jak-project/game/graphics/opengl_renderer
water111 b999422305
[tie] add wind effect (#1046)
* wip tie wind stuff

* wind

* clang
2022-01-02 19:02:28 -05:00
..
shaders improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
tfrag [tie] add wind effect (#1046) 2022-01-02 19:02:28 -05:00
AdgifHandler.h Start a debug tool for looking through level data (#954) 2021-10-31 13:12:50 -04:00
BucketRenderer.cpp [graphics] partial tfrag implementation (#958) 2021-11-13 20:44:17 -05:00
BucketRenderer.h improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
debug_gui.cpp improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
debug_gui.h improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
DirectRenderer.cpp fix goal build error and a few c++ warnings (#1044) 2022-01-02 16:10:09 -05:00
DirectRenderer.h improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
dma_helpers.cpp [graphics] partial tfrag implementation (#958) 2021-11-13 20:44:17 -05:00
dma_helpers.h [graphics] partial tfrag implementation (#958) 2021-11-13 20:44:17 -05:00
Loader.cpp [graphics] TIE extractor (#1026) 2021-12-26 12:33:51 -05:00
Loader.h [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
OpenGLRenderer.cpp fix goal build error and a few c++ warnings (#1044) 2022-01-02 16:10:09 -05:00
OpenGLRenderer.h [runtime] pckernel implementation (#1032) 2021-12-30 18:48:37 -05:00
Profiler.cpp [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
Profiler.h [decomp] sky/time of day (#883) 2021-10-10 20:07:03 -04:00
Shader.cpp Fix Windows asserts (#1045) 2022-01-02 18:02:10 -05:00
Shader.h [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
SkyBlendCommon.h improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
SkyBlendCPU.cpp fix goal build error and a few c++ warnings (#1044) 2022-01-02 16:10:09 -05:00
SkyBlendCPU.h improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
SkyBlendGPU.cpp improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
SkyBlendGPU.h improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
SkyRenderer.cpp improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
SkyRenderer.h improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
SpriteRenderer.cpp improve performance on intel graphics (#1041) 2021-12-30 19:38:18 -05:00
SpriteRenderer.h Start a debug tool for looking through level data (#954) 2021-10-31 13:12:50 -04:00
TextureUploadHandler.cpp [graphics] partial tfrag implementation (#958) 2021-11-13 20:44:17 -05:00
TextureUploadHandler.h [decomp] sky/time of day (#883) 2021-10-10 20:07:03 -04:00