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f516737cf7
* decompile bsp-h * a few more * some more * fix merge conflicts
95 lines
2.2 KiB
Common Lisp
95 lines
2.2 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: entity.gc
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;; name in dgo: entity
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;; dgos: GAME, ENGINE
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;; needs cleanup, but this does work!
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(defun entity-by-name ((arg0 string))
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(dotimes (s5-0 (-> *level* length))
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(let ((s4-0 (the-as basic (-> *level* level s5-0))))
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(when (= (-> (the-as level s4-0) status) 'active)
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(let ((s3-0 (-> (the-as level s4-0) bsp actors)))
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(when (nonzero? s3-0)
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(dotimes (s2-0 (-> s3-0 length))
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(let ((s1-0 (-> s3-0 data s2-0 actor)))
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(if
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(name=
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(the-as
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basic
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((method-of-type res-lump get-property-struct)
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(the-as res-lump s1-0)
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'name
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'interp
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-1000000000.0
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#f
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(the-as (pointer res-tag) #f)
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*res-static-buf*
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)
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)
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arg0
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)
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(return (the entity s1-0))
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)
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)
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)
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)
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)
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(let ((s3-1 (-> (the-as level s4-0) bsp ambients)))
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(when (nonzero? s3-1)
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(dotimes (s2-1 (-> s3-1 length))
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(let ((s1-1 (-> s3-1 data s2-1 ambient)))
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(if
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(name=
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(the-as
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basic
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((method-of-type res-lump get-property-struct)
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(the-as res-lump s1-1)
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'name
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'interp
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-1000000000.0
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#f
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(the-as (pointer res-tag) #f)
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*res-static-buf*
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)
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)
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arg0
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)
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(return (the entity s1-1))
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)
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)
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)
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)
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)
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(set! s4-0 (-> (the-as level s4-0) bsp cameras))
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(when (nonzero? (the-as (array entity-camera) s4-0))
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(dotimes (s3-2 (-> (the-as (array entity-camera) s4-0) length))
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(let ((s2-2 (-> (the-as (array entity-camera) s4-0) s3-2)))
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(if
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(name=
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(the-as
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basic
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((method-of-type res-lump get-property-struct)
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s2-2
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'name
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'interp
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-1000000000.0
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#f
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(the-as (pointer res-tag) #f)
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*res-static-buf*
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)
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)
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arg0
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)
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(return (the entity s2-2))
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)
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)
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)
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)
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)
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)
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)
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(the-as entity #f)
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)
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