.. |
generic
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fix bug in field lookup (#700)
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2021-07-12 19:29:56 -04:00 |
hw
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[decompiler] handle nested conditionals and goto s better (#693)
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2021-07-11 21:59:27 -04:00 |
merc
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[decomp] prepare joint stuff (#594)
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2021-06-14 23:45:21 -04:00 |
ocean
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[decomp] Clean up - part 2 (#687)
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2021-07-11 16:35:25 -04:00 |
shadow
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[decomp] Clean up - part 2 (#687)
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2021-07-11 16:35:25 -04:00 |
shrub
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decomp: decompile shrub-work | tie-work (#657)
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2021-06-30 21:57:13 -04:00 |
sky
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[decomp] most of level and some game loop functions + couple decomp… (#651)
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2021-06-29 20:30:52 -04:00 |
sprite
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[decompile] bsp-h (#562)
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2021-06-07 18:30:16 -04:00 |
tfrag
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[decomp] Clean up - part 2 (#687)
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2021-07-11 16:35:25 -04:00 |
tie
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[decompiler] Use meters, degrees, and seconds (#689)
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2021-07-11 18:19:41 -04:00 |
vis
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[decomp] Clean up - part 2 (#687)
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2021-07-11 16:35:25 -04:00 |
water
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[decompiler] Use meters, degrees, and seconds (#689)
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2021-07-11 18:19:41 -04:00 |
background-h.gc
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[decompile] bsp-h (#562)
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2021-06-07 18:30:16 -04:00 |
background.gc
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Update all lisp headers to reduce size of formatting PR
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2020-10-26 21:08:24 -04:00 |
capture.gc
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[decomp] Clean up - part 2 (#687)
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2021-07-11 16:35:25 -04:00 |
decomp-h.gc
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[Decomp] Minor fixes plus some math camera decomp (#287)
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2021-02-26 15:27:13 -05:00 |
depth-cue-h.gc
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[Decomp] Some more collision header files and speed up tests (#296)
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2021-03-01 11:15:24 -05:00 |
depth-cue.gc
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Update all lisp headers to reduce size of formatting PR
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2020-10-26 21:08:24 -04:00 |
eye-h.gc
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decomp: a bunch of files (#532)
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2021-05-28 20:11:06 -04:00 |
eye.gc
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Update all lisp headers to reduce size of formatting PR
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2020-10-26 21:08:24 -04:00 |
font-h.gc
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[decomp] Clean up - part 2 (#687)
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2021-07-11 16:35:25 -04:00 |
font.gc
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decomp: hint-control | menu | default-menu (as much as possible) (#632)
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2021-07-04 18:25:08 -04:00 |
lights-h.gc
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[decomp] Clean up - part 2 (#687)
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2021-07-11 16:35:25 -04:00 |
lights.gc
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support non-virtual gos in decompiler (#707)
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2021-07-17 18:07:21 -04:00 |
mood-h.gc
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recognize +! and set-vector (#706)
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2021-07-17 15:00:10 -04:00 |
ripple.gc
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[decompiler] recognize more inlined vector functions (#637)
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2021-06-27 12:11:30 -04:00 |
texture-h.gc
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[decomp] Clean up - part 2 (#687)
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2021-07-11 16:35:25 -04:00 |
texture.gc
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[decompiler] handle nested conditionals and goto s better (#693)
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2021-07-11 21:59:27 -04:00 |
time-of-day-h.gc
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[decomp] ramdisk, load-dgo and rpc-h (#496)
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2021-05-16 21:07:22 -04:00 |
time-of-day.gc
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Update all lisp headers to reduce size of formatting PR
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2020-10-26 21:08:24 -04:00 |
wind-h.gc
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Change syntax for boxed array to support different length and allocated-length (#568)
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2021-06-07 20:22:06 -04:00 |
wind.gc
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[decompiler] clean up vector detection and add vector float product detection (#638)
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2021-06-27 17:24:35 -04:00 |