jak-project/goal_src
water111 c043367094
[goalc] fix 0 in xmm128, be more strict with none in comparison (#1079)
* fix a few small bugs

* merge fixup

* 0 constant fix
2022-01-15 22:33:53 -05:00
..
build [game] revise build order and add remaining levels + add part-tester to menu (#1069) 2022-01-09 17:43:13 -05:00
dgos [game] revise build order and add remaining levels + add part-tester to menu (#1069) 2022-01-09 17:43:13 -05:00
engine [goalc] fix 0 in xmm128, be more strict with none in comparison (#1079) 2022-01-15 22:33:53 -05:00
examples [collision] implement most of background collision, spawn target! (#1076) 2022-01-15 16:52:47 -05:00
kernel [goalc] fix 0 in xmm128, be more strict with none in comparison (#1079) 2022-01-15 22:33:53 -05:00
levels [goalc] fix 0 in xmm128, be more strict with none in comparison (#1079) 2022-01-15 22:33:53 -05:00
old some cleanup and docs on collide-touch and the tie extractor (#1074) 2022-01-12 10:47:17 -05:00
pc_debug [runtime] fix gamepad race condition, only allow gamepad for pad 0, fix defstatehandler, allow mapping any pad w/ keyboard (#993) 2021-12-04 15:34:03 -05:00
test [Debugger] windows debugger and process drawable (#953) 2021-10-31 11:01:15 -04:00
user [goos/goal] user profiles (#977) 2021-11-24 00:44:04 -05:00
game.gp [goalc] fix 0 in xmm128, be more strict with none in comparison (#1079) 2022-01-15 22:33:53 -05:00
goal-lib.gc [collision] implement most of background collision, spawn target! (#1076) 2022-01-15 16:52:47 -05:00
goos-lib.gs [decompiler] decompile particle defs using specialized macros (#1077) 2022-01-15 20:01:38 -05:00
kernel-defs.gc [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00