.. |
shaders
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
tfrag
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[tie] add wind effect (#1046)
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2022-01-02 19:02:28 -05:00 |
AdgifHandler.h
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Start a debug tool for looking through level data (#954)
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2021-10-31 13:12:50 -04:00 |
BucketRenderer.cpp
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[graphics] partial tfrag implementation (#958)
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2021-11-13 20:44:17 -05:00 |
BucketRenderer.h
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
debug_gui.cpp
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
debug_gui.h
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
DirectRenderer.cpp
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fix goal build error and a few c++ warnings (#1044)
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2022-01-02 16:10:09 -05:00 |
DirectRenderer.h
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
dma_helpers.cpp
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[graphics] partial tfrag implementation (#958)
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2021-11-13 20:44:17 -05:00 |
dma_helpers.h
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[graphics] partial tfrag implementation (#958)
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2021-11-13 20:44:17 -05:00 |
Loader.cpp
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[graphics] TIE extractor (#1026)
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2021-12-26 12:33:51 -05:00 |
Loader.h
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[graphics] tfrag3 renderer (#978)
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2021-12-04 12:33:18 -05:00 |
OpenGLRenderer.cpp
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fix goal build error and a few c++ warnings (#1044)
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2022-01-02 16:10:09 -05:00 |
OpenGLRenderer.h
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[runtime] pckernel implementation (#1032)
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2021-12-30 18:48:37 -05:00 |
Profiler.cpp
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[graphics] tfrag3 renderer (#978)
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2021-12-04 12:33:18 -05:00 |
Profiler.h
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[decomp] sky/time of day (#883)
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2021-10-10 20:07:03 -04:00 |
Shader.cpp
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Fix Windows asserts (#1045)
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2022-01-02 18:02:10 -05:00 |
Shader.h
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[graphics] tfrag3 renderer (#978)
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2021-12-04 12:33:18 -05:00 |
SkyBlendCommon.h
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
SkyBlendCPU.cpp
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fix goal build error and a few c++ warnings (#1044)
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2022-01-02 16:10:09 -05:00 |
SkyBlendCPU.h
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
SkyBlendGPU.cpp
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
SkyBlendGPU.h
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
SkyRenderer.cpp
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
SkyRenderer.h
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
SpriteRenderer.cpp
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improve performance on intel graphics (#1041)
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2021-12-30 19:38:18 -05:00 |
SpriteRenderer.h
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Start a debug tool for looking through level data (#954)
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2021-10-31 13:12:50 -04:00 |
TextureUploadHandler.cpp
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[graphics] partial tfrag implementation (#958)
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2021-11-13 20:44:17 -05:00 |
TextureUploadHandler.h
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[decomp] sky/time of day (#883)
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2021-10-10 20:07:03 -04:00 |