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07427799a6
This sets out the bones of a Jak 3 build, many things are stubbed out, guessed, or copied from Jak 2 but it should at least be good enough to: run `task set-game-jak3` launch the repl run builds from the repl build outputs themselves are untested but the build itself runs without errors --------- Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
40 lines
805 B
Common Lisp
40 lines
805 B
Common Lisp
("LFORM.DGO"
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("battle.o"
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"hover-formation-h.o"
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"hover-nav-control-h.o"
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"hover-enemy-h.o"
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"hover-nav-control.o"
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"hover-enemy.o"
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"hover-formation.o"
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"hover-nav-edit.o"
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"target-turret-shot.o"
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"target-turret.o"
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"jak-turret+0-ag.go"
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"for-turret-shot.o"
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"for-turret.o"
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"dp-bipedal-part.o"
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"dp-bipedal-shot.o"
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"dp-bipedal.o"
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"neo-wasp-part.o"
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"neo-wasp.o"
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"hover-nav-foresta.o"
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"neo-spawner.o"
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"dp-bipedal-turret+0-ag.go"
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"tpage-1518.go"
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"tpage-1519.go"
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"tpage-3249.go"
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"tpage-1555.go"
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"dp-bipedal-ag.go"
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"for-turret-ag.go"
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"neo-spawner-ag.go"
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"neo-wasp-b-ag.go"
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"neo-egg-a-ag.go"
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"neo-egg-c-ag.go"
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"neo-egg-b-ag.go"
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"shield-sphere-explode-ag.go"
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"neo-debris-ag.go"
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"shield-sphere-distort-ag.go"
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"shield-sphere-ag.go"
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"lformach-vis.o"
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))
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