jak-project/goal_src/engine/game/game-info-h.gc
ManDude a123f02c32
[decomp] prepare for some files, fill in some types (#617)
* [mips disasm] don't multiply `vcallms` parameter by 8

* [decomp] prep some game loop files
2021-06-21 19:47:39 -04:00

186 lines
6.5 KiB
Common Lisp

; ;;-*-Lisp-*-
; (in-package goal)
; ;; name: game-info-h.gc
; ;; name in dgo: game-info-h
; ;; dgos: GAME, ENGINE
(deftype game-bank (basic)
((life-max-default float :offset-assert 4)
(life-start-default float :offset-assert 8)
(life-single-inc float :offset-assert 12)
(money-task-inc float :offset-assert 16)
(money-oracle-inc float :offset-assert 20)
)
:method-count-assert 9
:size-assert #x18
:flag-assert #x900000018
)
(define *GAME-bank* (new 'static 'game-bank
:life-max-default 99.000000
:life-start-default 5.000000
:life-single-inc 1.000000
:money-task-inc 90.000000
:money-oracle-inc 120.000000
)
)
(deftype actor-id (uint32)
()
:flag-assert #x900000004
)
(deftype level-buffer-state (structure)
((name basic :offset-assert 0)
(display? basic :offset-assert 4)
(force-vis? basic :offset-assert 8)
(force-inside? basic :offset-assert 12)
)
:pack-me
:method-count-assert 9
:size-assert #x10
:flag-assert #x900000010
)
(deftype load-state (basic)
((want level-buffer-state 2 :inline :offset-assert 4)
(vis-nick basic :offset-assert 36)
(command-list pair :offset-assert 40)
(object-name basic 256 :offset-assert 44)
(object-status basic 256 :offset-assert 1068)
)
:method-count-assert 21
:size-assert #x82c
:flag-assert #x150000082c
(:methods
(new (symbol type) _type_ 0)
(reset! (_type_) _type_ 9)
(dummy-10 () none 10)
(dummy-11 () none 11)
(dummy-12 () none 12)
(dummy-13 () none 13)
(dummy-14 () none 14)
(dummy-15 () none 15)
(dummy-16 () none 16)
(dummy-17 () none 17)
(dummy-18 () none 18)
(dummy-19 () none 19)
(dummy-20 () none 20)
)
)
(defmethod new load-state ((allocation symbol) (type-to-make type))
(reset!
(object-new allocation type-to-make (the-as int (-> type-to-make size)))
)
)
(deftype continue-point (basic)
((name basic :offset-assert 4)
(level basic :offset-assert 8)
(flags uint32 :offset-assert 12)
(trans vector :inline :offset-assert 16)
(quat vector :inline :offset-assert 32)
(camera-trans vector :inline :offset-assert 48)
(camera-rot float 9 :offset-assert 64)
(load-commands pair :offset-assert 100)
(vis-nick basic :offset-assert 104)
(lev0 basic :offset-assert 108)
(disp0 basic :offset-assert 112)
(lev1 basic :offset-assert 116)
(disp1 basic :offset-assert 120)
)
:method-count-assert 10
:size-assert #x7c
:flag-assert #xa0000007c
(:methods
(dummy-9 () none 9)
)
)
(declare-type entity-perm-array basic)
(deftype game-info (basic)
((mode symbol :offset-assert 4)
(save-name basic :offset-assert 8)
(life float :offset-assert 12)
(life-max float :offset-assert 16)
(money float :offset-assert 20)
(money-total float :offset-assert 24)
(money-per-level uint8 32 :offset-assert 28)
(deaths-per-level uint8 32 :offset-assert 60)
(buzzer-total float :offset-assert 92)
(fuel float :offset-assert 96)
(perm-list entity-perm-array :offset-assert 100)
(task-perm-list entity-perm-array :offset-assert 104)
(current-continue continue-point :offset-assert 108)
(text-ids-seen bit-array :offset-assert 112)
(level-opened uint8 32 :offset-assert 116)
(hint-control array :offset-assert 148)
(task-hint-control array :offset-assert 152)
(total-deaths int32 :offset-assert 156)
(continue-deaths int32 :offset-assert 160)
(fuel-cell-deaths int32 :offset-assert 164)
(game-start-time uint64 :offset-assert 168)
(continue-time uint64 :offset-assert 176)
(death-time uint64 :offset-assert 184)
(hit-time uint64 :offset-assert 192)
(fuel-cell-pickup-time uint64 :offset-assert 200)
(fuel-cell-time array :offset-assert 208)
(enter-level-time array :offset-assert 212)
(in-level-time array :offset-assert 216)
(blackout-time uint64 :offset-assert 224)
(letterbox-time uint64 :offset-assert 232)
(hint-play-time uint64 :offset-assert 240)
(display-text-time uint64 :offset-assert 248)
(display-text-handle uint64 :offset-assert 256)
(death-movie-tick int32 :offset-assert 264)
(want-auto-save symbol :offset-assert 268)
(auto-save-proc uint64 :offset-assert 272)
(auto-save-status uint32 :offset-assert 280)
(auto-save-card int32 :offset-assert 284)
(auto-save-which int32 :offset-assert 288)
(pov-camera-handle uint64 :offset-assert 296)
(other-camera-handle uint64 :offset-assert 304)
(death-pos vector-array :offset-assert 312)
(dummy basic :offset-assert 316)
(auto-save-count int32 :offset-assert 320)
)
:method-count-assert 29
:size-assert #x144
:flag-assert #x1d00000144
;; field dummy is a basic loaded with a signed load
(:methods
(dummy-9 (_type_ symbol symbol string) none 9)
(dummy-10 () none 10)
(dummy-11 () none 11)
(dummy-12 () none 12)
(dummy-13 () none 13)
(dummy-14 () none 14)
(dummy-15 () none 15)
(dummy-16 () none 16)
(dummy-17 (_type_) none 17)
(dummy-18 () none 18)
(dummy-19 () none 19)
(dummy-20 () none 20)
(dummy-21 () none 21)
(dummy-22 () none 22)
(dummy-23 () none 23)
(dummy-24 () none 24)
(dummy-25 () none 25)
(dummy-26 () none 26)
(dummy-27 () none 27)
(dummy-28 () none 28)
)
)
(define-extern *game-info* game-info)
(when (or (not *game-info*) (zero? *game-info*))
(let ((temp (new 'static 'game-info :mode 'debug :current-continue #f)))
(set! (-> temp fuel-cell-time) (new 'global 'boxed-array uint64 116))
(set! (-> temp enter-level-time) (new 'global 'boxed-array uint64 32))
(set! (-> temp in-level-time) (new 'global 'boxed-array uint64 32))
(set! *game-info* temp)
)
)