jak-project/decompiler/data/streamed_audio.h
Tyler Wilding 6446389263
extractor: cleanup, support unicode properly, and add multi-game support (#1609)
* extractor: refactor and cleanup for multi-game support

* deps: switch to `ghc::filesystem` as it is utf-8 everywhere by default

* extractor: finally working with unicode

* unicode: fix unicode cli args on windows in all `main` functions
2022-07-05 20:38:13 -04:00

13 lines
297 B
C++

#pragma once
#include <string>
#include <vector>
#include "common/util/FileUtil.h"
namespace decompiler {
void process_streamed_audio(const fs::path& output_path,
const fs::path& input_dir,
const std::vector<std::string>& audio_files);
}