jak-project/goal_src/engine/game/settings-h.gc
Tyler Wilding 506b5d8ceb
Decompile: prototype | video | vol-h | air-h | nav-enemy-h | rigid-body-h (#575)
* decomp: `prototype` done

* tests/ref: Update all reference tests

* decomp: `video` done

* decomp: Add `video` to src

* decomp: `vol-h` done

* tests/ref: Update reference tests again

* decomp: Add `vol-h` to ref tests, leave `entity` in process as a `basic` for now!

* decomp: `air-h` done, compiler issue though

* decomp: `nav-enemy-h` done, compiler issue though

* decomp: `rigid-body-h` done, compiler issue though

* Address feedback and fix the failing to compile files

* linting

* finish `video` off
2021-06-12 21:52:55 -04:00

144 lines
5.5 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: settings-h.gc
;; name in dgo: settings-h
;; dgos: GAME, ENGINE
;; was manually done
(deftype setting-data (structure)
((border-mode basic :offset-assert 0)
(sfx-volume float :offset-assert 4)
(music-volume float :offset-assert 8)
(dialog-volume float :offset-assert 12)
(process-mask uint32 :offset-assert 16)
(common-page int32 :offset-assert 20)
(language int64 :offset-assert 24)
(screenx int32 :offset-assert 32)
(screeny int32 :offset-assert 36)
(vibration basic :offset-assert 40)
(play-hints basic :offset-assert 44)
(movie (pointer process) :offset-assert 48) ;; special print
(talking (pointer process) :offset-assert 52) ;; special print
(spooling (pointer process) :offset-assert 56) ;; special print
(hint (pointer process) :offset-assert 60) ;; special print
(ambient (pointer process) :offset-assert 64) ;; special print
(video-mode symbol :offset-assert 68)
(aspect-ratio symbol :offset-assert 72)
(sound-flava uint8 :offset-assert 76)
(auto-save basic :offset-assert 80)
(music-volume-movie float :offset-assert 84)
(sfx-volume-movie float :offset-assert 88)
(music basic :offset-assert 92)
(bg-r float :offset-assert 96)
(bg-g float :offset-assert 100)
(bg-b float :offset-assert 104)
(bg-a float :offset-assert 108)
(bg-a-speed float :offset-assert 112)
(bg-a-force float :offset-assert 116)
(allow-progress basic :offset-assert 120)
(allow-pause basic :offset-assert 124)
(sound-flava-priority float :offset-assert 128)
(ocean-off basic :offset-assert 132)
(allow-look-around basic :offset-assert 136)
(ambient-volume float :offset-assert 140)
(ambient-volume-movie float :offset-assert 144)
(dialog-volume-hint float :offset-assert 148)
(dummy uint32 11 :offset-assert 152)
)
:method-count-assert 10
:size-assert #xc4
:flag-assert #xa000000c4
(:methods
(dummy-9 () none 9)
)
)
(defmethod inspect setting-data ((obj setting-data))
(format #t "[~8x] ~A~%" obj 'setting-data)
(format #t "~Tborder-mode: ~A~%" (-> obj border-mode))
(format #t "~Tsfx-volume: ~f~%" (-> obj sfx-volume))
(format #t "~Tmusic-volume: ~f~%" (-> obj music-volume))
(format #t "~Tdialog-volume: ~f~%" (-> obj dialog-volume))
(format #t "~Tprocess-mask: ~D~%" (-> obj process-mask))
(format #t "~Tcommon-page: ~D~%" (-> obj common-page))
(format #t "~Tlanguage: ~D~%" (-> obj language))
(format #t "~Tscreenx: ~D~%" (-> obj screenx))
(format #t "~Tscreeny: ~D~%" (-> obj screeny))
(format #t "~Tvibration: ~A~%" (-> obj vibration))
(format #t "~Tplay-hints: ~A~%" (-> obj play-hints))
(format #t "~Tmovie: ~A~%" (as-process (-> obj movie)))
(format #t "~Ttalking: ~A~%" (as-process (-> obj talking)))
(format #t "~Tspooling: ~A~%" (as-process (-> obj spooling)))
(format #t "~Thint: ~A~%" (as-process (-> obj hint)))
(format #t "~Tambient: ~A~%" (as-process (-> obj ambient)))
(format #t "~Tvideo-mode: ~A~%" (-> obj video-mode))
(format #t "~Taspect-ratio: ~A~%" (-> obj aspect-ratio))
(format #t "~Tsound-flava: ~D~%" (-> obj sound-flava))
(format #t "~Tauto-save: ~A~%" (-> obj auto-save))
(format #t "~Tmusic-volume-movie: ~f~%" (-> obj music-volume-movie))
(format #t "~Tsfx-volume-movie: ~f~%" (-> obj sfx-volume-movie))
(format #t "~Tmusic: ~A~%" (-> obj music))
(format #t "~Tbg-r: ~f~%" (-> obj bg-r))
(format #t "~Tbg-g: ~f~%" (-> obj bg-g))
(format #t "~Tbg-b: ~f~%" (-> obj bg-b))
(format #t "~Tbg-a: ~f~%" (-> obj bg-a))
(format #t "~Tbg-a-speed: ~f~%" (-> obj bg-a-speed))
(format #t "~Tbg-a-force: ~f~%" (-> obj bg-a-force))
(format #t "~Tallow-progress: ~A~%" (-> obj allow-progress))
(format #t "~Tallow-pause: ~A~%" (-> obj allow-pause))
(format #t "~Tsound-flava-priority: ~f~%" (-> obj sound-flava-priority))
(format #t "~Tocean-off: ~A~%" (-> obj ocean-off))
(format #t "~Tallow-look-around: ~A~%" (-> obj allow-look-around))
(format #t "~Tambient-volume: ~f~%" (-> obj ambient-volume))
(format #t "~Tambient-volume-movie: ~f~%" (-> obj ambient-volume-movie))
(format #t "~Tdialog-volume-hint: ~f~%" (-> obj dialog-volume-hint))
(format #t "~Tdummy[11] @ #x~X~%" (-> obj dummy))
obj
)
(deftype setting-control (basic)
((current setting-data :inline :offset-assert 16)
(target setting-data :inline :offset-assert 224)
(default setting-data :inline :offset-assert 432)
(engine engine :offset-assert 628)
)
:method-count-assert 14
:size-assert #x278
:flag-assert #xe00000278
(:methods
(new (symbol type int) _type_ 0)
(dummy-9 () none 9)
(dummy-10 (_type_ process symbol symbol float int) none 10)
(dummy-11 () none 11)
(dummy-12 () none 12)
(dummy-13 () none 13)
)
)
(defmethod new setting-control ((allocation symbol) (type-to-make type) (max-connections int))
"Allocate a new setting-control and its engine"
(local-vars (s4-0 setting-control))
(set! s4-0 (object-new allocation type-to-make (the-as int (-> type-to-make size))))
(set! (-> s4-0 engine)
((method-of-type engine new) allocation engine 'setting-control max-connections)
)
s4-0
)
(deftype scf-time (structure)
((stat uint8 :offset-assert 0)
(second uint8 :offset-assert 1)
(minute uint8 :offset-assert 2)
(hour uint8 :offset-assert 3)
(week uint8 :offset-assert 4)
(day uint8 :offset-assert 5)
(month uint8 :offset-assert 6)
(year uint8 :offset-assert 7)
)
:method-count-assert 9
:size-assert #x8
:flag-assert #x900000008
)