jak-project/test/test_zydis.cpp
ManDude 5b44aece75
random fixes + support clang-cl on visual studio (#1129)
* delete unused shaders

* hide some options in debug menu

* change fullscreen logic a bit

* add "all actors" toggle

* borderless fix and fix alpha in direct renderer untextured (do we need a separate shader for that?)

* fix fuel cell orbit icons in widescreen

* fix `curve` types

* refs

* fix levitator task...

* fix some task stuff

* update font code a bit (temp)

* cmake, third-party and visual studio overhaul

* Update .gitmodules

* update modules

* clone repos

* fix encoding in zydis

* where did these come from

* try again

* add submodule

* Update 11zip

* Update 11zip

* Update 11zip

* delete

* try again

* clang

* update compiler flags

* delete 11zip. go away.

* Create memory-dump-p2s.py

* properly

* fix minimum architecture c++ compiler flags

* fix zydis

* oops

* Update all-types.gc

* fix clang-cl tests

* make "all actors" work better, entity debug qol

* update game-text conversion code to be more modularized

* Create vendor.txt

* fix typos and minor things

* update refs

* clang

* Attempt to add clang-cl support to vs2019 and CI

* vs2022 + clang-cl

* srsly? fix clang build

* Update launch.vs.json

* extend windows CI timer
2022-02-07 19:15:37 -05:00

35 lines
1.5 KiB
C++

#include "gtest/gtest.h"
#include "common/common_types.h"
#include "third-party/zydis/include/Zydis/Zydis.h"
TEST(Zydis, Basic) {
// int3, return
u8 code[] = {0xcc, 0xc3};
ZydisDecoder decoder;
ZydisDecoderInit(&decoder, ZYDIS_MACHINE_MODE_LONG_64, ZYDIS_STACK_WIDTH_64);
ZydisFormatter formatter;
ZydisFormatterInit(&formatter, ZYDIS_FORMATTER_STYLE_INTEL);
ZydisDecodedInstruction instr;
ZydisDecodedOperand op[ZYDIS_MAX_OPERAND_COUNT_VISIBLE];
// should get first instruction
EXPECT_TRUE(ZYAN_SUCCESS(ZydisDecoderDecodeFull(&decoder, code, 2, &instr, op,
ZYDIS_MAX_OPERAND_COUNT_VISIBLE,
ZYDIS_DFLAG_VISIBLE_OPERANDS_ONLY)));
char result[256];
ZydisFormatterFormatInstruction(&formatter, &instr, op, instr.operand_count_visible, result,
sizeof(result), 0);
EXPECT_EQ(std::string("int3"), result);
EXPECT_EQ(1, instr.length);
// should get second instruction
EXPECT_TRUE(ZYAN_SUCCESS(ZydisDecoderDecodeFull(&decoder, code + 1, 1, &instr, op,
ZYDIS_MAX_OPERAND_COUNT_VISIBLE,
ZYDIS_DFLAG_VISIBLE_OPERANDS_ONLY)));
ZydisFormatterFormatInstruction(&formatter, &instr, op, instr.operand_count_visible, result,
sizeof(result), 0);
EXPECT_EQ(std::string("ret"), result);
EXPECT_EQ(1, instr.length);
}