jak-project/game/graphics
water111 bb85eaf167
add ocean-vu0 mips2c and decomp ocean-texture (#1230)
* add ocean-vu0 mips2c and decomp ocean-texture

* vu1 texture setup

* temp

* unoptimized version working

* optimized version by default

* update ref test
2022-03-11 22:27:11 -05:00
..
opengl_renderer add ocean-vu0 mips2c and decomp ocean-texture (#1230) 2022-03-11 22:27:11 -05:00
pipelines [graphics] port generic VU1 to OpenGL (#1221) 2022-03-06 19:56:43 -05:00
texture enable filter by default and fix up bucket hacks (#1214) 2022-03-02 21:40:52 -05:00
display.cpp [runtime] bug & crash fixes (#1211) 2022-03-01 20:15:15 -05:00
display.h [graphics] eyes (#1169) 2022-02-15 19:37:51 -05:00
gfx.cpp [graphics] Rewrite of texture system (#1212) 2022-03-02 20:01:37 -05:00
gfx.h [graphics] Rewrite of texture system (#1212) 2022-03-02 20:01:37 -05:00
sceGraphicsInterface.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
sceGraphicsInterface.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00