jak-project/decompiler/ObjectFile
Hat Kid 85039fe2d6
jak3: fix all-types file order (#3316)
In #3300, `per_object` in `ObjectFileDB::ir2_analyze_all_types()` was
changed to an `unordered_map`, which messed with the object file order
in `all-types`. This fixes the issue by going through each object file
in order and then looking up the type info from the map instead of
iterating through the map.

This also removes the method IDs from the old method comments and adds a
stub for the `new` method if there is an old method comment for it, in
order to stay consistent with the rest of the method list.
2024-01-18 14:57:10 +01:00
..
LinkedObjectFile.cpp [decompiler] Support v5 data file link data (#3076) 2023-10-10 21:56:03 -04:00
LinkedObjectFile.h Save entities to JSON, and make custom level building a little faster (#2973) 2023-09-09 17:06:39 -04:00
LinkedObjectFileCreation.cpp [jak3] Set up ckernel (#3308) 2024-01-16 19:24:02 -05:00
LinkedObjectFileCreation.h [decompiler] setup before making IR2 type inspector (#1423) 2022-06-06 17:58:49 -04:00
LinkedWord.h Get the project compiling on Apple Silicon macOS natively (arm64) (#2827) 2023-07-16 11:13:48 -04:00
ObjectFileDB.cpp decompiler: allow jak 3 texture and model extraction (#3080) 2023-10-11 19:32:12 -04:00
ObjectFileDB.h d/j3: all-types: guess at associated process for non-virtual states and fix some issues along the way (#3300) 2024-01-09 16:50:05 -05:00
ObjectFileDB_IR2.cpp jak3: fix all-types file order (#3316) 2024-01-18 14:57:10 +01:00