git
synced 2024-10-20 21:27:52 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
1985 lines
78 KiB
Common Lisp
1985 lines
78 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: target-util.gc
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;; name in dgo: target-util
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;; dgos: ENGINE, GAME
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;; DECOMP BEGINS
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(defskelgroup skel-jchar jakb jakb-lod0-jg -1
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((jakb-lod0-mg (meters 999999)))
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:bounds (static-spherem 0 0 0 3.2)
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:longest-edge (meters 1)
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:shadow jakb-shadow-mg
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:texture-level 6
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:sort 1
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:origin-joint-index 3
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:shadow-joint-index 3
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)
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(define *target-shadow-control*
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(new 'static 'shadow-control :settings (new 'static 'shadow-settings
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:flags (shadow-flags disable-fade)
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:shadow-dir (new 'static 'vector :x -0.4226 :y -0.9063 :w 409600.0)
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:bot-plane (new 'static 'plane :y 1.0 :w 37683.2)
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:top-plane (new 'static 'plane :y 1.0 :w 4096.0)
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)
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)
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)
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(defskelgroup skel-jak-highres jak-highres jak-highres-lod0-jg -1
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((jak-highres-lod0-mg (meters 999999)))
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:bounds (static-spherem 0 0 0 3.2)
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:longest-edge (meters 1)
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:shadow jak-highres-shadow-mg
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:sort 1
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:origin-joint-index 3
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:shadow-joint-index 3
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)
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(defskelgroup skel-generic-blast collectables collectables-generic-blast-lod0-jg collectables-generic-blast-idle-ja
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((collectables-generic-blast-lod0-mg (meters 999999)))
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:bounds (static-spherem 0 0 0 50)
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:texture-level 6
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:sort 4
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)
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(defskelgroup skel-generic-ripples collectables collectables-generic-ripples-lod0-jg collectables-generic-ripples-idle-ja
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((collectables-generic-ripples-lod0-mg (meters 999999)))
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:bounds (static-spherem 0 0 0 6)
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:texture-level 6
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:sort 4
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)
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(defskelgroup skel-bomb-blast collectables collectables-bomb-blast-lod0-jg collectables-bomb-blast-idle-ja
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((collectables-bomb-blast-lod0-mg (meters 999999)))
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:bounds (static-spherem 0 0 0 50)
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:texture-level 6
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:sort 4
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)
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(deftype target-bank (basic)
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((jump-collide-offset meters)
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(jump-height-min meters)
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(jump-height-max meters)
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(double-jump-height-min meters)
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(double-jump-height-max meters)
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(flip-jump-height-min meters)
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(flip-jump-height-max meters)
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(duck-jump-height-min meters)
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(duck-jump-height-max meters)
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(flop-jump-height-min meters)
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(flop-jump-height-max meters)
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(attack-jump-height-min meters)
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(attack-jump-height-max meters)
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(edge-grab-jump-height-min meters)
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(edge-grab-jump-height-max meters)
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(swim-jump-height-min meters)
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(swim-jump-height-max meters)
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(tube-jump-height-min meters)
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(tube-jump-height-max meters)
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(carry-jump-height-min meters)
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(carry-jump-height-max meters)
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(mech-jump-height-min meters)
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(mech-jump-height-max meters)
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(mech-carry-jump-height-min meters)
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(mech-carry-jump-height-max meters)
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(indax-jump-height-min meters)
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(indax-jump-height-max meters)
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(indax-double-jump-height-min meters)
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(indax-double-jump-height-max meters)
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(roll-duration uint64)
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(roll-jump-pre-window uint64)
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(roll-jump-post-window uint64)
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(roll-timeout uint64)
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(roll-speed-min meters)
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(roll-speed-inc meters)
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(roll-flip-duration uint64)
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(roll-flip-height meters)
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(roll-flip-dist meters)
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(roll-flip-art-height meters)
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(roll-flip-art-dist meters)
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(duck-slide-distance meters)
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(fall-far meters)
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(fall-far-inc meters)
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(attack-timeout uint64)
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(ground-timeout uint64)
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(slide-down-timeout uint64)
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(fall-timeout uint64)
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(fall-stumble-threshold meters)
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(yellow-projectile-speed meters)
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(hit-invulnerable-timeout uint64)
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(same-attack-invulnerable-timeout uint64)
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(run-cycle-length float)
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(walk-cycle-dist meters)
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(walk-up-cycle-dist meters)
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(walk-down-cycle-dist meters)
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(walk-side-cycle-dist meters)
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(run-cycle-dist meters)
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(run-up-cycle-dist meters)
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(run-down-cycle-dist meters)
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(run-side-cycle-dist meters)
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(run-wall-cycle-dist meters)
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(duck-walk-cycle-dist meters)
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(wade-shallow-walk-cycle-dist meters)
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(wade-deep-walk-cycle-dist meters)
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(mech-walk-cycle-dist meters)
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(mech-run-cycle-dist meters)
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(smack-surface-dist meters)
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(smack-surface-height meters)
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(min-dive-depth meters)
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(root-radius meters)
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(root-offset vector :inline)
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(body-radius meters)
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(edge-radius meters)
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(edge-offset vector :inline)
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(edge-grab-height-off-ground meters)
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(head-radius meters)
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(head-height meters)
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(head-offset vector :inline)
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(spin-radius meters)
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(spin-offset vector :inline)
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(duck-spin-radius meters)
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(duck-spin-offset vector :inline)
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(punch-radius meters)
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(punch-offset vector :inline)
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(uppercut-radius meters)
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(uppercut0-offset vector :inline)
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(uppercut1-offset vector :inline)
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(flop-radius meters)
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(flop0-offset vector :inline)
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(flop1-offset vector :inline)
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(stuck-time seconds)
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(stuck-timeout seconds)
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(stuck-distance meters)
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(tongue-pull-speed-min float)
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(tongue-pull-speed-max float)
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(yellow-attack-timeout uint64)
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(fall-height meters)
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(mech-jump-thrust-fuel float)
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(strafe-jump-pre-window uint64)
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(strafe-jump basic)
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(strafe-duck-jump basic)
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(dark-jump-height-min meters)
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(dark-jump-height-max meters)
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)
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)
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(define *TARGET-bank* (new 'static 'target-bank
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:jump-collide-offset (meters 0.7)
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:jump-height-min (meters 1.01)
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:jump-height-max (meters 3.5)
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:double-jump-height-min (meters 1)
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:double-jump-height-max (meters 2.5)
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:flip-jump-height-min (meters 5)
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:flip-jump-height-max (meters 7)
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:duck-jump-height-min (meters 7)
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:duck-jump-height-max (meters 7)
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:flop-jump-height-min (meters 5)
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:flop-jump-height-max (meters 7)
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:attack-jump-height-min (meters 5)
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:attack-jump-height-max (meters 6.5)
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:edge-grab-jump-height-min (meters 1.7)
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:edge-grab-jump-height-max (meters 1.7)
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:swim-jump-height-min (meters 5)
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:swim-jump-height-max (meters 5)
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:tube-jump-height-min (meters 1.75)
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:tube-jump-height-max (meters 2.5)
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:carry-jump-height-min (meters 1.75)
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:carry-jump-height-max (meters 2)
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:mech-jump-height-min (meters 1.5)
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:mech-jump-height-max (meters 1.5)
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:mech-carry-jump-height-min (meters 2.5)
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:mech-carry-jump-height-max (meters 3)
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:indax-jump-height-min (meters 1.01)
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:indax-jump-height-max (meters 3.5)
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:indax-double-jump-height-min (meters 1)
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:indax-double-jump-height-max (meters 2.5)
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:roll-duration #x96
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:roll-jump-pre-window #x12c
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:roll-jump-post-window #x1e
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:roll-speed-min (meters 11.5)
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:roll-speed-inc (meters 1.5)
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:roll-flip-duration #xd2
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:roll-flip-height (meters 3.52)
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:roll-flip-dist (meters 17.3)
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:roll-flip-art-height (meters 3.2969)
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:roll-flip-art-dist (meters 12.5)
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:duck-slide-distance (meters 5.75)
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:fall-far (meters 30)
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:fall-far-inc (meters 20)
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:attack-timeout #x5a
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:ground-timeout #x3c
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:slide-down-timeout #x3c
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:fall-timeout #x12c
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:fall-stumble-threshold (meters 39.9)
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:yellow-projectile-speed (meters 60)
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:hit-invulnerable-timeout #x12c
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:same-attack-invulnerable-timeout #x258
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:run-cycle-length 60.0
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:walk-cycle-dist (meters 2.8)
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:walk-up-cycle-dist (meters 2.8)
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:walk-down-cycle-dist (meters 2.8)
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:walk-side-cycle-dist (meters 2.8)
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:run-cycle-dist (meters 6.25)
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:run-up-cycle-dist (meters 5)
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:run-down-cycle-dist (meters 5)
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:run-side-cycle-dist (meters 6.25)
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:run-wall-cycle-dist (meters 2.8)
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:duck-walk-cycle-dist (meters 3.25)
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:wade-shallow-walk-cycle-dist (meters 6)
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:wade-deep-walk-cycle-dist (meters 6)
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:mech-walk-cycle-dist (meters 4)
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:mech-run-cycle-dist (meters 8)
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:smack-surface-dist (meters 1.25)
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:min-dive-depth (meters 2)
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:root-radius (meters 2.2)
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:root-offset (new 'static 'vector :y 4915.2 :w 1.0)
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:body-radius (meters 0.7)
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:edge-radius (meters 0.35)
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:edge-offset (new 'static 'vector :y 4915.2 :z 4096.0 :w 1.0)
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:edge-grab-height-off-ground (meters 2.3)
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:head-radius (meters 0.7)
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:head-height (meters 1.4)
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:head-offset (new 'static 'vector :y 4915.2 :w 1.0)
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:spin-radius (meters 2.2)
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:spin-offset (new 'static 'vector :y 6553.6 :w 1.0)
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:duck-spin-radius (meters 1.2)
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:duck-spin-offset (new 'static 'vector :y 4096.0 :w 1.0)
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:punch-radius (meters 1.3)
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:punch-offset (new 'static 'vector :y 5324.8 :w 1.0)
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:uppercut-radius (meters 1)
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:uppercut0-offset (new 'static 'vector :y 3276.8 :w 1.0)
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:uppercut1-offset (new 'static 'vector :y 9011.2 :w 1.0)
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:flop-radius (meters 1.4)
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:flop0-offset (new 'static 'vector :y 3276.8 :w 1.0)
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:flop1-offset (new 'static 'vector :y 9011.2 :w 1.0)
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:stuck-time (seconds 0.3)
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:stuck-timeout (seconds 2)
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:stuck-distance (meters 0.05)
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:tongue-pull-speed-min 0.15
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:tongue-pull-speed-max 0.22
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:yellow-attack-timeout #x3c
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:fall-height (meters 1)
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:mech-jump-thrust-fuel 900.0
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:strafe-jump-pre-window #x96
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:strafe-jump #f
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:strafe-duck-jump #f
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:dark-jump-height-min (meters 20.5)
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:dark-jump-height-max (meters 20.5)
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)
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)
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(defbehavior target-start-attack target ()
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(let* ((v1-0 *game-info*)
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(a0-1 (+ (-> v1-0 attack-id) 1))
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)
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(set! (-> v1-0 attack-id) a0-1)
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(set! (-> self control target-attack-id) a0-1)
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)
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(set! (-> self control attack-count) (the-as uint 0))
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(set! (-> self control bomb-scale) 0.0)
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(+! (-> self anim-seed) 1)
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0
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(none)
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)
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(defbehavior target-danger-set! target ((arg0 symbol) (arg1 symbol))
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(let ((s4-0 (-> self control collision-spheres 6))
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(s5-0 (-> self control collision-spheres 7))
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(gp-0 (-> self control collision-spheres 8))
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)
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(let* ((s2-0 (-> self control collision-spheres 9))
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(v1-4 arg1)
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(f30-0 (if (or (= v1-4 'cone) (= v1-4 'eco-red))
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2.0
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1.0
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)
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)
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)
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(if (and (focus-test? self dark)
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(and (nonzero? (-> self darkjak)) (logtest? (-> self darkjak stage) (darkjak-stage giant)))
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)
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(set! f30-0 1.0)
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)
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(set! (-> self control penetrate-using) (penetrate touch))
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(set! (-> self control penetrated-by) (penetrate lunge))
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(sphere<-vector+r!
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(the-as sphere (-> self control root-prim local-sphere))
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(-> *TARGET-bank* root-offset)
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(-> *TARGET-bank* root-radius)
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)
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(set! (-> self control danger-mode) arg0)
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(logclear! (-> self focus-status) (focus-status dangerous))
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(set! (-> s4-0 transform-index) -2)
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(set! (-> s4-0 prim-core collide-as) (collide-spec))
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(set! (-> s4-0 prim-core collide-with) (collide-spec))
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(set! (-> s4-0 local-sphere w) 0.0)
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(set! (-> s5-0 transform-index) -2)
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(set! (-> s5-0 prim-core collide-as) (collide-spec))
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(set! (-> s5-0 prim-core collide-with) (collide-spec))
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(set! (-> s5-0 local-sphere w) 0.0)
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(set! (-> gp-0 transform-index) -2)
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(set! (-> gp-0 prim-core collide-as) (collide-spec))
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(set! (-> gp-0 prim-core collide-with) (collide-spec))
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(set! (-> gp-0 local-sphere w) 0.0)
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(set! (-> s2-0 transform-index) -2)
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(set! (-> s2-0 prim-core collide-as) (collide-spec))
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(set! (-> s2-0 prim-core collide-with) (collide-spec))
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(set! (-> s2-0 local-sphere w) 0.0)
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(case arg0
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(('harmless #f)
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(set! (-> self control danger-mode) #f)
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(target-collide-set! (-> self control collide-mode) (-> self control collide-mode-transition))
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)
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(('carry?)
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(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
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(set! (-> s4-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
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(sphere<-vector+r!
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(the-as sphere (-> s4-0 local-sphere))
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(-> *TARGET-bank* spin-offset)
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(+ 8192.0 (-> *TARGET-bank* spin-radius))
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)
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(set! (-> self control root-prim local-sphere quad) (-> s4-0 local-sphere quad))
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)
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(('spin 'spin-air)
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(sphere<-vector+r!
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(the-as sphere (-> self control root-prim local-sphere))
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(new 'static 'vector :y 6553.6 :w 1.0)
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9830.4
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)
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(logior! (-> self focus-status) (focus-status dangerous))
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(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
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(set! (-> s4-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
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(sphere<-vector+r!
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(the-as sphere (-> s4-0 local-sphere))
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(-> *TARGET-bank* spin-offset)
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(-> *TARGET-bank* spin-radius)
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)
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(set! (-> self control penetrate-using) (penetrate touch spin))
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)
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(('board-spin)
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(sphere<-vector+r!
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(the-as sphere (-> self control root-prim local-sphere))
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(new 'static 'vector :y 6553.6 :w 1.0)
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9830.4
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)
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(logior! (-> self focus-status) (focus-status dangerous))
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(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
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(set! (-> s4-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
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(sphere<-vector+r! (the-as sphere (-> s4-0 local-sphere)) (-> *TARGET-bank* spin-offset) 6963.2)
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(set! (-> self control penetrate-using) (penetrate touch spin board))
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)
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(('duck-spin)
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(sphere<-vector+r!
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(the-as sphere (-> self control root-prim local-sphere))
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(new 'static 'vector :y 6553.6 :w 1.0)
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10649.6
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)
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(logior! (-> self focus-status) (focus-status dangerous))
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(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
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(set! (-> s4-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
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(sphere<-vector+r!
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(the-as sphere (-> s4-0 local-sphere))
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(-> *TARGET-bank* duck-spin-offset)
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(-> *TARGET-bank* duck-spin-radius)
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)
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|
(set! (-> s5-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s5-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r! (the-as sphere (-> s5-0 local-sphere)) *null-vector* (-> *TARGET-bank* duck-spin-radius))
|
|
(set! (-> s5-0 transform-index) 35)
|
|
(set! (-> self control penetrate-using) (penetrate touch spin))
|
|
)
|
|
(('duck-slide)
|
|
(logior! (-> self focus-status) (focus-status dangerous))
|
|
(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s4-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> s4-0 local-sphere))
|
|
(-> *TARGET-bank* duck-spin-offset)
|
|
(-> *TARGET-bank* duck-spin-radius)
|
|
)
|
|
(set! (-> s5-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s5-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r! (the-as sphere (-> s5-0 local-sphere)) *null-vector* (-> *TARGET-bank* duck-spin-radius))
|
|
(set! (-> s5-0 transform-index) 28)
|
|
(set! (-> self control penetrate-using) (penetrate touch punch))
|
|
)
|
|
(('roll-solid)
|
|
(logior! (-> self focus-status) (focus-status dangerous))
|
|
(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s4-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> s4-0 local-sphere))
|
|
(-> *TARGET-bank* duck-spin-offset)
|
|
(+ 819.2 (-> *TARGET-bank* duck-spin-radius))
|
|
)
|
|
(set! (-> s5-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s5-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r! (the-as sphere (-> s5-0 local-sphere)) *null-vector* (-> *TARGET-bank* duck-spin-radius))
|
|
(set! (-> s5-0 transform-index) 8)
|
|
(set! (-> self control danger-mode) 'roll)
|
|
(set! (-> self control penetrate-using) (penetrate touch roll))
|
|
)
|
|
(('flip)
|
|
(logior! (-> self focus-status) (focus-status dangerous))
|
|
(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s4-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> s4-0 local-sphere))
|
|
(-> *TARGET-bank* duck-spin-offset)
|
|
(+ 819.2 (-> *TARGET-bank* duck-spin-radius))
|
|
)
|
|
(set! (-> s5-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s5-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r! (the-as sphere (-> s5-0 local-sphere)) *null-vector* (-> *TARGET-bank* duck-spin-radius))
|
|
(set! (-> s5-0 transform-index) 8)
|
|
(set! (-> self control danger-mode) 'flip)
|
|
(set! (-> self control penetrate-using) (penetrate touch roll))
|
|
)
|
|
(('punch)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> self control root-prim local-sphere))
|
|
(new 'static 'vector :y 6553.6 :w 1.0)
|
|
11878.4
|
|
)
|
|
(logior! (-> self focus-status) (focus-status dangerous))
|
|
(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s4-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> s4-0 local-sphere))
|
|
(-> *TARGET-bank* punch-offset)
|
|
(-> *TARGET-bank* punch-radius)
|
|
)
|
|
(when (not (focus-test? self indax))
|
|
(set! (-> s5-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s5-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r! (the-as sphere (-> s5-0 local-sphere)) *null-vector* (-> *TARGET-bank* punch-radius))
|
|
(set! (-> s5-0 transform-index) 21)
|
|
)
|
|
(set! (-> self control penetrate-using) (penetrate touch punch))
|
|
(if (and (focus-test? self dark)
|
|
(nonzero? (-> self darkjak))
|
|
(logtest? (-> self darkjak stage) (darkjak-stage active))
|
|
)
|
|
(logior! (-> self control penetrate-using) (penetrate dark-punch))
|
|
)
|
|
)
|
|
(('uppercut)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> self control root-prim local-sphere))
|
|
(new 'static 'vector :y 6553.6 :w 1.0)
|
|
11878.4
|
|
)
|
|
(logior! (-> self focus-status) (focus-status dangerous))
|
|
(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s4-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> s4-0 local-sphere))
|
|
(-> *TARGET-bank* uppercut0-offset)
|
|
(-> *TARGET-bank* uppercut-radius)
|
|
)
|
|
(set! (-> s5-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s5-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r! (the-as sphere (-> s5-0 local-sphere)) *null-vector* (-> *TARGET-bank* uppercut-radius))
|
|
(set! (-> s5-0 transform-index) 21)
|
|
(set! (-> gp-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> gp-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> gp-0 local-sphere))
|
|
(-> *TARGET-bank* uppercut1-offset)
|
|
(-> *TARGET-bank* uppercut-radius)
|
|
)
|
|
(set! (-> self control penetrate-using) (penetrate touch uppercut))
|
|
)
|
|
(('flop)
|
|
(logior! (-> self focus-status) (focus-status dangerous))
|
|
(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s4-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> s4-0 local-sphere))
|
|
(-> *TARGET-bank* flop0-offset)
|
|
(-> *TARGET-bank* flop-radius)
|
|
)
|
|
(set! f30-0 1.0)
|
|
(set! (-> self control danger-mode) 'flop)
|
|
(set! (-> self control penetrate-using) (penetrate touch flop))
|
|
)
|
|
(('flop-down)
|
|
(logior! (-> self focus-status) (focus-status dangerous))
|
|
(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s4-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> s4-0 local-sphere))
|
|
(-> *TARGET-bank* flop0-offset)
|
|
(-> *TARGET-bank* flop-radius)
|
|
)
|
|
(set! (-> s5-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s5-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> s5-0 local-sphere))
|
|
(-> *TARGET-bank* flop1-offset)
|
|
(-> *TARGET-bank* flop-radius)
|
|
)
|
|
(if (!= f30-0 1.0)
|
|
(set! f30-0 2.1)
|
|
)
|
|
(set! (-> self control danger-mode) 'flop)
|
|
(set! (-> self control penetrate-using) (penetrate touch flop))
|
|
)
|
|
(('flut-attack)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> self control root-prim local-sphere))
|
|
(new 'static 'vector :y 6553.6 :w 1.0)
|
|
12288.0
|
|
)
|
|
(logior! (-> self focus-status) (focus-status dangerous))
|
|
(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s4-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> s4-0 local-sphere))
|
|
(-> *TARGET-bank* spin-offset)
|
|
(+ 2048.0 (-> *TARGET-bank* punch-radius))
|
|
)
|
|
(set! (-> s5-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s5-0 prim-core collide-with) (-> self control default-collide-with-fgnd))
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> s5-0 local-sphere))
|
|
*null-vector*
|
|
(+ 1228.8 (-> *TARGET-bank* punch-radius))
|
|
)
|
|
(set! (-> s5-0 transform-index) 8)
|
|
(set! (-> self control penetrate-using) (penetrate touch flut-attack))
|
|
)
|
|
(('mech-punch)
|
|
(logior! (-> self focus-status) (focus-status dangerous))
|
|
(set! (-> self control penetrate-using) (penetrate touch mech))
|
|
)
|
|
(('bomb)
|
|
(let* ((f0-32 (-> self control bomb-scale))
|
|
(f28-0 (lerp-scale (-> *TARGET-bank* root-radius) 122880.0 f0-32 0.0 1.0))
|
|
)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> self control root-prim local-sphere))
|
|
(-> *TARGET-bank* root-offset)
|
|
f28-0
|
|
)
|
|
(logior! (-> self focus-status) (focus-status dangerous))
|
|
(set! (-> s4-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s4-0 prim-core collide-with)
|
|
(logclear (-> self control default-collide-with-fgnd) (collide-spec collectable))
|
|
)
|
|
(sphere<-vector+r! (the-as sphere (-> s4-0 local-sphere)) (-> *TARGET-bank* root-offset) f28-0)
|
|
)
|
|
(set! (-> self control penetrate-using) (penetrate touch dark-bomb))
|
|
)
|
|
(else
|
|
(format 0 "ERROR: ~A unknown danger mode ~A" self arg0)
|
|
)
|
|
)
|
|
(when (= arg1 'cone)
|
|
(let ((f28-1 16384.0))
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> self control root-prim local-sphere))
|
|
(-> *TARGET-bank* root-offset)
|
|
(+ (-> *TARGET-bank* root-radius) (* 2.0 f28-1))
|
|
)
|
|
(logior! (-> self focus-status) (focus-status dangerous))
|
|
(set! (-> s2-0 prim-core collide-as) (-> self control default-collide-as-fgnd))
|
|
(set! (-> s2-0 prim-core collide-with)
|
|
(logclear (-> self control default-collide-with-fgnd) (collide-spec collectable))
|
|
)
|
|
(set! (-> s2-0 transform-index) 0)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> s2-0 local-sphere))
|
|
(new 'static 'vector :y 12288.0 :z 16384.0 :w 1.0)
|
|
f28-1
|
|
)
|
|
)
|
|
(set! (-> self control penetrate-using) (penetrate touch dark-bomb))
|
|
)
|
|
(when (and (!= f30-0 1.0) (not (or (= arg0 'harmless) (= arg0 #f))))
|
|
(set! (-> self control root-prim local-sphere w) (* (-> self control root-prim local-sphere w) f30-0))
|
|
(set! (-> s4-0 local-sphere w) (* (-> s4-0 local-sphere w) f30-0))
|
|
(set! (-> s5-0 local-sphere w) (* (-> s5-0 local-sphere w) f30-0))
|
|
(set! (-> gp-0 local-sphere w) (* (-> gp-0 local-sphere w) f30-0))
|
|
)
|
|
)
|
|
(when (and (focus-test? self dark) (nonzero? (-> self darkjak)))
|
|
(logior! (-> self control penetrate-using) (penetrate dark-skin))
|
|
(when (and (focus-test? self dark)
|
|
(nonzero? (-> self darkjak))
|
|
(logtest? (-> self darkjak stage) (darkjak-stage giant))
|
|
)
|
|
(logior! (-> self control penetrate-using) (penetrate dark-giant))
|
|
(let ((f0-46 (lerp-scale 1.0 (-> self darkjak-giant-interp) (-> self darkjak-interp) 0.0 1.0)))
|
|
(set! (-> self control root-prim local-sphere w) (* (-> self control root-prim local-sphere w) f0-46))
|
|
(set! (-> self control root-prim local-sphere y) (* (-> self control root-prim local-sphere y) f0-46))
|
|
(set! (-> s4-0 local-sphere w) (* (-> s4-0 local-sphere w) f0-46))
|
|
(set! (-> s4-0 local-sphere y) (* (-> s4-0 local-sphere y) f0-46))
|
|
(set! (-> s5-0 local-sphere w) (* (-> s5-0 local-sphere w) f0-46))
|
|
(set! (-> s5-0 local-sphere y) (* (-> s5-0 local-sphere y) f0-46))
|
|
(set! (-> gp-0 local-sphere w) (* (-> gp-0 local-sphere w) f0-46))
|
|
(set! (-> gp-0 local-sphere y) (* (-> gp-0 local-sphere y) f0-46))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(case (-> self fact eco-type)
|
|
((1)
|
|
(logior! (-> self control penetrate-using) (penetrate eco-yellow))
|
|
)
|
|
((2)
|
|
(logior! (-> self control penetrate-using) (penetrate eco-red))
|
|
)
|
|
((3)
|
|
(logior! (-> self control penetrate-using) (penetrate eco-blue))
|
|
)
|
|
((5)
|
|
(set! (-> self control penetrate-using)
|
|
(the-as penetrate (logior (penetrate eco-green) (-> self control penetrate-using)))
|
|
)
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
(defbehavior target-collide-set! target ((arg0 symbol) (arg1 float))
|
|
(let ((gp-0 (-> self control)))
|
|
(if (and (= arg0 'normal)
|
|
(enabled-gun? self)
|
|
(not (logtest? (-> self control current-surface flags) (surface-flag duck)))
|
|
)
|
|
(set! arg0 'gun)
|
|
)
|
|
(set! (-> self control collide-mode) arg0)
|
|
(set! (-> self control collide-mode-transition) arg1)
|
|
(logclear! (-> self control penetrate-using) (penetrate tube vehicle board mech))
|
|
(set! (-> self control penetrated-by) (penetrate lunge))
|
|
(dotimes (v1-10 4)
|
|
(set! (-> gp-0 collision-spheres v1-10 transform-index) -2)
|
|
)
|
|
(set! (-> gp-0 collision-spheres 3 prim-core collide-as) (collide-spec))
|
|
(set! (-> gp-0 collision-spheres 3 prim-core collide-with) (collide-spec))
|
|
(set! (-> gp-0 collision-spheres 4 prim-core collide-as) (collide-spec jak))
|
|
(set! (-> gp-0 collision-spheres 4 prim-core collide-with) (collide-spec
|
|
backgnd
|
|
bot
|
|
crate
|
|
civilian
|
|
enemy
|
|
obstacle
|
|
hit-by-player-list
|
|
hit-by-others-list
|
|
player-list
|
|
water
|
|
collectable
|
|
blocking-plane
|
|
tobot
|
|
pusher
|
|
vehicle-mesh
|
|
obstacle-for-jak
|
|
)
|
|
)
|
|
(cond
|
|
((= arg0 'pole)
|
|
(set-vector! (-> gp-0 collision-spheres 0 local-sphere) 0.0 0.0 0.0 (-> *TARGET-bank* body-radius))
|
|
(set-vector! (-> gp-0 collision-spheres 1 local-sphere) 0.0 0.0 0.0 (-> *TARGET-bank* body-radius))
|
|
(set-vector! (-> gp-0 collision-spheres 2 local-sphere) 0.0 0.0 0.0 (-> *TARGET-bank* body-radius))
|
|
(set! (-> gp-0 collision-spheres 0 transform-index) 28)
|
|
(set! (-> gp-0 collision-spheres 1 transform-index) 26)
|
|
(set! (-> gp-0 collision-spheres 2 transform-index) 8)
|
|
)
|
|
((= arg0 'board)
|
|
(logior! (-> self control penetrate-using) (penetrate touch board))
|
|
)
|
|
((= arg0 'racer)
|
|
(set! (-> gp-0 draw-offset y) 4096.0)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> gp-0 root-prim local-sphere))
|
|
(new 'static 'vector :y 8192.0 :w 1.0)
|
|
16384.0
|
|
)
|
|
(set-vector! (-> gp-0 collision-spheres 0 local-sphere) 0.0 6553.6 0.0 6553.6)
|
|
(set-vector! (-> gp-0 collision-spheres 1 local-sphere) 0.0 9420.8 0.0 6553.6)
|
|
(set-vector! (-> gp-0 collision-spheres 2 local-sphere) 0.0 12288.0 0.0 6553.6)
|
|
(logior! (-> self control penetrate-using) (penetrate touch vehicle))
|
|
)
|
|
((= arg0 'flut)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> gp-0 root-prim local-sphere))
|
|
(new 'static 'vector :y 8192.0 :w 1.0)
|
|
12288.0
|
|
)
|
|
(set-vector! (-> gp-0 collision-spheres 0 local-sphere) 0.0 4915.2 0.0 4915.2)
|
|
(set-vector! (-> gp-0 collision-spheres 1 local-sphere) 0.0 7782.4004 0.0 4915.2)
|
|
(set-vector! (-> gp-0 collision-spheres 2 local-sphere) 0.0 10649.6 0.0 4915.2)
|
|
)
|
|
((= arg0 'mech)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> gp-0 root-prim local-sphere))
|
|
(new 'static 'vector :y 8192.0 :w 1.0)
|
|
16384.0
|
|
)
|
|
(set-vector! (-> gp-0 collision-spheres 0 local-sphere) 0.0 4096.0 0.0 4096.0)
|
|
(set-vector! (-> gp-0 collision-spheres 1 local-sphere) 0.0 8601.6 0.0 6553.6)
|
|
(set-vector! (-> gp-0 collision-spheres 2 local-sphere) 0.0 14745.6 0.0 9420.8)
|
|
(logior! (-> self control penetrate-using) (penetrate touch mech))
|
|
)
|
|
((= arg0 'mech-carry)
|
|
(set! (-> gp-0 draw-offset y) 0.0)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> gp-0 root-prim local-sphere))
|
|
(new 'static 'vector :y 12288.0 :w 1.0)
|
|
20480.0
|
|
)
|
|
(set-vector! (-> gp-0 collision-spheres 0 local-sphere) 0.0 4096.0 0.0 4096.0)
|
|
(set-vector! (-> gp-0 collision-spheres 1 local-sphere) 0.0 8601.6 0.0 6553.6)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 2 local-sphere)
|
|
0.0
|
|
(+ 5734.4 (lerp-scale 9011.2 12288.0 arg1 0.0 1.0))
|
|
0.0
|
|
(lerp-scale 9420.8 12697.6 arg1 0.0 1.0)
|
|
)
|
|
)
|
|
((= arg0 'duck)
|
|
(set! (-> self control duck-gun-tube-transision) arg1)
|
|
(let ((f30-1 (- 1.0 arg1)))
|
|
(set! (-> gp-0 draw-offset y) 0.0)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> gp-0 root-prim local-sphere))
|
|
(-> *TARGET-bank* root-offset)
|
|
(-> *TARGET-bank* root-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 0 local-sphere)
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
(* 0.0 f30-1)
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(if (using-gun? self)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 1 local-sphere)
|
|
0.0
|
|
(+ 2867.2 (-> *TARGET-bank* body-radius))
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 1 local-sphere)
|
|
0.0
|
|
(+ (-> *TARGET-bank* body-radius) (* 2867.2 f30-1))
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 2 local-sphere)
|
|
0.0
|
|
(+ (-> *TARGET-bank* body-radius) (* 5734.4 f30-1))
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
)
|
|
)
|
|
((= arg0 'indax)
|
|
(let ((f30-2 0.2))
|
|
(set! (-> gp-0 draw-offset y) 0.0)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> gp-0 root-prim local-sphere))
|
|
(-> *TARGET-bank* root-offset)
|
|
(-> *TARGET-bank* root-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 0 local-sphere)
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
(* 0.0 f30-2)
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 1 local-sphere)
|
|
0.0
|
|
(+ (-> *TARGET-bank* body-radius) (* 2867.2 f30-2))
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 2 local-sphere)
|
|
0.0
|
|
(+ (-> *TARGET-bank* body-radius) (* 5734.4 f30-2))
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
)
|
|
(set! (-> gp-0 collision-spheres 4 prim-core collide-as) (collide-spec))
|
|
(set! (-> gp-0 collision-spheres 4 prim-core collide-with) (collide-spec))
|
|
0
|
|
)
|
|
((= arg0 'tube)
|
|
(set! (-> self control duck-gun-tube-transision) arg1)
|
|
(let ((f30-3 (- 1.0 arg1)))
|
|
(set! (-> gp-0 draw-offset y) 0.0)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> gp-0 root-prim local-sphere))
|
|
(-> *TARGET-bank* root-offset)
|
|
(-> *TARGET-bank* root-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 0 local-sphere)
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
(* 0.0 f30-3)
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 1 local-sphere)
|
|
0.0
|
|
(+ (-> *TARGET-bank* body-radius) (* 2867.2 f30-3))
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 2 local-sphere)
|
|
0.0
|
|
(+ (-> *TARGET-bank* body-radius) (* 5734.4 f30-3))
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
)
|
|
(logior! (-> self control penetrate-using) (penetrate touch tube))
|
|
)
|
|
((= arg0 'carry)
|
|
(set! (-> gp-0 draw-offset y) 0.0)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> gp-0 root-prim local-sphere))
|
|
(-> *TARGET-bank* root-offset)
|
|
(-> *TARGET-bank* root-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 0 local-sphere)
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 1 local-sphere)
|
|
0.0
|
|
(+ 2867.2 (-> *TARGET-bank* body-radius))
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 2 local-sphere)
|
|
0.0
|
|
(+ 5734.4 (-> *TARGET-bank* body-radius))
|
|
0.0
|
|
(lerp-scale (-> *TARGET-bank* body-radius) 7372.8 arg1 0.0 1.0)
|
|
)
|
|
)
|
|
((= arg0 'gun)
|
|
(set! (-> self control duck-gun-tube-transision) arg1)
|
|
(set! (-> gp-0 draw-offset y) 0.0)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> gp-0 root-prim local-sphere))
|
|
(-> *TARGET-bank* root-offset)
|
|
(-> *TARGET-bank* root-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 0 local-sphere)
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 1 local-sphere)
|
|
0.0
|
|
(+ 2867.2 (-> *TARGET-bank* body-radius))
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 2 local-sphere)
|
|
0.0
|
|
(+ 5734.4 (-> *TARGET-bank* body-radius))
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 3 local-sphere)
|
|
0.0
|
|
(+ 5734.4 (-> *TARGET-bank* body-radius))
|
|
0.0
|
|
(lerp-scale (-> *TARGET-bank* body-radius) 4915.2 arg1 0.0 1.0)
|
|
)
|
|
(set! (-> gp-0 collision-spheres 3 prim-core collide-with) (collide-spec
|
|
backgnd
|
|
bot
|
|
crate
|
|
obstacle
|
|
hit-by-player-list
|
|
hit-by-others-list
|
|
player-list
|
|
water
|
|
collectable
|
|
blocking-plane
|
|
tobot
|
|
pusher
|
|
vehicle-mesh
|
|
obstacle-for-jak
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> self control duck-gun-tube-transision) 0.0)
|
|
(set! (-> gp-0 draw-offset y) 0.0)
|
|
(sphere<-vector+r!
|
|
(the-as sphere (-> gp-0 root-prim local-sphere))
|
|
(-> *TARGET-bank* root-offset)
|
|
(-> *TARGET-bank* root-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 0 local-sphere)
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 1 local-sphere)
|
|
0.0
|
|
(+ 2867.2 (-> *TARGET-bank* body-radius))
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
(set-vector!
|
|
(-> gp-0 collision-spheres 2 local-sphere)
|
|
0.0
|
|
(+ 5734.4 (-> *TARGET-bank* body-radius))
|
|
0.0
|
|
(-> *TARGET-bank* body-radius)
|
|
)
|
|
)
|
|
)
|
|
(when (and (focus-test? self dark)
|
|
(and (nonzero? (-> self darkjak)) (logtest? (-> self darkjak stage) (darkjak-stage giant)))
|
|
)
|
|
(let ((f0-183 (lerp-scale 1.0 (-> self darkjak-giant-interp) (-> self darkjak-interp) 0.0 1.0)))
|
|
(set! (-> gp-0 collision-spheres 0 local-sphere w)
|
|
(* 0.5 (+ 1.0 f0-183) (-> gp-0 collision-spheres 0 local-sphere w))
|
|
)
|
|
(set! (-> gp-0 collision-spheres 0 local-sphere y)
|
|
(* 0.5 (+ 1.0 f0-183) (-> gp-0 collision-spheres 0 local-sphere y))
|
|
)
|
|
(set! (-> gp-0 collision-spheres 1 local-sphere w) (* (-> gp-0 collision-spheres 1 local-sphere w) f0-183))
|
|
(set! (-> gp-0 collision-spheres 1 local-sphere y) (* (-> gp-0 collision-spheres 1 local-sphere y) f0-183))
|
|
(set! (-> gp-0 collision-spheres 2 local-sphere w) (* (-> gp-0 collision-spheres 2 local-sphere w) f0-183))
|
|
(set! (-> gp-0 collision-spheres 2 local-sphere y) (* (-> gp-0 collision-spheres 2 local-sphere y) f0-183))
|
|
)
|
|
)
|
|
)
|
|
0
|
|
)
|
|
|
|
(defmethod get-quaternion ((this control-info))
|
|
(-> this quat-for-control)
|
|
)
|
|
|
|
(defbehavior debounce-speed target ((arg0 float) (arg1 float) (arg2 vector) (arg3 vector))
|
|
(if (and (< 0.3 arg0) (< arg0 0.7) (< 0.0 arg1) (< (vector-dot arg2 arg3) 0.2))
|
|
(set! arg0 0.0)
|
|
)
|
|
arg0
|
|
)
|
|
|
|
(defbehavior target-align-vel-z-adjust target ((arg0 float))
|
|
(let ((f1-0 (-> self control local-slope-z)))
|
|
(* arg0 (if (< 0.0 f1-0)
|
|
(* (- 1.0 f1-0) (-> self control current-surface alignv))
|
|
(-> self control current-surface alignv)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
(defmethod get-inv-mass ((this target))
|
|
(if (or (and (focus-test? this dark)
|
|
(nonzero? (-> this darkjak))
|
|
(logtest? (-> this darkjak stage) (darkjak-stage giant))
|
|
)
|
|
(focus-test? this mech)
|
|
)
|
|
0.1
|
|
1.0
|
|
)
|
|
)
|
|
|
|
;; WARN: Return type mismatch control-info vs trsqv.
|
|
(defmethod apply-alignment ((this target) (arg0 align-opts) (arg1 transformq) (arg2 vector))
|
|
(with-pp
|
|
(let ((s2-0 (new 'stack-no-clear 'vector)))
|
|
(set! (-> s2-0 quad) (-> arg2 quad))
|
|
(set! (-> s2-0 z) (target-align-vel-z-adjust (-> s2-0 z)))
|
|
(when (logtest? arg0 (align-opts adjust-x-vel adjust-y-vel adjust-xz-vel))
|
|
(let* ((s3-0 (-> this control c-R-w))
|
|
(s0-0 (-> this control w-R-c))
|
|
(s1-0 (vector-matrix*! (new 'stack-no-clear 'vector) (-> this control dynam gravity) s0-0))
|
|
(a1-3 (vector-matrix*! (new 'stack-no-clear 'vector) (-> this control transv) s0-0))
|
|
)
|
|
(if (logtest? arg0 (align-opts no-gravity))
|
|
(set-vector! s1-0 0.0 0.0 0.0 1.0)
|
|
)
|
|
(when (logtest? arg0 (align-opts adjust-x-vel))
|
|
(set! (-> a1-3 x)
|
|
(+ (* (-> arg1 trans x) (-> s2-0 x) (-> pp clock frames-per-second)) (* (-> s1-0 x) (seconds-per-frame)))
|
|
)
|
|
(if (not (logtest? arg0 (align-opts adjust-xz-vel keep-other-velocities)))
|
|
(set! (-> a1-3 z) 0.0)
|
|
)
|
|
)
|
|
(if (and (logtest? arg0 (align-opts adjust-y-vel))
|
|
(not (and (logtest? arg0 (align-opts ignore-y-if-zero)) (= (-> arg1 trans y) 0.0)))
|
|
)
|
|
(set! (-> a1-3 y)
|
|
(+ (* (-> arg1 trans y) (-> s2-0 y) (-> pp clock frames-per-second)) (* (-> s1-0 y) (seconds-per-frame)))
|
|
)
|
|
)
|
|
(when (logtest? arg0 (align-opts adjust-xz-vel))
|
|
(set! (-> a1-3 z)
|
|
(+ (* (-> arg1 trans z) (-> s2-0 z) (-> pp clock frames-per-second)) (* (-> s1-0 z) (seconds-per-frame)))
|
|
)
|
|
(if (not (logtest? arg0 (align-opts adjust-x-vel keep-other-velocities)))
|
|
(set! (-> a1-3 x) 0.0)
|
|
)
|
|
)
|
|
(vector-matrix*! (-> this control transv) a1-3 s3-0)
|
|
)
|
|
)
|
|
)
|
|
(if (logtest? arg0 (align-opts adjust-quat))
|
|
(quaternion-normalize!
|
|
(quaternion*! (-> this control quat-for-control) (-> this control quat-for-control) (-> arg1 quat))
|
|
)
|
|
)
|
|
(the-as trsqv (-> this control))
|
|
)
|
|
)
|
|
|
|
(defun average-turn-angle ((arg0 target))
|
|
(let ((f30-0 0.0))
|
|
(dotimes (s5-0 8)
|
|
(+! f30-0
|
|
(fabs
|
|
(deg-diff (atan (-> arg0 control turn-history-ctrl s5-0 x) (-> arg0 control turn-history-ctrl s5-0 z)) 0.0)
|
|
)
|
|
)
|
|
)
|
|
(* 0.125 f30-0)
|
|
)
|
|
)
|
|
|
|
(defbehavior can-play-stance-amibent? target ()
|
|
(and (or (and (= *kernel-boot-message* 'kiosk)
|
|
(>= (+ -300000 (-> *display* real-clock frame-counter)) (seconds 60))
|
|
(>= (- (-> *display* base-clock frame-counter) (-> self control cpad change-time)) (seconds 60))
|
|
(>= (- (-> *display* game-clock frame-counter) (the-as int (-> self game kiosk-timeout))) (seconds 60))
|
|
)
|
|
(and (time-elapsed? (-> self ambient-time) (seconds 30))
|
|
(not (logtest? (-> self control status) (collide-status touch-actor)))
|
|
(logtest? (-> self control status) (collide-status on-surface))
|
|
(not (or (logtest? (water-flags touch-water) (-> self water flags))
|
|
(logtest? (-> self control status) (collide-status on-water))
|
|
)
|
|
)
|
|
(not (logtest? (focus-status dead hit grabbed in-head edge-grab pole flut tube board mech dark indax teleporting)
|
|
(-> self focus-status)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(not (paused?))
|
|
(not (movie?))
|
|
(>= (- (-> *display* base-clock frame-counter) (-> self control cpad change-time)) (seconds 30))
|
|
(!= (-> self tobot?) 'tobot)
|
|
(not (-> *setting-control* user-current talking))
|
|
(not (-> *setting-control* user-current spooling))
|
|
(not (-> *setting-control* user-current movie))
|
|
(not (-> *setting-control* user-current hint))
|
|
(not (focus-test? self dead hit grabbed))
|
|
(logtest? (-> self game features) (game-feature sidekick))
|
|
(case *kernel-boot-message*
|
|
(('kiosk)
|
|
(set! (-> self control cpad change-time) (-> *display* base-clock frame-counter))
|
|
(auto-save-command 'restore 0 0 *default-pool* #f)
|
|
#f
|
|
)
|
|
(else
|
|
#t
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
(defbehavior target-height-above-ground target ()
|
|
(- (-> self control trans y) (-> self control gspot-pos y))
|
|
)
|
|
|
|
(defbehavior can-jump? target ((arg0 symbol))
|
|
(and (or (logtest? (-> self control status) (collide-status on-surface))
|
|
(not (time-elapsed? (-> self control last-time-on-surface) (the-as time-frame (-> *TARGET-bank* ground-timeout)))
|
|
)
|
|
(and (logtest? (-> self control status) (collide-status on-surface))
|
|
(< 0.866 (-> self control surface-angle))
|
|
)
|
|
(and (= arg0 'board)
|
|
(or (not (time-elapsed? (-> self board unknown-time-frame00) (seconds 0.05)))
|
|
(and (not (time-elapsed? (-> self control last-time-of-stuck) (seconds 0.5)))
|
|
(< (target-height-above-ground) 2048.0)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(and (not (logtest? (-> self control current-surface flags) (surface-flag no-jump)))
|
|
(not (logtest? (-> self state-flags) (state-flags prevent-jump)))
|
|
(or (= arg0 'board) (!= (-> self control poly-pat event) 13))
|
|
(if (= arg0 'target-roll-flip)
|
|
(>= 0.5 (-> self control local-slope-z))
|
|
#t
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
;; WARN: Return type mismatch object vs none.
|
|
(defbehavior target-jump-go target ()
|
|
(go target-jump (-> *TARGET-bank* jump-height-min) (-> *TARGET-bank* jump-height-max) (the-as surface #f))
|
|
(none)
|
|
)
|
|
|
|
(defbehavior move-legs? target ()
|
|
(!= (-> *cpad-list* cpads (-> self control cpad number) stick0-speed) 0.0)
|
|
)
|
|
|
|
(defbehavior jump-hit-ground-stuck? target ()
|
|
(or (logtest? (-> self control status) (collide-status on-surface))
|
|
(when (and (< (target-move-dist (-> *TARGET-bank* stuck-time)) (-> *TARGET-bank* stuck-distance))
|
|
(not (and *cheat-mode* (cpad-hold? (-> self control cpad number) r2)))
|
|
)
|
|
(set-time! (-> self control last-time-of-stuck))
|
|
#t
|
|
)
|
|
)
|
|
)
|
|
|
|
;; WARN: Return type mismatch int vs time-frame.
|
|
(defbehavior target-time-to-ground target ()
|
|
(let ((f0-0 (target-height-above-ground))
|
|
(f2-0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))
|
|
(f1-1 0.0)
|
|
)
|
|
(while (< 0.0 f0-0)
|
|
(set! f1-1 (+ 5.0 f1-1))
|
|
(+! f0-0 (* f2-0 (seconds-per-frame)))
|
|
(set! f2-0 (- f2-0 (* (-> self control dynam gravity-length) (seconds-per-frame))))
|
|
)
|
|
(the time-frame f1-1)
|
|
)
|
|
)
|
|
|
|
;; WARN: Return type mismatch object vs none.
|
|
(defbehavior fall-test target ((arg0 (state symbol target)) (arg1 float))
|
|
(when (and (not (logtest? (-> self control status) (collide-status on-surface)))
|
|
(time-elapsed? (-> self control last-time-on-surface) (the-as time-frame (-> *TARGET-bank* ground-timeout)))
|
|
(>= 0.0 (vector-dot (-> self control dynam gravity-normal) (-> self control transv)))
|
|
(>= (target-height-above-ground) arg1)
|
|
)
|
|
(if (not (time-elapsed? (-> self control rider-time) (the-as time-frame (-> *TARGET-bank* ground-timeout))))
|
|
(send-event self 'push-transv (-> self control rider-last-move) (seconds 100))
|
|
)
|
|
(go arg0 #f)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
;; WARN: Return type mismatch object vs none.
|
|
(defbehavior slide-down-test target ()
|
|
(if (and (not (logtest? (-> self control status) (collide-status on-surface touch-edge)))
|
|
(time-elapsed? (-> self control last-time-on-surface) (the-as time-frame (-> *TARGET-bank* ground-timeout)))
|
|
(logtest? (-> self control status) (collide-status touch-surface))
|
|
(< 0.5 (-> self control surface-angle))
|
|
)
|
|
(go target-slide-down)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
(defbehavior smack-surface? target ((arg0 symbol))
|
|
(and (< 0.7 (-> self control touch-angle))
|
|
(and (< (-> self control surface-angle) 0.3)
|
|
(logtest? (-> self control status) (collide-status touch-wall))
|
|
(or arg0 (not (logtest? (-> self control status) (collide-status touch-actor))))
|
|
)
|
|
)
|
|
)
|
|
|
|
(defbehavior can-roll? target ()
|
|
(and (logtest? (-> self control status) (collide-status on-surface))
|
|
(or (not (logtest? (-> self control status) (collide-status touch-wall)))
|
|
(>= 0.7 (-> self control touch-angle))
|
|
)
|
|
(< (-> self control local-slope-z) 0.7)
|
|
(not (logtest? (-> self state-flags) (state-flags prevent-attack prevent-duck)))
|
|
(not (and (focus-test? self dark) (nonzero? (-> self darkjak))))
|
|
(time-elapsed? (the-as int (-> *TARGET-bank* roll-timeout)) (-> self control last-roll-end-time))
|
|
(or (not (enabled-gun? self))
|
|
(not (-> *TARGET-bank* strafe-duck-jump))
|
|
(and (< 0.3 (vector-dot (-> self control to-target-pt-xz) (-> self control c-R-w vector 2)))
|
|
(time-elapsed? (-> self control time-of-last-zero-input) (seconds 0.3))
|
|
)
|
|
)
|
|
(not (and (not (using-gun? self)) (!= (-> self skel top-anim interp) 0.0)))
|
|
)
|
|
)
|
|
|
|
(defbehavior can-duck? target ()
|
|
(and (logtest? (-> self control status) (collide-status on-surface))
|
|
(>= (-> self control ground-local-norm-dot-grav) 0.7)
|
|
(not (logtest? (water-flags under-water swimming) (-> self water flags)))
|
|
(not (logtest? (-> self state-flags) (state-flags prevent-duck)))
|
|
(or (not (logtest? (water-flags wading) (-> self water flags)))
|
|
(< (- (- (-> self control trans y) (- (-> self water base-height) (-> self water wade-height)))) 2457.6)
|
|
)
|
|
)
|
|
)
|
|
|
|
(defun can-exit-duck? ((arg0 target))
|
|
(let ((gp-0 (new 'stack-no-clear 'collide-query)))
|
|
(let ((s4-0 (new 'stack-no-clear 'inline-array 'sphere 2)))
|
|
(dotimes (s3-0 2)
|
|
((method-of-type sphere new) (the-as symbol (-> s4-0 s3-0)) sphere)
|
|
)
|
|
(set! (-> s4-0 0 quad) (-> arg0 control trans quad))
|
|
(set! (-> s4-0 0 y) (+ 5734.4 (-> *TARGET-bank* body-radius) (-> s4-0 0 y)))
|
|
(set! (-> s4-0 0 r) (-> *TARGET-bank* body-radius))
|
|
(set! (-> s4-0 1 quad) (-> arg0 control trans quad))
|
|
(set! (-> s4-0 1 y) (+ 2867.2 (-> *TARGET-bank* body-radius) (-> s4-0 1 y)))
|
|
(set! (-> s4-0 1 r) (-> *TARGET-bank* body-radius))
|
|
(let ((v1-12 gp-0))
|
|
(set! (-> v1-12 best-dist) (the-as float s4-0))
|
|
(set! (-> v1-12 num-spheres) (the-as uint 2))
|
|
(set! (-> v1-12 collide-with) (logclear
|
|
(-> arg0 control root-prim prim-core collide-with)
|
|
(collide-spec civilian enemy vehicle-sphere projectile)
|
|
)
|
|
)
|
|
(set! (-> v1-12 ignore-process0) #f)
|
|
(set! (-> v1-12 ignore-process1) #f)
|
|
(set! (-> v1-12 ignore-pat) (new 'static 'pat-surface :noentity #x1 :nojak #x1 :probe #x1 :noendlessfall #x1))
|
|
(set! (-> v1-12 best-my-prim) (the-as collide-shape-prim #t))
|
|
(set! (-> v1-12 action-mask) (collide-action solid))
|
|
)
|
|
)
|
|
(if (fill-and-probe-using-spheres *collide-cache* gp-0)
|
|
#f
|
|
#t
|
|
)
|
|
)
|
|
)
|
|
|
|
(defbehavior can-hands? target ((arg0 symbol))
|
|
(cond
|
|
((or (logtest? (-> self state-flags) (state-flags prevent-attack))
|
|
(logtest? (-> self control current-surface flags) (surface-flag no-attack no-hands))
|
|
)
|
|
#f
|
|
)
|
|
((and (or (not arg0)
|
|
(and (not (time-elapsed? (-> self control last-time-on-surface) (the-as time-frame (-> *TARGET-bank* ground-timeout)))
|
|
)
|
|
(< (-> self control local-slope-z) 0.7)
|
|
)
|
|
)
|
|
(time-elapsed?
|
|
(-> self control last-running-attack-end-time)
|
|
(the-as time-frame (if (and (= (-> self fact eco-type) 1) (>= (-> self fact eco-level) 1.0))
|
|
(-> *TARGET-bank* yellow-attack-timeout)
|
|
(-> *TARGET-bank* attack-timeout)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
#t
|
|
)
|
|
(else
|
|
(set-time! (-> self control last-hands-attempt-time))
|
|
#f
|
|
)
|
|
)
|
|
)
|
|
|
|
(defbehavior can-feet? target ((arg0 symbol))
|
|
(cond
|
|
((or (logtest? (-> self state-flags) (state-flags prevent-attack))
|
|
(logtest? (-> self control current-surface flags) (surface-flag no-attack no-feet))
|
|
)
|
|
#f
|
|
)
|
|
((time-elapsed? (-> self control last-attack-end-time) (the-as time-frame (-> *TARGET-bank* attack-timeout)))
|
|
#t
|
|
)
|
|
(else
|
|
(set-time! (-> self control last-feet-attempt-time))
|
|
#f
|
|
)
|
|
)
|
|
)
|
|
|
|
(defbehavior are-still? target ()
|
|
(or (= (-> *cpad-list* cpads (-> self control cpad number) stick0-speed) 0.0)
|
|
(< (-> self control ctrl-xz-vel) 61440.0)
|
|
)
|
|
)
|
|
|
|
(defbehavior vector-local+! target ((arg0 vector) (arg1 vector))
|
|
(let ((s5-0 (new-stack-vector0)))
|
|
(vector-matrix*! s5-0 arg1 (-> self control c-R-w))
|
|
(vector+! arg0 arg0 s5-0)
|
|
)
|
|
)
|
|
|
|
(defbehavior move-forward target ((arg0 float))
|
|
(let ((a1-0 (new-stack-vector0))
|
|
(gp-0 (new-stack-vector0))
|
|
)
|
|
(set-vector! a1-0 0.0 0.0 arg0 1.0)
|
|
(vector-matrix*! gp-0 a1-0 (-> self control c-R-w))
|
|
(vector+! (-> self control transv) (-> self control transv) gp-0)
|
|
)
|
|
)
|
|
|
|
(defbehavior set-forward-vel target ((arg0 float))
|
|
(let ((gp-0 (new-stack-vector0)))
|
|
(vector-matrix*! gp-0 (-> self control transv) (-> self control w-R-c))
|
|
(set! (-> gp-0 z) arg0)
|
|
(set! (-> gp-0 x) 0.0)
|
|
(vector-matrix*! (-> self control transv) gp-0 (-> self control c-R-w))
|
|
)
|
|
)
|
|
|
|
(defbehavior delete-back-vel target ()
|
|
(let ((gp-0 (new-stack-vector0)))
|
|
(vector-z-quaternion! gp-0 (-> self control dir-targ))
|
|
(let ((v1-1 (new-stack-vector0))
|
|
(f0-1 (vector-dot gp-0 (-> self control transv)))
|
|
)
|
|
0.0
|
|
(vector-! v1-1 (-> self control transv) (vector-float*! v1-1 gp-0 f0-1))
|
|
(let* ((f1-2 (vector-length v1-1))
|
|
(f2-0 f1-2)
|
|
)
|
|
(if (< f0-1 0.0)
|
|
(set! f0-1 0.0)
|
|
)
|
|
(vector+!
|
|
(-> self control transv)
|
|
(vector-float*! (-> self control transv) gp-0 f0-1)
|
|
(vector-float*! v1-1 v1-1 (/ f1-2 f2-0))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defbehavior set-side-vel target ((arg0 float))
|
|
(let ((gp-0 (new-stack-vector0)))
|
|
(vector-matrix*! gp-0 (-> self control transv) (-> self control w-R-c))
|
|
(set! (-> gp-0 x) arg0)
|
|
(set! (-> gp-0 z) 0.0)
|
|
(vector-matrix*! (-> self control transv) gp-0 (-> self control c-R-w))
|
|
)
|
|
)
|
|
|
|
(defun target-timed-invulnerable ((arg0 time-frame) (arg1 target) (arg2 int))
|
|
(case arg2
|
|
((1)
|
|
(logior! (-> arg1 state-flags) (state-flags tinvul1))
|
|
(set-time! (-> arg1 control invul1-on-time))
|
|
(set! (-> arg1 control invul1-off-time) arg0)
|
|
)
|
|
((2)
|
|
(logior! (-> arg1 state-flags) (state-flags tinvul2))
|
|
(set-time! (-> arg1 control invul2-on-time))
|
|
(set! (-> arg1 control invul2-off-time) arg0)
|
|
)
|
|
)
|
|
(modify-collide-as! (-> arg1 control) 2 (collide-spec jak-vulnerable) (collide-spec))
|
|
(logior! (-> arg1 focus-status) (focus-status ignore))
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun target-timed-invulnerable-off ((arg0 target) (arg1 int))
|
|
(let ((v1-0 arg1))
|
|
(cond
|
|
((zero? v1-0)
|
|
(logclear! (-> arg0 state-flags) (state-flags tinvul1 tinvul2))
|
|
)
|
|
((= v1-0 1)
|
|
(logclear! (-> arg0 state-flags) (state-flags tinvul1))
|
|
)
|
|
((= v1-0 2)
|
|
(logclear! (-> arg0 state-flags) (state-flags tinvul2))
|
|
)
|
|
)
|
|
)
|
|
(when (not (logtest? (state-flags tinvul1 tinvul2) (-> arg0 state-flags)))
|
|
(logclear! (-> arg0 draw status) (draw-control-status no-draw-bounds))
|
|
(modify-collide-as! (-> arg0 control) 2 (collide-spec) (collide-spec jak-vulnerable))
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defbehavior target-log-attack target ((arg0 attack-info) (arg1 symbol))
|
|
(if (and (= arg1 'background) (= (-> arg0 id) 2))
|
|
(return #t)
|
|
)
|
|
(let ((a3-0 (the-as object (-> self attack-info-old))))
|
|
(dotimes (a2-2 8)
|
|
(let ((v1-9 (-> self attack-info-old a2-2)))
|
|
(when (= (-> arg0 id) (-> v1-9 id))
|
|
(if (not (time-elapsed? (-> v1-9 attack-time) (the-as time-frame (-> *TARGET-bank* same-attack-invulnerable-timeout)))
|
|
)
|
|
(return #f)
|
|
)
|
|
(cond
|
|
((= arg1 'test)
|
|
)
|
|
(else
|
|
(mem-copy! (the-as pointer v1-9) (the-as pointer arg0) 160)
|
|
)
|
|
)
|
|
(return #t)
|
|
)
|
|
(if (< (-> v1-9 attack-time) (-> (the-as attack-info a3-0) attack-time))
|
|
(set! a3-0 v1-9)
|
|
)
|
|
)
|
|
)
|
|
(case arg1
|
|
(('test)
|
|
)
|
|
(else
|
|
(mem-copy! (the-as pointer a3-0) (the-as pointer arg0) 160)
|
|
)
|
|
)
|
|
)
|
|
#t
|
|
)
|
|
|
|
(defmethod attack-info-method-9 ((this attack-info) (arg0 attack-info) (arg1 process-drawable) (arg2 process-drawable))
|
|
(local-vars (v1-14 float))
|
|
(rlet ((acc :class vf)
|
|
(vf0 :class vf)
|
|
(vf1 :class vf)
|
|
(vf2 :class vf)
|
|
)
|
|
(init-vf0-vector)
|
|
(let ((s5-0 (if (type? arg1 process-drawable)
|
|
arg1
|
|
)
|
|
)
|
|
)
|
|
(let ((v1-0 (if (type? arg2 process-drawable)
|
|
arg2
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((logtest? (attack-mask attacker-velocity) (-> this mask))
|
|
(set! (-> arg0 attacker-velocity quad) (-> this attacker-velocity quad))
|
|
(vector-normalize-copy! (-> arg0 trans) (-> arg0 attacker-velocity) 1.0)
|
|
)
|
|
(v1-0
|
|
(cond
|
|
(s5-0
|
|
(vector-! (-> arg0 trans) (-> v1-0 root trans) (-> s5-0 root trans))
|
|
(vector-normalize! (-> arg0 trans) 1.0)
|
|
(set! (-> arg0 attacker-velocity quad) (-> arg0 trans quad))
|
|
)
|
|
(else
|
|
(vector-z-quaternion! (-> arg0 trans) (-> v1-0 root quat))
|
|
(vector-negate-in-place! (-> arg0 trans))
|
|
(vector-normalize! (-> arg0 trans) 1.0)
|
|
(set! (-> arg0 attacker-velocity quad) (-> arg0 trans quad))
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(set! (-> arg0 trans quad) (the-as uint128 0))
|
|
(set! (-> arg0 attacker-velocity quad) (the-as uint128 0))
|
|
)
|
|
)
|
|
)
|
|
(if s5-0
|
|
(set! (-> arg0 intersection quad) (-> s5-0 root trans quad))
|
|
(set! (-> arg0 intersection quad) (-> (target-pos 0) quad))
|
|
)
|
|
)
|
|
(.lvf vf1 (&-> (-> arg0 trans) quad))
|
|
(.add.w.vf vf2 vf0 vf0 :mask #b1)
|
|
(.mul.vf vf1 vf1 vf1)
|
|
(.mul.x.vf acc vf2 vf1 :mask #b1)
|
|
(.add.mul.y.vf acc vf2 vf1 acc :mask #b1)
|
|
(.add.mul.z.vf vf1 vf2 vf1 acc :mask #b1)
|
|
(.mov v1-14 vf1)
|
|
(cond
|
|
((!= v1-14 0.0)
|
|
(set! (-> arg0 vector quad) (-> arg0 trans quad))
|
|
(set! (-> arg0 vector y) 0.0)
|
|
(vector-xz-normalize! (-> arg0 vector) 1.0)
|
|
)
|
|
(else
|
|
(set! (-> arg0 vector quad) (the-as uint128 0))
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
)
|
|
|
|
(defmethod compute-intersect-info ((this attack-info) (arg0 object) (arg1 process-drawable) (arg2 process) (arg3 touching-shapes-entry))
|
|
(when (and arg3 arg1)
|
|
(let ((a1-2 (prims-touching? arg3 (the-as collide-shape (-> arg1 root)) (the-as uint -1))))
|
|
(when a1-2
|
|
(get-intersect-point (-> this intersection) a1-2 (the-as collide-shape (-> arg1 root)) arg3)
|
|
(logior! (-> this mask) (attack-mask intersection))
|
|
)
|
|
)
|
|
)
|
|
(when arg1
|
|
(set! (-> this prev-state) (-> arg1 state))
|
|
(logior! (-> this mask) (attack-mask prev-state))
|
|
)
|
|
(when (not (logtest? (-> this mask) (attack-mask attacker)))
|
|
(set! (-> this attacker) (process->handle arg2))
|
|
(logior! (-> this mask) (attack-mask attacker))
|
|
)
|
|
(when (not (logtest? (-> this mask) (attack-mask attack-time)))
|
|
(set! (-> this attack-time) (-> *display* base-clock frame-counter))
|
|
(logior! (-> this mask) (attack-mask attack-time))
|
|
)
|
|
(if (not (logtest? (attack-mask damage) (-> this mask)))
|
|
(set! (-> this damage) (-> *FACT-bank* health-default-inc))
|
|
)
|
|
this
|
|
)
|
|
|
|
(defmethod combine! ((this attack-info) (arg0 attack-info) (arg1 process-drawable))
|
|
(let ((s4-0 (-> arg0 mask)))
|
|
(set! (-> this mask) (-> arg0 mask))
|
|
(if (logtest? s4-0 (attack-mask attacker))
|
|
(set! (-> this attacker) (-> arg0 attacker))
|
|
)
|
|
(if (logtest? s4-0 (attack-mask mode))
|
|
(set! (-> this mode) (-> arg0 mode))
|
|
)
|
|
(if (logtest? s4-0 (attack-mask angle))
|
|
(set! (-> this angle) (-> arg0 angle))
|
|
)
|
|
(if (logtest? s4-0 (attack-mask dist))
|
|
(set! (-> this dist) (-> arg0 dist))
|
|
)
|
|
(if (logtest? s4-0 (attack-mask control))
|
|
(set! (-> this control) (-> arg0 control))
|
|
)
|
|
(if (logtest? s4-0 (attack-mask speed))
|
|
(set! (-> this speed) (-> arg0 speed))
|
|
)
|
|
(if (logtest? (attack-mask penetrate-using) s4-0)
|
|
(set! (-> this penetrate-using) (-> arg0 penetrate-using))
|
|
)
|
|
(if (logtest? (attack-mask damage) s4-0)
|
|
(set! (-> this damage) (-> arg0 damage))
|
|
)
|
|
(if (logtest? (attack-mask shield-damage) s4-0)
|
|
(set! (-> this shield-damage) (-> arg0 shield-damage))
|
|
)
|
|
(if (logtest? (attack-mask knock) s4-0)
|
|
(set! (-> this knock) (-> arg0 knock))
|
|
)
|
|
(if (logtest? (attack-mask count) s4-0)
|
|
(set! (-> this count) (-> arg0 count))
|
|
)
|
|
(if (logtest? s4-0 (attack-mask id))
|
|
(set! (-> this id) (-> arg0 id))
|
|
)
|
|
(if (logtest? s4-0 (attack-mask shove-back))
|
|
(set! (-> this shove-back) (-> arg0 shove-back))
|
|
)
|
|
(if (logtest? s4-0 (attack-mask shove-up))
|
|
(set! (-> this shove-up) (-> arg0 shove-up))
|
|
)
|
|
(if (logtest? s4-0 (attack-mask invinc-time))
|
|
(set! (-> this invinc-time) (-> arg0 invinc-time))
|
|
)
|
|
(if (logtest? s4-0 (attack-mask rotate-to))
|
|
(set! (-> this rotate-to) (-> arg0 rotate-to))
|
|
)
|
|
(if (logtest? s4-0 (attack-mask intersection))
|
|
(set! (-> this intersection quad) (-> arg0 intersection quad))
|
|
)
|
|
(if (logtest? (attack-mask attacker-velocity) s4-0)
|
|
(set! (-> this attacker-velocity quad) (-> arg0 attacker-velocity quad))
|
|
)
|
|
(cond
|
|
((not (logtest? s4-0 (attack-mask vector)))
|
|
(let* ((s2-0 (handle->process (-> this attacker)))
|
|
(v1-65 (if (type? s2-0 process-drawable)
|
|
s2-0
|
|
)
|
|
)
|
|
)
|
|
(when (and v1-65 (nonzero? (-> (the-as process-drawable v1-65) root)))
|
|
(set! (-> this trans quad) (-> (the-as process-drawable v1-65) root trans quad))
|
|
(vector-! (-> this vector) (-> arg1 root trans) (-> (the-as process-drawable v1-65) root trans))
|
|
(logior! (-> this mask) (attack-mask vector))
|
|
)
|
|
)
|
|
)
|
|
(else
|
|
(let* ((s3-1 (handle->process (-> this attacker)))
|
|
(v1-72 (if (type? s3-1 process-drawable)
|
|
s3-1
|
|
)
|
|
)
|
|
)
|
|
(if (and v1-72 (nonzero? (-> (the-as process-drawable v1-72) root)))
|
|
(set! (-> this trans quad) (-> (the-as process-drawable v1-72) root trans quad))
|
|
)
|
|
)
|
|
(set! (-> this vector quad) (-> arg0 vector quad))
|
|
(when (not (logtest? s4-0 (attack-mask shove-back)))
|
|
(let ((v1-79 (-> this vector)))
|
|
(set! (-> this shove-back) (sqrtf (+ (* (-> v1-79 x) (-> v1-79 x)) (* (-> v1-79 z) (-> v1-79 z)))))
|
|
)
|
|
)
|
|
(if (not (logtest? s4-0 (attack-mask shove-up)))
|
|
(set! (-> this shove-up) (-> this vector y))
|
|
)
|
|
)
|
|
)
|
|
(if (not (logtest? (-> this mask) (attack-mask dist)))
|
|
(set! (-> this dist) (fabs (-> this shove-back)))
|
|
)
|
|
(if (logtest? s4-0 (attack-mask trans))
|
|
(set! (-> this trans quad) (-> arg0 trans quad))
|
|
)
|
|
)
|
|
this
|
|
)
|
|
|
|
(defbehavior ground-tween-initialize target ((arg0 ground-tween-info)
|
|
(arg1 uint)
|
|
(arg2 uint)
|
|
(arg3 uint)
|
|
(arg4 uint)
|
|
(arg5 uint)
|
|
(arg6 uint)
|
|
(arg7 float)
|
|
)
|
|
(set! (-> arg0 group 0) arg2)
|
|
(set! (-> arg0 group 1) arg3)
|
|
(set! (-> arg0 group 2) arg4)
|
|
(set! (-> arg0 group 3) arg5)
|
|
(set! (-> arg0 group 4) arg6)
|
|
(dotimes (s2-0 3)
|
|
(set! (-> arg0 chan s2-0) (+ arg1 s2-0))
|
|
(let ((s1-0 (-> self skel root-channel (-> arg0 chan s2-0))))
|
|
(let ((f0-1 (fabs (-> arg0 blend s2-0))))
|
|
(set! (-> s1-0 frame-interp 1) f0-1)
|
|
(set! (-> s1-0 frame-interp 0) f0-1)
|
|
)
|
|
(joint-control-channel-group-eval! s1-0 (the-as art-joint-anim arg2) num-func-identity)
|
|
(set! (-> s1-0 frame-num) arg7)
|
|
)
|
|
)
|
|
arg0
|
|
)
|
|
|
|
(defbehavior ground-tween-update target ((arg0 ground-tween-info) (arg1 float) (arg2 float) (arg3 float))
|
|
(let ((f0-1 (fmax -1.0 (fmin 1.0 arg1)))
|
|
(f30-0 (fmax -1.0 (fmin 1.0 arg2)))
|
|
)
|
|
(let ((f1-5 (fabs (- f0-1 (-> arg0 blend 1)))))
|
|
(seek! (-> arg0 blend 1) f0-1 (fmax (fmin (* f1-5 arg3) (* 0.8 arg3)) (* 0.2 arg3)))
|
|
)
|
|
(let ((f0-9 (fabs (- f30-0 (-> arg0 blend 2)))))
|
|
(seek! (-> arg0 blend 2) f30-0 (fmax (fmin (* f0-9 arg3) (* 0.8 arg3)) (* 0.2 arg3)))
|
|
)
|
|
)
|
|
(cond
|
|
((>= (-> arg0 blend 1) 0.0)
|
|
(let ((v1-12 (-> self skel root-channel (-> arg0 chan 1))))
|
|
(let ((f0-16 (fabs (-> arg0 blend 1))))
|
|
(set! (-> v1-12 frame-interp 1) f0-16)
|
|
(set! (-> v1-12 frame-interp 0) f0-16)
|
|
)
|
|
(set! (-> v1-12 frame-group) (the-as art-joint-anim (-> arg0 group 1)))
|
|
)
|
|
)
|
|
(else
|
|
(let ((v1-15 (-> self skel root-channel (-> arg0 chan 1))))
|
|
(let ((f0-18 (fabs (-> arg0 blend 1))))
|
|
(set! (-> v1-15 frame-interp 1) f0-18)
|
|
(set! (-> v1-15 frame-interp 0) f0-18)
|
|
)
|
|
(set! (-> v1-15 frame-group) (the-as art-joint-anim (-> arg0 group 2)))
|
|
)
|
|
)
|
|
)
|
|
(cond
|
|
((>= (-> arg0 blend 2) 0.0)
|
|
(let ((v1-18 (-> self skel root-channel (-> arg0 chan 2))))
|
|
(let ((f0-21 (fabs (-> arg0 blend 2))))
|
|
(set! (-> v1-18 frame-interp 1) f0-21)
|
|
(set! (-> v1-18 frame-interp 0) f0-21)
|
|
)
|
|
(set! (-> v1-18 frame-group) (the-as art-joint-anim (-> arg0 group 4)))
|
|
)
|
|
)
|
|
(else
|
|
(let ((v1-21 (-> self skel root-channel (-> arg0 chan 2))))
|
|
(let ((f0-23 (fabs (-> arg0 blend 2))))
|
|
(set! (-> v1-21 frame-interp 1) f0-23)
|
|
(set! (-> v1-21 frame-interp 0) f0-23)
|
|
)
|
|
(set! (-> v1-21 frame-group) (the-as art-joint-anim (-> arg0 group 3)))
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun target-pos ((arg0 int))
|
|
(let ((a1-0 *target*))
|
|
(cond
|
|
(a1-0
|
|
(if (zero? arg0)
|
|
(-> a1-0 control trans)
|
|
(vector<-cspace! (new 'static 'vector) (-> a1-0 node-list data arg0))
|
|
)
|
|
)
|
|
(else
|
|
(camera-pos)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
(defun target-cam-pos ()
|
|
(let ((gp-0 *target*))
|
|
(cond
|
|
((not gp-0)
|
|
(camera-pos)
|
|
)
|
|
((logtest? (-> gp-0 state-flags) (state-flags sf6))
|
|
(add-debug-sphere
|
|
*display-camera-marks*
|
|
(bucket-id debug-no-zbuf1)
|
|
(-> gp-0 alt-cam-pos)
|
|
(meters 0.2)
|
|
(new 'static 'rgba :r #xff :a #x80)
|
|
)
|
|
(-> gp-0 alt-cam-pos)
|
|
)
|
|
((logtest? (-> gp-0 state-flags) (state-flags sf12))
|
|
(add-debug-sphere
|
|
*display-camera-marks*
|
|
(bucket-id debug-no-zbuf1)
|
|
(-> gp-0 alt-cam-pos)
|
|
(meters 0.2)
|
|
(new 'static 'rgba :r #xff :a #x80)
|
|
)
|
|
(-> gp-0 alt-cam-pos)
|
|
)
|
|
((logtest? (-> gp-0 state-flags) (state-flags sf14))
|
|
(let ((s5-0 (new 'static 'vector)))
|
|
(set! (-> s5-0 quad) (-> gp-0 control camera-pos quad))
|
|
(set! (-> s5-0 y) (fmax (-> s5-0 y) (-> gp-0 alt-cam-pos y)))
|
|
(add-debug-sphere
|
|
*display-camera-marks*
|
|
(bucket-id debug-no-zbuf1)
|
|
s5-0
|
|
(meters 0.2)
|
|
(new 'static 'rgba :r #xff :a #x80)
|
|
)
|
|
s5-0
|
|
)
|
|
)
|
|
(else
|
|
(add-debug-sphere
|
|
*display-camera-marks*
|
|
(bucket-id debug-no-zbuf1)
|
|
(-> gp-0 control camera-pos)
|
|
(meters 0.2)
|
|
(new 'static 'rgba :r #xff :a #x80)
|
|
)
|
|
(-> gp-0 control camera-pos)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
(defun target-rot ()
|
|
(let ((v1-0 *target*))
|
|
(if v1-0
|
|
(-> v1-0 control quat-for-control)
|
|
*unity-quaternion*
|
|
)
|
|
)
|
|
)
|
|
|
|
(defmethod get-trans ((this target) (arg0 int))
|
|
"@returns the `trans` [[vector]] from the process's `root` (typically either a [[trsqv]] or a [[collide-shape]])"
|
|
(local-vars (v0-0 vector))
|
|
(let ((v1-0 (-> this control)))
|
|
(cond
|
|
((zero? arg0)
|
|
(-> v1-0 trans)
|
|
)
|
|
((= arg0 1)
|
|
(let ((a1-2 (-> this water flags)))
|
|
(cond
|
|
((and (logtest? (water-flags touch-water) a1-2)
|
|
(logtest? (water-flags under-water swimming) a1-2)
|
|
(not (logtest? (focus-status mech) (-> this focus-status)))
|
|
)
|
|
(set! v0-0 (new 'static 'vector :w 1.0))
|
|
(set! (-> v0-0 quad) (-> this control trans quad))
|
|
(set! (-> v0-0 y) (-> this water height))
|
|
v0-0
|
|
)
|
|
(else
|
|
(-> v1-0 gspot-pos)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
((= arg0 2)
|
|
(vector<-cspace! (new 'static 'vector) (-> this node-list data 8))
|
|
)
|
|
((= arg0 3)
|
|
(set! v0-0 (vector<-cspace! (new 'static 'vector) (-> this node-list data 6)))
|
|
(set! (-> v0-0 w) 4096.0)
|
|
v0-0
|
|
)
|
|
((= arg0 4)
|
|
(target-cam-pos)
|
|
)
|
|
((= arg0 5)
|
|
(if (= (-> this draw origin w) 0.0)
|
|
(-> v1-0 trans)
|
|
(-> this draw origin)
|
|
)
|
|
)
|
|
((= arg0 6)
|
|
(let ((f0-4 (vector-dot (-> v1-0 dynam gravity-normal) (-> v1-0 transv))))
|
|
(cond
|
|
((and (< 0.0 f0-4) (focus-test? this in-air))
|
|
(let* ((v0-1 (new 'static 'vector))
|
|
(f0-5 (+ (* 0.0016666667 (-> v1-0 dynam gravity-length)) f0-4))
|
|
(f0-8 (/ (* 0.5 f0-5 f0-5) (-> v1-0 dynam gravity-length)))
|
|
)
|
|
(vector+float*! v0-1 (-> v1-0 trans) (-> v1-0 dynam gravity-normal) f0-8)
|
|
)
|
|
)
|
|
(else
|
|
(-> v1-0 trans)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
((= arg0 7)
|
|
(-> v1-0 last-trans-on-ground)
|
|
)
|
|
((= arg0 8)
|
|
(-> v1-0 last-trans-leaving-surf)
|
|
)
|
|
(else
|
|
(-> v1-0 trans)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
(defmethod time-to-apex-or-ground ((this target) (arg0 int))
|
|
(let ((v1-0 (-> this control)))
|
|
(cond
|
|
((zero? arg0)
|
|
(let ((f0-1 (vector-dot (-> v1-0 dynam gravity-normal) (-> v1-0 transv))))
|
|
(if (and (< 0.0 f0-1) (focus-test? this in-air))
|
|
(time-to-apex f0-1 (- (-> v1-0 dynam gravity-length)))
|
|
0
|
|
)
|
|
)
|
|
)
|
|
((= arg0 1)
|
|
(if (focus-test? this in-air)
|
|
(the-as int (target-time-to-ground))
|
|
0
|
|
)
|
|
)
|
|
(else
|
|
0
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
(defmethod get-quat ((this target) (arg0 int))
|
|
(let ((v1-0 arg0))
|
|
(cond
|
|
((zero? v1-0)
|
|
(-> this control quat)
|
|
)
|
|
((= v1-0 1)
|
|
(-> this control quat-for-control)
|
|
)
|
|
((= v1-0 2)
|
|
(-> this control dir-targ)
|
|
)
|
|
((= v1-0 3)
|
|
(if (using-gun? this)
|
|
(forward-up->quaternion
|
|
(new 'static 'quaternion)
|
|
(-> this gun fire-dir-out)
|
|
(vector-y-quaternion! (new 'stack-no-clear 'vector) (-> this control quat-for-control))
|
|
)
|
|
(-> this control quat)
|
|
)
|
|
)
|
|
(else
|
|
(-> this control quat)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
(defmethod get-water-height ((this target))
|
|
(-> this water surface-height)
|
|
)
|
|
|
|
(defmethod get-notice-time ((this target))
|
|
(-> this neck notice-time)
|
|
)
|