jak-project/decompiler/Disasm
water111 f0ceea8b2e
[sparticle] 2d hud particles (#849)
* wip, taking a break to work on asm stuff first

* the goal code for sparticle

* mips2c the first sparticle asm function

* temp

* particle processing no longer crashing

* temp

* working texture cache for vi1 and hud textures

* sprites

* cleanup 1

* temp

* temp

* add zstd library

* temp

* working

* tests

* include fix

* uncomment

* better decomp of sparticle stuff, part 1

* update references
2021-09-26 11:41:58 -04:00
..
DecompilerLabel.h [Decompiler] Static Data Decomp (#280) 2021-02-25 09:51:28 -05:00
Instruction.cpp Force-enable assert on release mode Windows build (#440) 2021-05-10 23:03:56 -04:00
Instruction.h [Decompiler] WIP: Stack Spills (#382) 2021-04-25 14:48:54 -04:00
InstructionDecode.cpp [decomp] prepare for some files, fill in some types (#617) 2021-06-21 19:47:39 -04:00
InstructionDecode.h [Decompiler - New IR] Add AtomicOp (#181) 2021-01-06 20:04:15 -05:00
InstructionMatching.cpp update readme and fix unused function issue (#821) 2021-09-03 19:19:51 -04:00
InstructionMatching.h [decomp] add mips2c converter (#842) 2021-09-11 20:52:35 -04:00
InstructionParser.cpp [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
InstructionParser.h [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
OpcodeInfo.cpp [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
OpcodeInfo.h [decompiler] Working toward bsp (#717) 2021-07-25 15:30:37 -04:00
Register.cpp decomp: decompile target-util | logic-target (#662) 2021-08-22 20:46:37 -04:00
Register.h [decompiler] Fix deref bug and add some more new type pass stuff (#606) 2021-06-18 21:10:00 -04:00